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/*
* Copyright © 2022 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "nir.h"
#include "nir_builder.h"
/**
* This NIR lowers pass for polygon and line smoothing by modifying the alpha
* value of the first fragment output using the sample coverage mask.
*/
static bool
lower_polylinesmooth(nir_builder *b, nir_intrinsic_instr *intr, void *data)
{
unsigned *num_smooth_aa_sample = data;
if (intr->intrinsic != nir_intrinsic_store_output)
return false;
int location = nir_intrinsic_io_semantics(intr).location;
int alpha_comp = 3 - nir_intrinsic_component(intr);
if ((location != FRAG_RESULT_COLOR && location != FRAG_RESULT_DATA0) ||
nir_alu_type_get_base_type(nir_intrinsic_src_type(intr)) != nir_type_float ||
!(nir_intrinsic_write_mask(intr) & BITFIELD_BIT(alpha_comp)))
return false;
b->cursor = nir_before_instr(&intr->instr);
nir_def *coverage = nir_load_sample_mask_in(b);
/* coverage = (coverage) / num_smooth_aa_sample */
coverage = nir_bit_count(b, coverage);
coverage = nir_u2fN(b, coverage, intr->src[0].ssa->bit_size);
coverage = nir_fmul_imm(b, coverage, 1.0 / *num_smooth_aa_sample);
nir_def *smooth_enabled = nir_load_poly_line_smooth_enabled(b);
nir_def *alpha = nir_channel(b, intr->src[0].ssa, alpha_comp);
nir_def *smooth_alpha = nir_fmul(b, alpha, coverage);
nir_def *new_alpha = nir_bcsel(b, smooth_enabled, smooth_alpha, alpha);
nir_def *new_src = nir_vector_insert_imm(b, intr->src[0].ssa, new_alpha, alpha_comp);
nir_src_rewrite(&intr->src[0], new_src);
return true;
}
bool
nir_lower_poly_line_smooth(nir_shader *shader, unsigned num_smooth_aa_sample)
{
assert(shader->info.stage == MESA_SHADER_FRAGMENT);
return nir_shader_intrinsics_pass(shader, lower_polylinesmooth,
nir_metadata_control_flow,
&num_smooth_aa_sample);
}
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