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-rw-r--r--src/vulkan/runtime/vk_pipeline.c625
1 files changed, 415 insertions, 210 deletions
diff --git a/src/vulkan/runtime/vk_pipeline.c b/src/vulkan/runtime/vk_pipeline.c
index 477e3f826e7..630601b7617 100644
--- a/src/vulkan/runtime/vk_pipeline.c
+++ b/src/vulkan/runtime/vk_pipeline.c
@@ -840,6 +840,9 @@ static const struct vk_pipeline_cache_object_ops pipeline_precomp_shader_cache_o
struct vk_pipeline_stage {
mesa_shader_stage stage;
+ /* Whether the shader was linked with others (RT pipelines only) */
+ bool linked;
+
/* Hash used to lookup the precomp */
uint8_t precomp_key[SHA1_DIGEST_LENGTH];
@@ -2591,18 +2594,12 @@ hash_rt_parameters(struct mesa_blake3 *blake3_ctx,
_mesa_blake3_update(blake3_ctx, push_range, sizeof(*push_range));
}
-static VkResult
-vk_pipeline_compile_rt_shader(struct vk_device *device,
- struct vk_pipeline_cache *cache,
- VkPipelineCreateFlags2KHR pipeline_flags,
- struct vk_pipeline_layout *pipeline_layout,
- struct vk_pipeline_stage *stage,
- VkPipelineCreationFeedback *stage_feedback)
+static void
+vk_pipeline_hash_rt_shader(struct vk_device *device,
+ VkPipelineCreateFlags2KHR pipeline_flags,
+ struct vk_pipeline_layout *pipeline_layout,
+ struct vk_pipeline_stage *stage)
{
- const struct vk_device_shader_ops *ops = device->shader_ops;
-
- int64_t stage_start = os_time_get_nano();
-
const VkPushConstantRange *push_range =
get_push_range_for_stage(pipeline_layout, stage->stage);
@@ -2616,19 +2613,311 @@ vk_pipeline_compile_rt_shader(struct vk_device *device,
pipeline_flags,
push_range, pipeline_layout);
- _mesa_blake3_update(&blake3_ctx, stage->precomp->cache_key,
- sizeof(stage->precomp->cache_key));
+ _mesa_blake3_update(&blake3_ctx, stage->precomp_key,
+ sizeof(stage->precomp_key));
- struct vk_shader_pipeline_cache_key shader_key = {
+ stage->shader_key = (struct vk_shader_pipeline_cache_key) {
.stage = stage->stage,
};
- _mesa_blake3_final(&blake3_ctx, shader_key.blake3);
+ _mesa_blake3_final(&blake3_ctx, stage->shader_key.blake3);
+}
+
+static void
+vk_pipeline_rehash_rt_linked_shaders(struct vk_device *device,
+ VkPipelineCreateFlags2KHR pipeline_flags,
+ struct vk_pipeline_layout *pipeline_layout,
+ struct vk_pipeline_stage *stages,
+ uint32_t stage_count,
+ VkShaderStageFlags linked_stages)
+{
+ /* Either there is no linking going on, or we must at least have 2 stages
+ * linked together.
+ */
+ assert(linked_stages == 0 || util_bitcount(linked_stages) >= 2);
+
+ for (uint32_t i = 0; i < stage_count; i++) {
+ /* If this isn't a linked shader stage, there's nothing to do. The
+ * hash we got from vk_pipeline_hash_rt_shader() is fine.
