From 0abec8156bd944aa883d544850ee1187219ba943 Mon Sep 17 00:00:00 2001 From: Lucas Fryzek Date: Tue, 17 Sep 2024 22:02:33 +0100 Subject: Initial commit --- prefabs/test_arena.tscn | 120 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 120 insertions(+) create mode 100644 prefabs/test_arena.tscn (limited to 'prefabs/test_arena.tscn') diff --git a/prefabs/test_arena.tscn b/prefabs/test_arena.tscn new file mode 100644 index 0000000..7b7a510 --- /dev/null +++ b/prefabs/test_arena.tscn @@ -0,0 +1,120 @@ +[gd_scene load_steps=9 format=3 uid="uid://dlevowk0jrhlg"] + +[ext_resource type="PackedScene" uid="uid://cc1m2a1obsyn4" path="res://addons/fpc/character.tscn" id="1_vc6b5"] +[ext_resource type="Script" path="res://scripts/player.gd" id="2_puqns"] +[ext_resource type="PackedScene" uid="uid://cuad3khwmhnsa" path="res://prefabs/enemy.tscn" id="3_4ykmj"] + +[sub_resource type="Environment" id="Environment_2poci"] +background_color = Color(0.130548, 0.170599, 0.433834, 1) +ambient_light_source = 2 +ambient_light_color = Color(0.244776, 0.244776, 0.244776, 1) +ambient_light_energy = 2.27 + +[sub_resource type="BoxMesh" id="BoxMesh_ox60m"] +size = Vector3(0.1, 0.1, 0.5) + +[sub_resource type="Animation" id="Animation_l0ukc"] +resource_name = "RESET" +length = 0.001 +tracks/0/type = "bezier" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath(".:position:x") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"handle_modes": PackedInt32Array(0), +"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0) +} +tracks/1/type = "bezier" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath(".:position:y") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"handle_modes": PackedInt32Array(0), +"points": PackedFloat32Array(1.5, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0) +} + +[sub_resource type="Animation" id="Animation_nw35k"] +resource_name = "walk" +length = 2.0 +tracks/0/type = "bezier" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath(".:position:x") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"handle_modes": PackedInt32Array(0, 0, 0, 0, 0), +"points": PackedFloat32Array(0.04, -0.25, 0, 0.25, 0, 0, 0, 0, 0, 0, -0.04, -0.25, 0, 0.25, 0, 0, 0, 0, 0, 0, 0.04, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0, 0.5, 1, 1.5, 2) +} +tracks/1/type = "bezier" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath(".:position:y") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"handle_modes": PackedInt32Array(0, 0, 0, 0, 0), +"points": PackedFloat32Array(1.45, -0.25, 0, 0.2, 0.005, 1.5, -0.2, 0.000186046, 0.2, 0.000186046, 1.45, -0.2, 0.005, 0.2, 0.005, 1.5, -0.2, 0, 0.2, 0, 1.45, -0.2, 0.005, 0.25, 0), +"times": PackedFloat32Array(0, 0.5, 1, 1.5, 2) +} + +[sub_resource type="AnimationLibrary" id="AnimationLibrary_7dyvd"] +_data = { +"RESET": SubResource("Animation_l0ukc"), +"walk": SubResource("Animation_nw35k") +} + +[node name="Node3D" type="WorldEnvironment"] +environment = SubResource("Environment_2poci") + +[node name="OmniLight3D" type="DirectionalLight3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 0.707107, 0.707107, 0, -0.707107, 0.707107, 0, 0, -0.0795405) + +[node name="Player" parent="." node_paths=PackedStringArray("HEAD", "HEADBOB_ANIMATION") instance=ExtResource("1_vc6b5")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.97532, -1.28752, 0.602886) +HEAD = NodePath("PlayerCam") +HEADBOB_ANIMATION = NodePath("PlayerCam/HeadAnimation") +LEFT = "left" +RIGHT = "right" +FORWARD = "forward" +BACKWARD = "backward" +jumping_enabled = false +in_air_momentum = false +sprint_enabled = false +crouch_enabled = false + +[node name="PlayerCam" type="Node3D" parent="Player"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0) +script = ExtResource("2_puqns") +grapple_distance = 50.0 + +[node name="Camera3D" type="Camera3D" parent="Player/PlayerCam"] +current = true + +[node name="MeshInstance3D" type="MeshInstance3D" parent="Player/PlayerCam"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.215, -0.09, 0) +mesh = SubResource("BoxMesh_ox60m") + +[node name="HeadAnimation" type="AnimationPlayer" parent="Player/PlayerCam"] +libraries = { +"": SubResource("AnimationLibrary_7dyvd") +} + +[node name="Enemy" parent="." node_paths=PackedStringArray("target") instance=ExtResource("3_4ykmj")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8.49959, -1.54414, -8.92046) +collision_layer = 5 +motion_mode = 0 +target = NodePath("../Player") +gravity_enabled = true + +[node name="CSGBox3D" type="CSGBox3D" parent="."] +use_collision = true +flip_faces = true +size = Vector3(20, 4, 20) -- cgit