From 84bb8cbec9dd17fd86885f378208ebfec96a3f77 Mon Sep 17 00:00:00 2001 From: Lucas Fryzek Date: Sun, 22 Sep 2024 19:57:04 +0100 Subject: bsp_level_generator: Fix navmesh generation Make it so doors generate properly in the navigation mesh --- prefabs/bsp_level_generator.tscn | 2 ++ 1 file changed, 2 insertions(+) (limited to 'prefabs/bsp_level_generator.tscn') diff --git a/prefabs/bsp_level_generator.tscn b/prefabs/bsp_level_generator.tscn index f9e05db..6d8fa48 100644 --- a/prefabs/bsp_level_generator.tscn +++ b/prefabs/bsp_level_generator.tscn @@ -7,6 +7,8 @@ [sub_resource type="NavigationMesh" id="NavigationMesh_q1fo6"] geometry_parsed_geometry_type = 1 geometry_collision_mask = 4294967041 +agent_radius = 0.25 +region_min_size = 1.0 [node name="BspLevelGenerator" type="Node3D"] script = ExtResource("1_6jn1x") -- cgit