+ */
+ if (!(mesa_to_vk_shader_stage(stages[i].stage) & linked_stages))
+ continue;
+
+ struct mesa_blake3 blake3_ctx;
+ _mesa_blake3_init(&blake3_ctx);
+
+ const VkPushConstantRange *push_range =
+ get_push_range_for_stage(pipeline_layout, stages[i].stage);
+
+ VkShaderCreateFlagsEXT shader_flags =
+ vk_pipeline_to_shader_flags(pipeline_flags, stages[i].stage);
+
+ hash_rt_parameters(&blake3_ctx, shader_flags, pipeline_flags,
+ push_range, pipeline_layout);
+
+ /* Tie the shader to all the other shaders we're linking with */
+ for (uint32_t j = 0; j < stage_count; j++) {
+ if (mesa_to_vk_shader_stage(stages[j].stage) & linked_stages) {
+ _mesa_blake3_update(&blake3_ctx, stages[j].precomp_key,
+ sizeof(stages[j].precomp_key));
+ }
+ }
+
+ assert(mesa_shader_stage_is_rt(stages[i].shader_key.stage));
+ _mesa_blake3_final(&blake3_ctx, stages[i].shader_key.blake3);
+ }
+}
+
+struct vk_rt_group_compile_info {
+ VkRayTracingShaderGroupTypeKHR type;
+
+ /* Indice of the stages in vk_rt_pipeline_compile_info::stages[] */
+ uint32_t stage_indices[3];
+
+ struct vk_pipeline_stage stages[3];
+ uint32_t stage_count;
+};
+
+struct vk_rt_pipeline_compile_info {
+ struct vk_pipeline_stage *stages;
+ uint32_t stage_count;
+
+ struct vk_rt_group_compile_info *groups;
+ uint32_t group_count;
+
+ void *data;
+};
+
+static void
+vk_rt_group_compile_info_finish(struct vk_device *device,
+ struct vk_rt_group_compile_info *group)
+{
+ for (uint32_t i = 0; i < group->stage_count; i++)
+ vk_pipeline_stage_finish(device, &group->stages[i]);
+}
+
+static struct vk_rt_stage
+vk_rt_stage_from_pipeline_stage(struct vk_pipeline_stage *stage)
+{
+ return (struct vk_rt_stage) {
+ .shader = vk_shader_ref(stage->shader),
+ .linked = stage->linked,
+ };
+}
+
+static struct vk_pipeline_stage
+vk_pipeline_stage_from_rt_stage(struct vk_rt_stage *stage)
+{
+ return (struct vk_pipeline_stage) {
+ .stage = stage->shader->stage,
+ .shader_key = stage->shader->pipeline.cache_key,
+ .shader = vk_shader_ref(stage->shader),
+ .linked = stage->linked,
+ /* precomp & precomp_key left empty on purpose */
+ };
+}
+
+static struct vk_rt_shader_group
+vk_rt_shader_group_from_compile_info(struct vk_rt_group_compile_info *group_info)
+{
+ assert(group_info->stage_count > 0);
+
+ struct vk_rt_shader_group group = (struct vk_rt_shader_group) {
+ .type = group_info->type,
+ .stage_count = group_info->stage_count,
+ };
+
+ for (uint32_t i = 0; i < group_info->stage_count; i++) {
+ assert(group_info->stages[i].shader != NULL);
+
+ group.stages[i] = (struct vk_rt_stage) {
+ .linked = group_info->stages[i].linked,
+ .shader = vk_shader_ref(group_info->stages[i].shader),
+ };
+ }
+
+ return group;
+}
+
+static VkResult
+vk_get_rt_pipeline_compile_info(struct vk_rt_pipeline_compile_info *info,
+ struct vk_device *device,
+ const VkRayTracingPipelineCreateInfoKHR *pCreateInfo,
+ const VkAllocationCallbacks *pAllocator)
+{
+ VK_FROM_HANDLE(vk_pipeline_layout, pipeline_layout, pCreateInfo->layout);
+ const struct vk_device_shader_ops *ops = device->shader_ops;
+
+ memset(info, 0, sizeof(*info));
+
+ uint32_t libraries_stage_count = 0;
+ uint32_t libraries_group_count = 0;
+ const VkPipelineLibraryCreateInfoKHR *libs_info = pCreateInfo->pLibraryInfo;
+ if (libs_info != NULL) {
+ for (uint32_t i = 0; i < libs_info->libraryCount; i++) {
+ VK_FROM_HANDLE(vk_pipeline, lib_pipeline, libs_info->pLibraries[i]);
+ assert(lib_pipeline->bind_point == VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR);
+ assert(lib_pipeline->flags & VK_PIPELINE_CREATE_2_LIBRARY_BIT_KHR);
+ struct vk_rt_pipeline *lib_rt_pipeline =
+ container_of(lib_pipeline, struct vk_rt_pipeline, base);
+
+ libraries_stage_count += lib_rt_pipeline->stage_count;
+ libraries_group_count += lib_rt_pipeline->group_count;
+ }
+ }
+
+ info->stage_count = libraries_stage_count + pCreateInfo->stageCount;
+ info->group_count = libraries_group_count + pCreateInfo->groupCount;
+
+ VK_MULTIALLOC(ma);
+ VK_MULTIALLOC_DECL(&ma, struct vk_pipeline_stage, stages, info->stage_count);
+ VK_MULTIALLOC_DECL(&ma, struct vk_rt_group_compile_info, groups, info->group_count);
