[gd_scene load_steps=4 format=3 uid="uid://cmhycifu5uwoc"] [ext_resource type="Script" path="res://scripts/bullet.gd" id="1_3dasu"] [sub_resource type="BoxMesh" id="BoxMesh_bp3aw"] size = Vector3(0.05, 0.05, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_c2hx3"] shading_mode = 0 albedo_color = Color(0, 1, 0, 1) [node name="Bullet" type="Node3D"] script = ExtResource("1_3dasu") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] mesh = SubResource("BoxMesh_bp3aw") surface_material_override/0 = SubResource("StandardMaterial3D_c2hx3")