/* * Copyright © 2020 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "anv_nir.h" #include "nir_builder.h" static bool lower_ubo_load_instr(nir_builder *b, nir_intrinsic_instr *load, UNUSED void *_data) { if (load->intrinsic != nir_intrinsic_load_global_constant_offset && load->intrinsic != nir_intrinsic_load_global_constant_bounded) return false; b->cursor = nir_before_instr(&load->instr); nir_def *base_addr = load->src[0].ssa; nir_def *bound = NULL; if (load->intrinsic == nir_intrinsic_load_global_constant_bounded) bound = load->src[2].ssa; unsigned bit_size = load->def.bit_size; assert(bit_size >= 8 && bit_size % 8 == 0); unsigned byte_size = bit_size / 8; nir_def *val; if (!nir_src_is_divergent(&load->src[0]) && nir_src_is_const(load->src[1])) { uint32_t offset = nir_src_as_uint(load->src[1]); /* Things should be component-aligned. */ assert(offset % byte_size == 0); assert(ANV_UBO_ALIGNMENT == 64); unsigned suboffset = offset % 64; unsigned aligned_offset = offset - suboffset; /* Load two just in case we go over a 64B boundary */ nir_def *data[2]; for (unsigned i = 0; i < 2; i++) { nir_def *addr = nir_iadd_imm(b, base_addr, aligned_offset + i * 64); data[i] = nir_load_global_constant_uniform_block_intel( b, 16, 32, addr, .access = nir_intrinsic_access(load), .align_mul = 64); } if (bound) { nir_def* offsets = nir_imm_uvec8(b, aligned_offset, aligned_offset + 16, aligned_offset + 32, aligned_offset + 48, aligned_offset + 64, aligned_offset + 80, aligned_offset + 96, aligned_offset + 112); nir_def* mask = nir_bcsel(b, nir_ilt(b, offsets, bound), nir_imm_int(b, 0xFFFFFFFF), nir_imm_int(b, 0x00000000)); for (unsigned i = 0; i < 2; i++) { /* We prepared a mask where every 1 bit of mask covers 4 bits of the * UBO block we've loaded, when we apply it we'll sign extend each * byte of the mask to a dword to get the final bitfield, this can * be optimized because Intel HW allows instructions to mix several * types and perform the sign extensions implicitly. */ data[i] = nir_iand(b, nir_i2iN(b, nir_extract_bits(b, &mask, 1, i * 128, 16, 8), 32), data[i]); } } val = nir_extract_bits(b, data, 2, suboffset * 8, load->num_components, bit_size); } else { nir_def *offset = load->src[1].ssa; nir_def *addr = nir_iadd(b, base_addr, nir_u2u64(b, offset)); if (bound) { nir_def *zero = nir_imm_zero(b, load->num_components, bit_size); unsigned load_size = byte_size * load->num_components; nir_def *in_bounds = nir_ilt(b, nir_iadd_imm(b, offset, load_size - 1), bound); nir_push_if(b, in_bounds); nir_def *load_val = nir_load_global_constant(b, load->def.num_components, load->def.bit_size, addr, .access = nir_intrinsic_access(load), .align_mul = nir_intrinsic_align_mul(load), .align_offset = nir_intrinsic_align_offset(load)); nir_pop_if(b, NULL); val = nir_if_phi(b, load_val, zero); } else { val = nir_load_global_constant(b, load->def.num_components, load->def.bit_size, addr, .access = nir_intrinsic_access(load), .align_mul = nir_intrinsic_align_mul(load), .align_offset = nir_intrinsic_align_offset(load)); } } nir_def_replace(&load->def, val); return true; } bool anv_nir_lower_ubo_loads(nir_shader *shader) { return nir_shader_intrinsics_pass(shader, lower_ubo_load_instr, nir_metadata_none, NULL); }