From 736881800589daf400bd31edb7b841c358f55268 Mon Sep 17 00:00:00 2001 From: Lucas Fryzek Date: Thu, 9 Feb 2023 17:59:06 -0500 Subject: Fix typo --- html/notes/2022_igalia_graphics_team.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'html/notes/2022_igalia_graphics_team.html') diff --git a/html/notes/2022_igalia_graphics_team.html b/html/notes/2022_igalia_graphics_team.html index bbaa419..f6eb46b 100644 --- a/html/notes/2022_igalia_graphics_team.html +++ b/html/notes/2022_igalia_graphics_team.html @@ -116,7 +116,7 @@

Last year Melissa & André co-mentored contributors working on introducing KUnit tests to the AMD display driver. This project was hosted as a “Google Summer of Code” (GSoC) project from the X.Org Foundation. If you’re interested in seeing their work Tales da Aparecida, Maíra Canal, Magali Lemes, and Isabella Basso presented their work at the Linux Plumbers Conference 2022 and across two talks at XDC 2022. Here you can see their first presentation and here you can see their second second presentation.

André & Melissa also mentored two “Igalia Coding Experience” (CE) projects, one related to IGT GPU test tools on the VKMS kernel driver, and the other for IGT GPU test tools on the V3D kernel driver. If you’re interested in reading up on some of that work, Maíra Canal wrote about her experience being part of the Igalia CE.

Ella Stanforth was also part of the Igalia Coding Experience, being mentored by Iago & Alejandro. They worked on the VK_KHR_sampler_ycbcr_conversion extension for the v3dv driver. Alejandro talks about their work in his blog post here.

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What’s Next?

The graphics team is looking forward to having a jam-packed 2023 with just as many if not more contributions to the Open-Source graphics stack! I’m super excited to be part of the team, and hope to see my name in our 2023 recap post!

Also, you might have heard that Igalia will be hosting XDC 2023 in the beautiful city of A Coruña! We hope to see you there where there will be many presentations from all the great people working on the Open-Source graphics stack, and most importantly where you can dream in the Atlantic!

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