From cc0f62169764be6bb389cbbbeda9c3c3f5bed23b Mon Sep 17 00:00:00 2001 From: Lucas Fryzek Date: Thu, 9 Feb 2023 11:00:48 -0500 Subject: Fix typo for real --- html/notes/2022_igalia_graphics_team.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'html/notes/2022_igalia_graphics_team.html') diff --git a/html/notes/2022_igalia_graphics_team.html b/html/notes/2022_igalia_graphics_team.html index 0a1b65b..13127e0 100644 --- a/html/notes/2022_igalia_graphics_team.html +++ b/html/notes/2022_igalia_graphics_team.html @@ -48,7 +48,7 @@

The Vulkan 1.2 spec ratification came with a few extensions that were promoted to Core. This means a conformant Vulkan 1.2 driver needs to implement those extensions. Alejandro Piñeiro wrote this interesting blog post that talks about some of those extensions.

Vulkan 1.2 also came with a number of optional extensions such as VK_KHR_pipeline_executable_properties. My colleague Iago Toral wrote an excellent blog post on how we implemented that extension on the Raspberry Pi 4 and what benefits it provides for debugging.

Vulkan 1.3 support on Turnip

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Igalia has been heavily supporting the Open-Source Turnip Vulkan driver for Qualcomm Adreno GPUs, and in 2022 we helped it achieve Vulkan 1.3 conformance. Danylo Piliaiev on the hraphics team here at Igalia, wrote a great blog post on this achievement! One of the biggest challenges for the Turnip driver is that it is a completely reverse-engineered driver that has been built without access to any hardware documentation or reference driver code.

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Igalia has been heavily supporting the Open-Source Turnip Vulkan driver for Qualcomm Adreno GPUs, and in 2022 we helped it achieve Vulkan 1.3 conformance. Danylo Piliaiev on the graphics team here at Igalia, wrote a great blog post on this achievement! One of the biggest challenges for the Turnip driver is that it is a completely reverse-engineered driver that has been built without access to any hardware documentation or reference driver code.

With Vulkan 1.3 conformance has also come the ability to run more commercial games on Adreno GPUs through the use of the DirectX translation layers. If you would like to see more of this check out this post from Danylo where he talks about getting “The Witcher 3”, “The Talos Principle”, and “OMD2” running on the A660 GPU. Outside of Vulkan 1.3 support he also talks about some of the extensions that were implemented to allow “Zink” (the OpenGL over Vulkan driver) to run Turnip, and bring OpenGL 4.6 support to Adreno GPUs.

Vulkan Extensions

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