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Diffstat (limited to 'docs')
| -rw-r--r-- | docs/relnotes.rst | 2 | ||||
| -rw-r--r-- | docs/relnotes/25.2.4.rst | 186 |
2 files changed, 188 insertions, 0 deletions
diff --git a/docs/relnotes.rst b/docs/relnotes.rst index 6611661b434..777d62aa728 100644 --- a/docs/relnotes.rst +++ b/docs/relnotes.rst @@ -3,6 +3,7 @@ Release Notes The release notes summarize what's new or changed in each Mesa release. +- :doc:`25.2.4 release notes <relnotes/25.2.4>` - :doc:`25.2.3 release notes <relnotes/25.2.3>` - :doc:`25.2.2 release notes <relnotes/25.2.2>` - :doc:`25.1.9 release notes <relnotes/25.1.9>` @@ -464,6 +465,7 @@ The release notes summarize what's new or changed in each Mesa release. :maxdepth: 1 :hidden: + 25.2.4 <relnotes/25.2.4> 25.2.3 <relnotes/25.2.3> 25.2.2 <relnotes/25.2.2> 25.1.9 <relnotes/25.1.9> diff --git a/docs/relnotes/25.2.4.rst b/docs/relnotes/25.2.4.rst new file mode 100644 index 00000000000..d69246cee2a --- /dev/null +++ b/docs/relnotes/25.2.4.rst @@ -0,0 +1,186 @@ +Mesa 25.2.4 Release Notes / 2025-10-01 +====================================== + +Mesa 25.2.4 is a bug fix release which fixes bugs found since the 25.2.3 release. + +Mesa 25.2.4 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.6. OpenGL +4.6 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. + +Mesa 25.2.4 implements the Vulkan 1.4 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct +depends on the particular driver being used. + +SHA checksums +------------- + +:: + + TBD. + + +New features +------------ + +- None + + +Bug fixes +--------- + +- xe2: DMA Buffer exported modifier is incorrect +- [ANV][LNL] - FINAL FANTASY XVI (2515020) - Title crashes to Desktop immediately following the splash card. +- nvk, nak: NAK panic in Call of the Wild: The Angler on RTX 4080 +- Simple External Semaphore test hangs in vk_sync_wait +- dEQP-VK.spirv_assembly.instruction.compute.float_controls.fp32.input_args.reflect_denorm_flush_to_zero regression on nvk +- Crash on game Elite Dangerous at 0% planetary generation, on Tigerlake+ Iris Xe and Arc GPUs. +- Gallium: Segfault while trying to compile a shader with differing UBO contents in fragment and vertex stage - With reproduction case +- aco: generate wrong code when gl_DrawID is used by primitive indices in mesh shader + + +Changes +------- + +Bas Nieuwenhuizen (1): + +- device-select: Fix error check. + +Calder Young (1): + +- anv: Fix tiling for AV1 IntraBC surface on Gfx125+ + +Christoph Neuhauser (1): + +- egl: Fix invalid device UUID returned by EGL_EXT_device_persistent_id + +Daniel Schürmann (1): + +- aco/isel: rename emit_readfirstlane() -> emit_vector_as_uniform() + +Danylo Piliaiev (1): + +- freedreno/decode: Fix preamble decoding + +Dave Airlie (1): + +- gallivm: handle u8/u16 const loads properly on big-endian. + +Ella Stanforth (1): + +- v3d/compiler: Lower load_output after logic operations + +Eric Engestrom (4): + +- docs: add sha sum for 25.2.3 +- .pick_status.json: Update to 42a78a1aae19f855b049462d7714cd1f07ca12e4 +- .pick_status.json: Mark 59278c223614a3877fcbbabb8c9eb3bd4acc3836 as denominated +- radv: make sure fp16 is enabled consistently on gfx8 + +Faith Ekstrand (2): + +- vulkan/queue: Move shared binary semaphores to temps +- spirv: Add support for OpBitcast in OpSpecConstantOp + +Georg Lehmann (1): + +- aco/lower_branches: update branch hints after changing jump targets + +Hans-Kristian Arntzen (1): + +- radv/sqtt: Ensure that present fence gets signalled. + +Hyunjun Ko (1): + +- vulkan/video: fix misuse of CLAMP in h265 slice parsing. + +Ian Romanick (3): + +- brw: Increase the size of some structure fields in combine_constants +- elk: Increase the size of some structure fields in combine_constants +- brw/nir: nir_intrinsic_load_reloc_const_intel may not be scalar [v3] + +Jianxun Zhang (1): + +- iris: Disable compression on sharing without modifier + +Jordan Justen (1): + +- anv: Use image view base-layer in can_fast_clear_color_att() + +José Roberto de Souza (1): + +- intel/brw: Use ASR over SHR for SHADER_OPCODE_ISUB_SAT + +Karol Herbst (1): + +- Revert "ci: Update CrosVM and Virglrenderer" + +Kenneth Graunke (2): + +- nir: Add load_simd_width_intel to divergence analysis +- intel/nir: Make ffma peephole optimization preserve fp_fast_math flags + +Lucas Fryzek (1): + +- anv: Update viewport/scissor state when count changes + +Mario Kleiner (2): + +- asahi: Fix lseek failure error handling in agx_bo_import(). +- asahi: Set PIPE_BIND_SCANOUT in agx_resource_from_handle(). + +Mel Henning (2): + +- nak: Don't copy-prop adds that flush to zero +- nak: Fix divergence test for redux availability + +Mike Blumenkrantz (7): + +- zink: wait on queues during screen destroy +- zink: account for kopper dt not having a swapchain when pruning batch usage +- zink: check for zink_batch_state::ctx before using during descriptor state reset +- zink: flag gfx pipeline_changed if switching from a shader object draw +- tu: don't deref end info in tu_CmdEndRendering2EXT +- mesa: don't assert when finding a renderbuffer miplevel fails +- zink: fix u_blitting when clears are pending + +Nanley Chery (8): + +- anv: Disable CCS if image bound to wrong heap on Xe2+ +- anv: Disable fast-clears on linear surfaces +- iris: Disable fast-clears on linear surfaces +- iris: Add PIPE_BIND_SCANOUT when exporting textures +- iris: Fix image reallocation for sharing +- intel/isl: Only set CMF on renderable views on Xe2+ +- intel: Enable CCS_E on linear surfaces on Xe2+ +- iris: Drop iris_resource_image_is_pat_compressible + +Olivia Lee (2): + +- pan/va: fix bi_is_imm_desc_handle early return +- panvk: fix FS driver set layout when LD_VAR_BUF is disabled + +Qiang Yu (1): + +- radeonsi: fix use aco/llvm debug options + +Rhys Perry (2): + +- aco: workaround load tearing for load_shared2_amd +- aco: fix SGPR 8-bit nir_op_vec with mixed constant and non-constant + +Tapani Pälli (1): + +- blorp: add missing pipecontrol after 3DSTATE_WM_HZ_OP for Xe2+ + +Timothy Arceri (1): + +- nir: fix uniform cloning helper again + +Timur Kristóf (2): + +- spirv: Always mark FS layer and viewport index inpus as flat +- ac/nir/ngg: Fix scalarized mesh primitive indices |