[gd_scene load_steps=5 format=3 uid="uid://cuad3khwmhnsa"] [ext_resource type="Script" path="res://scripts/enemy.gd" id="1_aut2k"] [sub_resource type="CapsuleMesh" id="CapsuleMesh_xh601"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7r0x4"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_s5qw4"] [node name="Enemy" type="CharacterBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.54414, -1.58742) motion_mode = 1 wall_min_slide_angle = 0.0872665 script = ExtResource("1_aut2k") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) mesh = SubResource("CapsuleMesh_xh601") surface_material_override/0 = SubResource("StandardMaterial3D_7r0x4") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) shape = SubResource("CapsuleShape3D_s5qw4") [node name="HitTimer" type="Timer" parent="."] wait_time = 0.2 [connection signal="timeout" from="HitTimer" to="." method="_on_hit_timer_timeout"]