+
+ info->data = vk_multialloc_zalloc2(&ma, &device->alloc, pAllocator,
+ VK_SYSTEM_ALLOCATION_SCOPE_COMMAND);
+ if (info->data == NULL)
+ return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ info->stages = stages;
+ info->groups = groups;
+
+ const VkPipelineCreateFlags2KHR pipeline_flags =
+ vk_rt_pipeline_create_flags(pCreateInfo);
+
+ for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) {
+ const VkPipelineShaderStageCreateInfo *stage_info =
+ &pCreateInfo->pStages[i];
+
+ info->stages[i] = (struct vk_pipeline_stage) {
+ .stage = vk_to_mesa_shader_stage(stage_info->stage),
+ };
+
+ vk_pipeline_hash_precomp_shader_stage(device, pipeline_flags,
+ pCreateInfo->pNext, stage_info,
+ &info->stages[i]);
+
+ vk_pipeline_hash_rt_shader(device, pipeline_flags, pipeline_layout,
+ &info->stages[i]);
+ }
+
+ for (uint32_t i = 0; i < pCreateInfo->groupCount; i++) {
+ const VkRayTracingShaderGroupCreateInfoKHR *group_info =
+ &pCreateInfo->pGroups[i];
+ struct vk_rt_group_compile_info *group = &info->groups[i];
+
+ group->stage_count = 0;
+ switch (group_info->type) {
+ case VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_KHR:
+ assert(group_info->generalShader < pCreateInfo->stageCount);
+ group->stage_indices[group->stage_count++] = group_info->generalShader;
+ break;
+
+ case VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_KHR:
+ if (group_info->anyHitShader < pCreateInfo->stageCount)
+ group->stage_indices[group->stage_count++] = group_info->anyHitShader;
+ if (group_info->closestHitShader < pCreateInfo->stageCount)
+ group->stage_indices[group->stage_count++] = group_info->closestHitShader;
+ break;
+
+ case VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_KHR:
+ if (group_info->closestHitShader < pCreateInfo->stageCount)
+ group->stage_indices[group->stage_count++] = group_info->closestHitShader;
+ if (group_info->anyHitShader < pCreateInfo->stageCount)
+ group->stage_indices[group->stage_count++] = group_info->anyHitShader;
+ assert(group_info->intersectionShader < pCreateInfo->stageCount);
+ group->stage_indices[group->stage_count++] = group_info->intersectionShader;
+ break;
+
+ default:
+ UNREACHABLE("Invalid shader group");
+ }
+
+ VkShaderStageFlags group_all_stages = 0;
+ for (uint32_t s = 0; s < group->stage_count; s++) {
+ group->stages[s] =
+ vk_pipeline_stage_clone(&info->stages[group->stage_indices[s]]);
+ group_all_stages |= mesa_to_vk_shader_stage(group->stages[s].stage);
+ }
+
+ VkShaderStageFlags group_linked_stages =
+ ops->get_rt_group_linking != NULL ?
+ ops->get_rt_group_linking(device->physical, group_all_stages) : 0;
+
+ /* Compute shader hashes for the linked stages */
+ vk_pipeline_rehash_rt_linked_shaders(device, pipeline_flags,
+ pipeline_layout,
+ group->stages, group->stage_count,
+ group_linked_stages);
+
+ assert(group->stage_count > 0 && group->stage_count <= 3);
+ }
+
+ if (libs_info != NULL) {
+ uint32_t stage_index = pCreateInfo->stageCount;
+ uint32_t group_index = pCreateInfo->groupCount;
+ for (uint32_t i = 0; i < libs_info->libraryCount; i++) {
+ VK_FROM_HANDLE(vk_pipeline, lib_pipeline, libs_info->pLibraries[i]);
+ struct vk_rt_pipeline *lib_rt_pipeline =
+ container_of(lib_pipeline, struct vk_rt_pipeline, base);
+
+ for (uint32_t s = 0; s < lib_rt_pipeline->stage_count; s++) {
+ info->stages[stage_index++] =
+ vk_pipeline_stage_from_rt_stage(&lib_rt_pipeline->stages[s]);
+ assert(stage_index <= info->stage_count);
+ }
+
+ for (uint32_t g = 0; g < lib_rt_pipeline->group_count; g++) {
+ struct vk_rt_shader_group *lib_rt_group = &lib_rt_pipeline->groups[g];
+ struct vk_rt_group_compile_info *group = &info->groups[group_index++];
+
+ assert(lib_rt_group->stage_count > 0);
+
+ *group = (struct vk_rt_group_compile_info) {
+ .type = lib_rt_group->type,
+ .stage_count = lib_rt_group->stage_count,
+ };
+
+ for (uint32_t s = 0; s < group->stage_count; s++) {
+ group->stages[s] =
+ vk_pipeline_stage_from_rt_stage(&lib_rt_group->stages[s]);
+ }
+ assert(group->stage_count > 0);
+ }
+ assert(group_index <= info->group_count);
+ }
+ }
