From 5bdd1d1ef7286db0438ed5c779e7f9cda18175ae Mon Sep 17 00:00:00 2001 From: Lucas Fryzek Date: Tue, 8 Apr 2025 22:06:12 +0100 Subject: Add build a town note --- html/notes/global_game_jam_2023.html | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) (limited to 'html/notes/global_game_jam_2023.html') diff --git a/html/notes/global_game_jam_2023.html b/html/notes/global_game_jam_2023.html index c538303..0639637 100644 --- a/html/notes/global_game_jam_2023.html +++ b/html/notes/global_game_jam_2023.html @@ -86,9 +86,9 @@ all the audio in our game. This left me as the sole programmer for our team.

My Game Jam Experiences

In recent years,I participated in a Nintendo 64 homebrew game -jam and the Puerto Rico Game Developers Association event for the -global game jam, submitting Nintendo 64 homebrew game jam and the +Puerto Rico Game Developers Association event for the global game jam, +submitting Magnetic Parkour, I also participated in Ludum Dare back around 2013 but unfortunately I’ve since lost the link to @@ -117,9 +117,8 @@ href="https://godotengine.org/">Godot, and wanted to use this opportunity to learn the engine more and build a game in it. Godot is interesting to me as its a completely open source game engine, and as you can probably guess from my job, open source -software as well as free software is something I’m particularly -interested in.

+href="2022_igalia_graphics_team">job, open source software as well +as free software is something I’m particularly interested in.

Godot is a really powerful game engine that handles a lot of complexity for you. For example,it has a built in parallax background component, that we took advantage of to add more depth to our game. This -- cgit v1.2.3