From b46b56c7998270f383c248b0224e5d23cadd01e0 Mon Sep 17 00:00:00 2001 From: Lucas Fryzek Date: Fri, 7 Feb 2025 18:02:39 +0000 Subject: Improve climbing Implement new follow camera logic that makes the climbing logic easier to implement. Also ensure player can climb around corners. --- .../third-person-camera/third_person_camera/ThirdPersonCamera.tscn | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'addons/third-person-camera/third_person_camera/ThirdPersonCamera.tscn') diff --git a/addons/third-person-camera/third_person_camera/ThirdPersonCamera.tscn b/addons/third-person-camera/third_person_camera/ThirdPersonCamera.tscn index f1faf2e..f59b361 100644 --- a/addons/third-person-camera/third_person_camera/ThirdPersonCamera.tscn +++ b/addons/third-person-camera/third_person_camera/ThirdPersonCamera.tscn @@ -25,7 +25,7 @@ transform = Transform3D(1, 0, 0, 0, 0.939693, 0.34202, 0, -0.34202, 0.939693, 0, top_level = true [node name="OffsetPivot" type="Node3D" parent="RotationPivot"] -transform = Transform3D(1, -3.9187e-07, 6.47546e-10, 3.94476e-07, 1, 5.65946e-05, -2.27374e-11, -5.65946e-05, 1, 0, 0, 0) +transform = Transform3D(1, -3.9187e-07, 6.47546e-10, 3.94476e-07, 1, 5.65648e-05, -2.27374e-11, -5.65648e-05, 1, 0, 0, 0) [node name="CameraSpringArm" type="SpringArm3D" parent="RotationPivot/OffsetPivot"] process_priority = 11 @@ -33,14 +33,14 @@ shape = SubResource("SeparationRayShape3D_84uqy") spring_length = 10.0 [node name="CameraMarker" type="Marker3D" parent="RotationPivot/OffsetPivot/CameraSpringArm"] -transform = Transform3D(1, 7.93407e-08, 3.5101e-07, 1.48521e-08, 1, -7.89762e-06, 2.08538e-07, 1.2219e-06, 1, -6.69741e-09, -0.000566006, 9.99999) +transform = Transform3D(1, 7.93283e-08, 3.5101e-07, 1.48522e-08, 0.999999, -8.73208e-06, 2.08538e-07, 1.2517e-06, 0.999999, -6.69706e-09, -0.000566006, 10) [node name="PivotDebug" type="MeshInstance3D" parent="RotationPivot/OffsetPivot"] visible = false mesh = SubResource("SphereMesh_ag7lb") [node name="Camera" type="Camera3D" parent="."] -transform = Transform3D(1, 5.38245e-15, -1.47882e-14, 0, 0.939693, 0.34202, 1.57372e-14, -0.34202, 0.939693, -1.47882e-13, 3.4202, 9.39693) +transform = Transform3D(1, -7.09579e-15, 1.94955e-14, 0, 0.939693, 0.34202, -2.07467e-14, -0.34202, 0.939693, 1.94955e-13, 3.4202, 9.39693) top_level = true [node name="CameraDebug" type="MeshInstance3D" parent="Camera"] -- cgit