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/*
* Copyright © 2025 Lucas Francisco Fryzek
* SPDX-License-Identifier: MIT
*/
#include "fgvk_device.h"
#include "fgvk_physical_device.h"
#include "fgvk_cmd_buffer.h"
#include "fgvk_shader.h"
#include "fgvk_queue.h"
VKAPI_ATTR VkResult VKAPI_CALL
fgvk_CreateDevice(VkPhysicalDevice physicalDevice,
const VkDeviceCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkDevice *pDevice)
{
VK_FROM_HANDLE(fgvk_physical_device, pdev, physicalDevice);
VkResult result = VK_ERROR_OUT_OF_HOST_MEMORY;
struct fgvk_device *dev;
dev = vk_zalloc2(&pdev->vk.instance->alloc, pAllocator,
sizeof(*dev), 8, VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
if (!dev)
return vk_error(pdev, VK_ERROR_OUT_OF_HOST_MEMORY);
struct vk_device_dispatch_table dispatch_table;
vk_device_dispatch_table_from_entrypoints(&dispatch_table,
&fgvk_device_entrypoints, true);
//vk_device_dispatch_table_from_entrypoints(&dispatch_table,
// &wsi_device_entrypoints, false);
result = vk_device_init(&dev->vk, &pdev->vk, &dispatch_table,
pCreateInfo, pAllocator);
if (result != VK_SUCCESS)
goto fail_alloc;
dev->vk.shader_ops = &fgvk_device_shader_ops;
dev->vk.command_buffer_ops = &fgvk_cmd_buffer_ops;
for (unsigned i = 0; i < pCreateInfo->queueCreateInfoCount; i++) {
for (unsigned q = 0; q < pCreateInfo->pQueueCreateInfos[i].queueCount; q++) {
result = fgvk_queue_create(dev, &pCreateInfo->pQueueCreateInfos[i], q);
if (result != VK_SUCCESS)
goto fail_queues;
}
}
*pDevice = fgvk_device_to_handle(dev);
return result;
fail_queues:
vk_foreach_queue_safe(iter, &dev->vk) {
struct fgvk_queue *queue = container_of(iter, struct fgvk_queue, vk);
fgvk_queue_destroy(dev, queue);
}
fail_alloc:
vk_free(&dev->vk.alloc, dev);
return result;
}
VKAPI_ATTR void VKAPI_CALL
fgvk_DestroyDevice(VkDevice _device, const VkAllocationCallbacks *pAllocator)
{
VK_FROM_HANDLE(fgvk_device, dev, _device);
if (!dev)
return;
// TODO we can't finish cause sync doesn't work
//vk_device_finish(&dev->vk);
vk_free(&dev->vk.alloc, dev);
}
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