+
+ return VK_SUCCESS;
+}
+
+static void
+vk_release_rt_pipeline_compile_info(struct vk_rt_pipeline_compile_info *info,
+ struct vk_device *device,
+ const VkAllocationCallbacks *pAllocator)
+{
+ for (uint32_t i = 0; i < info->group_count; i++)
+ vk_rt_group_compile_info_finish(device, &info->groups[i]);
+ for (uint32_t i = 0; i < info->stage_count; i++)
+ vk_pipeline_stage_finish(device, &info->stages[i]);
+ vk_free2(&device->alloc, pAllocator, info->data);
+}
+
+static VkResult
+vk_pipeline_compile_rt_shader(struct vk_device *device,
+ struct vk_pipeline_cache *cache,
+ VkPipelineCreateFlags2KHR pipeline_flags,
+ struct vk_pipeline_layout *pipeline_layout,
+ struct vk_pipeline_stage *stage,
+ VkPipelineCreationFeedback *stage_feedback)
+{
+ const struct vk_device_shader_ops *ops = device->shader_ops;
+
+ int64_t stage_start = os_time_get_nano();
if (cache != NULL) {
bool cache_hit = false;
struct vk_pipeline_cache_object *cache_obj =
- vk_pipeline_cache_lookup_object(cache, &shader_key,
- sizeof(shader_key),
+ vk_pipeline_cache_lookup_object(cache, &stage->shader_key,
+ sizeof(stage->shader_key),
&pipeline_shader_cache_ops,
&cache_hit);
if (cache_obj != NULL) {
@@ -2659,6 +2948,12 @@ vk_pipeline_compile_rt_shader(struct vk_device *device,
if (nir == NULL)
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
+ const VkPushConstantRange *push_range =
+ get_push_range_for_stage(pipeline_layout, stage->stage);
+
+ VkShaderCreateFlagsEXT shader_flags =
+ vk_pipeline_to_shader_flags(pipeline_flags, stage->stage);
+
/* vk_device_shader_ops::compile() consumes the NIR regardless of
* whether or not it succeeds and only generates shaders on success.
* Once compile() returns, we own the shaders but not the NIR in
@@ -2684,7 +2979,9 @@ vk_pipeline_compile_rt_shader(struct vk_device *device,
if (result != VK_SUCCESS)
return result;
- vk_shader_init_cache_obj(device, shader, &shader_key, sizeof(shader_key));
+ vk_shader_init_cache_obj(device, shader,
+ &stage->shader_key,
+ sizeof(stage->shader_key));
struct vk_pipeline_cache_object *cache_obj = &shader->pipeline.cache_obj;
if (cache != NULL)
@@ -2714,51 +3011,45 @@ vk_pipeline_compile_rt_shader_group(struct vk_device *device,
assert(stage_count > 1 && stage_count <= 3);
- *all_cache_hit = true;
-
- struct vk_shader_pipeline_cache_key shader_keys[3];
- bool found_all_shaders = true;
- for (uint32_t i = 0; i < stage_count; i++) {
- struct mesa_blake3 blake3_ctx;
- _mesa_blake3_init(&blake3_ctx);
-
- const VkPushConstantRange *push_range =
- get_push_range_for_stage(pipeline_layout, stages[i].stage);
-
- VkShaderCreateFlagsEXT shader_flags =
- vk_pipeline_to_shader_flags(pipeline_flags, stages[i].stage);
-
- hash_rt_parameters(&blake3_ctx, shader_flags, pipeline_flags,
- push_range, pipeline_layout);
-
- for (uint32_t j = 0; j < stage_count; j++) {
- _mesa_blake3_update(&blake3_ctx, stages[j].precomp->cache_key,
- sizeof(stages[j].precomp->cache_key));
- }
-
- shader_keys[i] = (struct vk_shader_pipeline_cache_key) {
- .stage = stages[i].stage,
- };
- _mesa_blake3_final(&blake3_ctx, shader_keys[i].blake3);
+ if (cache != NULL) {
+ *all_cache_hit = true;
- bool cache_hit = false;
- if (cache != NULL) {
+ bool all_shaders_found = true;
+ for (uint32_t i = 0; i < stage_count; i++) {
+ bool cache_hit = false;
struct vk_pipeline_cache_object *cache_obj =
- vk_pipeline_cache_lookup_object(cache, &shader_keys[i],
- sizeof(shader_keys[i]),
+ vk_pipeline_cache_lookup_object(cache,
+ &stages[i].shader_key,
+ sizeof(stages[i].shader_key),
&pipeline_shader_cache_ops,
&cache_hit);
+
if (cache_obj != NULL) {
+ assert(stages[i].shader == NULL);
stages[i].shader = vk_shader_from_cache_obj(cache_obj);
- continue;
+ } else {
+ all_shaders_found = false;
}
+
+ if (cache_obj == NULL && !cache_hit)
+ *all_cache_hit = false;
}
- found_all_shaders = false;
- *all_cache_hit &= cache_hit;
+
+ if (all_shaders_found)
+ return VK_SUCCESS;
+ } else {
+ *all_cache_hit = false;
}
- if (found_all_shaders)
- return VK_SUCCESS;
+ /* Unref all the shaders found in the cache, we're going to do a compile
+ * anyway.
