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-rw-r--r--scripts/ui.gd31
1 files changed, 31 insertions, 0 deletions
diff --git a/scripts/ui.gd b/scripts/ui.gd
new file mode 100644
index 0000000..eaf2d0c
--- /dev/null
+++ b/scripts/ui.gd
@@ -0,0 +1,31 @@
+extends CanvasLayer
+
+@export var player: Node3D
+
+var timeout: float = 0
+var timeout_counter: float = 0
+
+# Called when the node enters the scene tree for the first time.
+#func _ready() -> void:
+# pass # Replace with function body.
+
+func have_toast() -> bool:
+ return timeout > 0
+
+func set_toast(text: String, p_timeout: float) -> void:
+ $Toast.text = text
+
+ if p_timeout != 0:
+ timeout = p_timeout
+ timeout_counter = 0
+
+# Called every frame. 'delta' is the elapsed time since the previous frame.
+func _process(delta: float) -> void:
+ $Ammo.text = "Ammo " + str(player.ammo)
+
+ if timeout > 0:
+ if timeout_counter < timeout:
+ timeout_counter += delta
+ else:
+ $Toast.text = ""
+ timeout = 0