From 4e2a79ed3db2067c6ef3631ca21e3c7d27b9fc55 Mon Sep 17 00:00:00 2001 From: Lucas Fryzek Date: Sat, 1 Mar 2025 09:52:00 +0000 Subject: Fix image link in rasterizing triangles --- html/graphics_feed.xml | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'html/graphics_feed.xml') diff --git a/html/graphics_feed.xml b/html/graphics_feed.xml index f5cb163..cd07d0f 100644 --- a/html/graphics_feed.xml +++ b/html/graphics_feed.xml @@ -1,5 +1,5 @@ -Fryzek Conceptshttps://fryzekconcepts.comLucas is a developer working on cool thingsSun, 29 Dec 2024 15:55:41 -00002022 Graphics Team Contributions at Igaliahttps://fryzekconcepts.com/notes/2022_igalia_graphics_team.html<p>This year I started a new job working with <a +Fryzek Conceptshttps://fryzekconcepts.comLucas is a developer working on cool thingsSat, 01 Mar 2025 09:51:45 -00002022 Graphics Team Contributions at Igaliahttps://fryzekconcepts.com/notes/2022_igalia_graphics_team.html<p>This year I started a new job working with <a href="https://www.igalia.com/technology/graphics">Igalia’s Graphics Team</a>. For those of you who don’t know <a href="https://www.igalia.com/">Igalia</a> they are a <a @@ -259,7 +259,7 @@ Atlantic!</a></p> alt="Photo of A Coruña" /> <figcaption aria-hidden="true">Photo of A Coruña</figcaption> </figure> -Thu, 02 Feb 2023 05:00:00 -0000https://fryzekconcepts.com/notes/2022_igalia_graphics_team.htmlJourney Through Freedrenohttps://fryzekconcepts.com/notes/freedreno_journey.html<figure> +Thu, 02 Feb 2023 00:00:00 -0000https://fryzekconcepts.com/notes/2022_igalia_graphics_team.htmlJourney Through Freedrenohttps://fryzekconcepts.com/notes/freedreno_journey.html<figure> <img src="/assets/freedreno/glinfo_freedreno.png" alt="Android running Freedreno" /> <figcaption aria-hidden="true">Android running Freedreno</figcaption> @@ -469,7 +469,7 @@ MR</a>.</p> alt="Freedreno running 3d-mark" /> <figcaption aria-hidden="true">Freedreno running 3d-mark</figcaption> </figure> -Tue, 28 Feb 2023 05:00:00 -0000https://fryzekconcepts.com/notes/freedreno_journey.htmlIgalia’s Mesa 23.1 Contributions - Behind the Sceneshttps://fryzekconcepts.com/notes/mesa_23_1_contributions_behind_the_scenes.html<p>It’s an exciting time for Mesa as its next major release is unveiled +Tue, 28 Feb 2023 00:00:00 -0000https://fryzekconcepts.com/notes/freedreno_journey.htmlIgalia’s Mesa 23.1 Contributions - Behind the Sceneshttps://fryzekconcepts.com/notes/mesa_23_1_contributions_behind_the_scenes.html<p>It’s an exciting time for Mesa as its next major release is unveiled this week. Igalia has played an important role in this milestone, with Eric Engestrom managing the release and 11 other Igalians contributing over 110 merge requests. A sample of these contributions are detailed @@ -552,7 +552,7 @@ href="https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21558">https: <li><a href="https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20180">https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20180</a></li> </ul> -Thu, 11 May 2023 04:00:00 -0000https://fryzekconcepts.com/notes/mesa_23_1_contributions_behind_the_scenes.htmlConverting from 3D to 2Dhttps://fryzekconcepts.com/notes/converting_from_3d_to_2d.html<p>Recently I’ve been working on a project where I needed to convert an +Wed, 10 May 2023 23:00:00 -0000https://fryzekconcepts.com/notes/mesa_23_1_contributions_behind_the_scenes.htmlConverting from 3D to 2Dhttps://fryzekconcepts.com/notes/converting_from_3d_to_2d.html<p>Recently I’ve been working on a project where I needed to convert an application written in OpenGL to a software renderer. The matrix transformation code in OpenGL made use of the GLM library for matrix math, and I needed to convert the 4x4 matrices to be 3x3 matrices to @@ -664,7 +664,7 @@ application when moving from a “3D homogeneous space” to a “2D homogeneous space”.</p> <p>Hopefully this explanation helps if you are every working on converting 3D transformation code to 2D.</p> -Mon, 25 Sep 2023 04:00:00 -0000https://fryzekconcepts.com/notes/converting_from_3d_to_2d.htmlA Dive into Vulkanised 2024https://fryzekconcepts.com/notes/vulkanised_2024.html<figure> +Sun, 24 Sep 2023 23:00:00 -0000https://fryzekconcepts.com/notes/converting_from_3d_to_2d.htmlA Dive into Vulkanised 2024https://fryzekconcepts.com/notes/vulkanised_2024.html<figure> <img src="/assets/vulkanised_2024/vulkanized_logo_web.jpg" alt="Vulkanised sign at google’s office" /> <figcaption aria-hidden="true">Vulkanised sign at google’s @@ -774,7 +774,7 @@ Area!</p> alt="Great bay area food" /> <figcaption aria-hidden="true">Great bay area food</figcaption> </figure> -Wed, 14 Feb 2024 05:00:00 -0000https://fryzekconcepts.com/notes/vulkanised_2024.htmlSoftware Rendering and Androidhttps://fryzekconcepts.com/notes/android_swrast.html<p>My current project at Igalia has had me working on Mesa’s software +Wed, 14 Feb 2024 00:00:00 -0000https://fryzekconcepts.com/notes/vulkanised_2024.htmlSoftware Rendering and Androidhttps://fryzekconcepts.com/notes/android_swrast.html<p>My current project at Igalia has had me working on Mesa’s software renderers, llvmpipe and lavapipe. I’ve been working to get them running on Android, and I wanted to document the progress I’ve made, the challenges I’ve faced, and talk a little bit about the development @@ -930,7 +930,7 @@ class="uri">https://gitlab.freedesktop.org/mesa/mesa/-/blob/9705df53408777d49 <li>My updated documentation in MR for Android integration in mesa</li> </ul></li> </ul> -Thu, 27 Jun 2024 04:00:00 -0000https://fryzekconcepts.com/notes/android_swrast.html2024 Graphics Team Contributions at Igaliahttps://fryzekconcepts.com/notes/2024_igalia_graphics_team.html<p>2024 has been an exciting year for the <a +Wed, 26 Jun 2024 23:00:00 -0000https://fryzekconcepts.com/notes/android_swrast.html2024 Graphics Team Contributions at Igaliahttps://fryzekconcepts.com/notes/2024_igalia_graphics_team.html<p>2024 has been an exciting year for the <a href="https://www.igalia.com/technology/graphics">Igalia’s Graphics Team</a>. We’ve been making a lot of progress on Turnip, AMD display driver, the Raspberry Pi graphics stack, Vulkan video, and more.</p> @@ -1221,4 +1221,4 @@ Melissa will also present about kworkflow there. We’ll also be at XDC 2025, networking and presenting about all the work we are doing on the Linux graphics stack. Thanks for following our work this year, and here’s to making 2025 an even better year for Linux graphics!</p> -Fri, 20 Dec 2024 05:00:00 -0000https://fryzekconcepts.com/notes/2024_igalia_graphics_team.html \ No newline at end of file +Fri, 20 Dec 2024 00:00:00 -0000https://fryzekconcepts.com/notes/2024_igalia_graphics_team.html \ No newline at end of file -- cgit v1.2.3