+ */
+ for (uint32_t i = 0; i < stage_count; i++) {
+ if (stages[i].shader) {
+ vk_shader_unref(device, stages[i].shader);
+ stages[i].shader = NULL;
+ }
+ }
if (pipeline_flags &
VK_PIPELINE_CREATE_2_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT_KHR)
@@ -2766,17 +3057,15 @@ vk_pipeline_compile_rt_shader_group(struct vk_device *device,
struct vk_shader_compile_info compile_info[3] = { 0 };
for (uint32_t i = 0; i < stage_count; i++) {
- if (stages[i].shader) {
- vk_shader_unref(device, stages[i].shader);
- stages[i].shader = NULL;
- }
+ mesa_shader_stage stage = stages[i].stage;
+ struct vk_pipeline_precomp_shader *precomp = stages[i].precomp;
+ assert(precomp != NULL);
const VkPushConstantRange *push_range =
get_push_range_for_stage(pipeline_layout, stages[i].stage);
const struct nir_shader_compiler_options *nir_options =
- ops->get_nir_options(device->physical, stages[i].stage,
- &stages[i].precomp->rs);
+ ops->get_nir_options(device->physical, stage, &precomp->rs);
compile_info[i] = (struct vk_shader_compile_info) {
.stage = stages[i].stage,
@@ -2784,9 +3073,8 @@ vk_pipeline_compile_rt_shader_group(struct vk_device *device,
stages[i].stage),
.rt_flags = pipeline_flags & MESA_VK_PIPELINE_RAY_TRACING_FLAGS,
.next_stage_mask = 0,
- .nir = vk_pipeline_precomp_shader_get_nir(stages[i].precomp,
- nir_options),
- .robustness = &stages[i].precomp->rs,
+ .nir = vk_pipeline_precomp_shader_get_nir(precomp, nir_options),
+ .robustness = &precomp->rs,
.set_layout_count = pipeline_layout->set_count,
.set_layouts = pipeline_layout->set_layouts,
.push_constant_range_count = push_range != NULL,
@@ -2810,7 +3098,8 @@ vk_pipeline_compile_rt_shader_group(struct vk_device *device,
for (uint32_t i = 0; i < stage_count; i++) {
vk_shader_init_cache_obj(device, shaders[i],
- &shader_keys[i], sizeof(shader_keys[i]));
+ &stages[i].shader_key,
+ sizeof(stages[i].shader_key));
struct vk_pipeline_cache_object *cache_obj =
&shaders[i]->pipeline.cache_obj;
@@ -2949,12 +3238,16 @@ vk_create_rt_pipeline(struct vk_device *device,
const VkAllocationCallbacks *pAllocator,
VkPipeline *pPipeline)
{
- const struct vk_device_shader_ops *ops = device->shader_ops;
-
VK_FROM_HANDLE(vk_pipeline_layout, pipeline_layout, pCreateInfo->layout);
int64_t pipeline_start = os_time_get_nano();
VkResult result;
+ struct vk_rt_pipeline_compile_info compile_info;
+ result = vk_get_rt_pipeline_compile_info(&compile_info, device,
+ pCreateInfo, pAllocator);
+ if (result != VK_SUCCESS)
+ return result;
+
const VkPipelineCreateFlags2KHR pipeline_flags =
vk_rt_pipeline_create_flags(pCreateInfo);
@@ -2962,37 +3255,12 @@ vk_create_rt_pipeline(struct vk_device *device,
vk_find_struct_const(pCreateInfo->pNext,
PIPELINE_CREATION_FEEDBACK_CREATE_INFO);
- struct vk_pipeline_stage *stages = NULL;
- if (pCreateInfo->stageCount > 0) {
