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#lang rhombus/static

import "world.rhm"

fun test(test_result :: Boolean, test_str :: String):
    if test_result
    | println("Passed " +& test_str)
    | println("Failed " +& test_str)

fun reset_entity(entity :: world.Entity):
    entity.x := 0
    entity.y := 0

let wrld = world.World()
let chunk = world.Chunk(64, 64, 0, 0)
wrld.chunks.add(chunk)
let entity = world.Entity(0, 0, 0, chunk)
wrld.entities.add(entity)


reset_entity(entity)
test(wrld.entity_move(0, 1, 0), "move horizontal")

reset_entity(entity)
test(wrld.entity_move(0, 0, 1), "move vertical")

reset_entity(entity)
test(wrld.entity_move(0, 1, 1), "move diagonal")

reset_entity(entity)
test(!wrld.entity_move(0, 2, 0), "move diagonal")

reset_entity(entity)
test(!wrld.entity_move(0, 0, 0), "starting pos")

//world.entities
println(@str{Entity is @(entity.x) @(entity.y)})