- stages = vk_zalloc2(&device->alloc, pAllocator,
- pCreateInfo->stageCount * sizeof(*stages), 8,
- VK_SYSTEM_ALLOCATION_SCOPE_COMMAND);
- if (stages == NULL)
- return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
- }
-
- uint32_t libraries_stage_count = 0;
- uint32_t libraries_group_count = 0;
- const VkPipelineLibraryCreateInfoKHR *libs_info = pCreateInfo->pLibraryInfo;
- if (libs_info != NULL) {
- for (uint32_t i = 0; i < libs_info->libraryCount; i++) {
- VK_FROM_HANDLE(vk_pipeline, lib_pipeline, libs_info->pLibraries[i]);
- assert(lib_pipeline->bind_point == VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR);
- assert(lib_pipeline->flags & VK_PIPELINE_CREATE_2_LIBRARY_BIT_KHR);
- struct vk_rt_pipeline *lib_rt_pipeline =
- container_of(lib_pipeline, struct vk_rt_pipeline, base);
-
- libraries_stage_count += lib_rt_pipeline->stage_count;
- libraries_group_count += lib_rt_pipeline->group_count;
- }
- }
-
VK_MULTIALLOC(ma);
VK_MULTIALLOC_DECL(&ma, struct vk_rt_pipeline, _pipeline, 1);
VK_MULTIALLOC_DECL(&ma, struct vk_rt_stage, pipeline_stages,
- libraries_stage_count + pCreateInfo->stageCount);
+ compile_info.stage_count);
VK_MULTIALLOC_DECL(&ma, struct vk_rt_shader_group, pipeline_groups,
- libraries_group_count + pCreateInfo->groupCount);
+ compile_info.group_count);
struct vk_rt_pipeline *pipeline =
vk_pipeline_multizalloc(device, &ma, &vk_rt_pipeline_ops,
@@ -3000,7 +3268,7 @@ vk_create_rt_pipeline(struct vk_device *device,
pipeline_flags, pAllocator);
if (pipeline == NULL) {
result = vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
- goto fail_stages;
+ goto fail_pipeline;
}
pipeline->stages = pipeline_stages;
@@ -3016,17 +3284,10 @@ vk_create_rt_pipeline(struct vk_device *device,
&pCreateInfo->pStages[i];
pipeline->base.stages |= pCreateInfo->pStages[i].stage;
- stages[i] = (struct vk_pipeline_stage) {
- .stage = vk_to_mesa_shader_stage(stage_info->stage),
- };
-
- vk_pipeline_hash_precomp_shader_stage(device, pipeline_flags,
- pCreateInfo->pNext, stage_info,
- &stages[i]);
result = vk_pipeline_precompile_shader(device, cache, pipeline_flags,
pCreateInfo->pNext,
- stage_info, &stages[i]);
+ stage_info, &compile_info.stages[i]);
if (result != VK_SUCCESS)
goto fail_stages_compile;
@@ -3034,7 +3295,7 @@ vk_create_rt_pipeline(struct vk_device *device,
result = vk_pipeline_compile_rt_shader(device, cache,
pipeline_flags,
pipeline_layout,
- &stages[i],
+ &compile_info.stages[i],
&feedback);
if ((feedback.flags &
@@ -3048,22 +3309,16 @@ vk_create_rt_pipeline(struct vk_device *device,
if (result != VK_SUCCESS)
goto fail_stages_compile;
+ assert(compile_info.stages[i].shader);
/* No need to take a reference, either the pipeline creation succeeds
* and the ownership is transfered from from stages[] to the pipeline or
* it fails and all stages[] elements are unref.
*/
pipeline->stages[pipeline->stage_count++] = (struct vk_rt_stage) {
- .shader = stages[i].shader,
+ .shader = vk_shader_ref(compile_info.stages[i].shader),
};
- stack_max[stages[i].stage] = MAX2(stages[i].shader->stack_size,
- stack_max[stages[i].stage]);
- pipeline->scratch_size = MAX2(stages[i].shader->scratch_size,
- pipeline->scratch_size);
- pipeline->ray_queries = MAX2(stages[i].shader->ray_queries,
- pipeline->ray_queries);
-
if (feedback_info &&
feedback_info->pipelineStageCreationFeedbackCount > 0) {
feedback_info->pPipelineStageCreationFeedbacks[i] = feedback;
@@ -3080,55 +3335,18 @@ vk_create_rt_pipeline(struct vk_device *device,
group->type = group_info->type;
- struct vk_pipeline_stage group_stages[3];
- uint32_t group_stage_count = 0;
- switch (group_info->type) {
- case VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_KHR:
- assert(group_info->generalShader < pCreateInfo->stageCount);
- group_stages[group_stage_count++] = stages[group_info->generalShader];
- break;
-
- case VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_KHR:
- if (group_info->anyHitShader < pCreateInfo->stageCount)
- group_stages[group_stage_count++] = stages[group_info->anyHitShader];
- if (group_info->closestHitShader < pCreateInfo->stageCount)
- group_stages[group_stage_count++] = stages[group_info->closestHitShader];
- break;
-
- case VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_KHR:
- if (group_info->closestHitShader < pCreateInfo->stageCount)
- group_stages[group_stage_count++] = stages[group_info->closestHitShader];
- if (group_info->anyHitShader < pCreateInfo->stageCount)
- group_stages[group_stage_count++] = stages[group_info->anyHitShader];
- assert(group_info->intersectionShader < pCreateInfo->stageCount);
- group_stages[group_stage_count++] = stages[group_info->intersectionShader];
- break;
-
- default:
- UNREACHABLE("Invalid shader group");
- }
- assert(group_stage_count <= ARRAY_SIZE(group_stages));
-
- VkShaderStageFlags group_stages_flags = 0;
- for (uint32_t s = 0; s < group_stage_count; s++)
- group_stages_flags |= mesa_to_vk_shader_stage(group_stages[s].stage);
-
- VkShaderStageFlags group_linked_stages = ops->get_rt_group_linking != NULL ?
- ops->get_rt_group_linking(device->physical, group_stages_flags) : 0;
-
struct vk_pipeline_stage linked_stages[3];
uint32_t linked_stage_count = 0;
- if (group_linked_stages) {
- assert(util_bitcount(group_linked_stages) > 1);
-
- /* Build of list of shader to link */
- for (uint32_t s = 0; s < group_stage_count; s++) {
- if (mesa_to_vk_shader_stage(group_stages[s].stage) &
- group_linked_stages) {
- linked_stages[linked_stage_count] = group_stages[s];
- linked_stages[linked_stage_count].shader = NULL;
- linked_stage_count++;
- }
+ for (uint32_t s = 0; s < compile_info.groups[i].stage_count; s++) {
+ if (compile_info.groups[i].stages[s].linked) {
+ linked_stages[linked_stage_count] =
+ compile_info.groups[i].stages[s];
+ linked_stages[linked_stage_count].precomp =
+ compile_info.stages[compile_info.groups[i].stage_indices[s]].precomp;
+ linked_stage_count++;
+ } else {
+ compile_info.groups[i].stages[s] = vk_pipeline_stage_clone(
+ &compile_info.stages[compile_info.groups[i].stage_indices[s]]);
}
}
@@ -3136,7 +3354,8 @@ vk_create_rt_pipeline(struct vk_device *device,
assert(linked_stage_count > 1);
bool cache_hit;
- result = vk_pipeline_compile_rt_shader_group(device, cache, pipeline_flags,
+ result = vk_pipeline_compile_rt_shader_group(device, cache,
+ pipeline_flags,
pipeline_layout,
linked_stage_count,
linked_stages,
@@ -3145,62 +3364,48 @@ vk_create_rt_pipeline(struct vk_device *device,
goto fail_stages_compile;
all_cache_hit &= cache_hit;
- }
-
- for (uint32_t s = 0; s < linked_stage_count; s++) {
- group->stages[group->stage_count++] = (struct vk_rt_stage) {
- .shader = linked_stages[s].shader,
- .linked = true,
- };
- }
- for (uint32_t s = 0; s < group_stage_count; s++) {
- if (mesa_to_vk_shader_stage(
- group_stages[s].stage) & group_linked_stages)
- continue;
- group->stages[group->stage_count++] = (struct vk_rt_stage) {
- .shader = vk_shader_ref(group_stages[s].shader),
- };
+ /* Discard the precomps */
+ for (uint32_t s = 0; s < linked_stage_count; s++) {
+ linked_stages[s].precomp = NULL;
+ }
}
- qsort(group->stages, group->stage_count, sizeof(*group->stages),
- cmp_vk_rt_pipeline_stages);
-
- for (uint32_t s = 0; s < group->stage_count; s++) {
- pipeline->ray_queries =
- MAX2(group->stages[s].shader->ray_queries, pipeline->ray_queries);
- pipeline->scratch_size =
- MAX2(group->stages[s].shader->scratch_size, pipeline->scratch_size);
+ /* Build the final group with either linked stages or standaline stages.
+ */
+ for (uint32_t s = 0; s < compile_info.groups[i].stage_count; s++) {
+ if (!compile_info.groups[i].stages[s].linked) {
+ assert(compile_info.groups[i].stages[s].shader != NULL);
+ group->stages[s] = (struct vk_rt_stage) {
+ .shader = vk_shader_ref(compile_info.groups[i].stages[s].shader),
+ };
+ } else {
+ for (uint32_t j = 0; j < linked_stage_count; j++) {
+ if (linked_stages[j].stage == compile_info.groups[i].stages[s].stage) {
+ group->stages[s] = (struct vk_rt_stage) {
+ .shader = linked_stages[j].shader,
+ .linked = true,
+ };
+ break;
+ }
+ }
+ }
+ group->stage_count++;
+ assert(group->stages[s].shader != NULL);
}
pipeline->group_count++;
}
- /* Throw away precompiled shaders, unlike GPL, we never do linking with
- * shaders coming from libraries.
- */
- for (uint32_t i = 0; i < pCreateInfo->stageCount; i++)
- vk_pipeline_precomp_shader_unref(device, stages[i].precomp);
-
- /* Import libraries */
- if (libs_info) {
- for (uint32_t i = 0; i < libs_info->libraryCount; i++) {
- VK_FROM_HANDLE(vk_pipeline, lib_pipeline, libs_info->pLibraries[i]);
- struct vk_rt_pipeline *lib_rt_pipeline =
- container_of(lib_pipeline, struct vk_rt_pipeline, base);
-
- /* Import library shaders */
- for (uint32_t s = 0; s < lib_rt_pipeline->stage_count; s++) {
- pipeline->stages[pipeline->stage_count++] =
- vk_rt_stage_ref(&lib_rt_pipeline->stages[s]);
- }
-
- /* Import library groups */
- for (uint32_t g = 0; g < lib_rt_pipeline->group_count; g++) {
- pipeline->groups[pipeline->group_count++] =
- vk_rt_shader_group_clone(&lib_rt_pipeline->groups[g]);
- }
- }
+ /* Import library shaders */
+ for (uint32_t i = pCreateInfo->stageCount; i < compile_info.stage_count; i++) {
+ pipeline->stages[pipeline->stage_count++] =
+ vk_rt_stage_from_pipeline_stage(&compile_info.stages[i]);
+ }
+ /* Import library groups */
+ for (uint32_t i = pCreateInfo->groupCount; i < compile_info.group_count; i++) {
+ pipeline->groups[pipeline->group_count++] =
+ vk_rt_shader_group_from_compile_info(&compile_info.groups[i]);
}
/* Compute final stats */
@@ -3268,6 +3473,8 @@ vk_create_rt_pipeline(struct vk_device *device,
pipeline->stack_size = 1;
}
+ vk_release_rt_pipeline_compile_info(&compile_info, device, pAllocator);
+
const int64_t pipeline_end = os_time_get_nano();
if (feedback_info != NULL) {
VkPipelineCreationFeedback pipeline_feedback = {
@@ -3291,11 +3498,9 @@ vk_create_rt_pipeline(struct vk_device *device,
vk_rt_shader_group_destroy(device, &pipeline->groups[i]);
for (uint32_t i = 0; i < pipeline->stage_count; i++)
vk_shader_unref(device, pipeline->stages[i].shader);
- for (uint32_t i = 0; i < pCreateInfo->stageCount && stages[i].precomp != NULL; i++)
- vk_pipeline_precomp_shader_unref(device, stages[i].precomp);
vk_pipeline_free(device, pAllocator, &pipeline->base);
- fail_stages:
- vk_free(&device->alloc, stages);
+ fail_pipeline:
+ vk_release_rt_pipeline_compile_info(&compile_info, device, pAllocator);
return result;
}