diff options
Diffstat (limited to 'src/gallium/frontends/nine/basetexture9.c')
| -rw-r--r-- | src/gallium/frontends/nine/basetexture9.c | 612 |
1 files changed, 0 insertions, 612 deletions
diff --git a/src/gallium/frontends/nine/basetexture9.c b/src/gallium/frontends/nine/basetexture9.c deleted file mode 100644 index ba3cdd4a3ca..00000000000 --- a/src/gallium/frontends/nine/basetexture9.c +++ /dev/null @@ -1,612 +0,0 @@ -/* - * Copyright 2011 Joakim Sindholt <opensource@zhasha.com> - * SPDX-License-Identifier: MIT - */ - -#include "basetexture9.h" -#include "device9.h" - -/* For UploadSelf: */ -#include "texture9.h" -#include "cubetexture9.h" -#include "volumetexture9.h" -#include "nine_pipe.h" - -#if MESA_DEBUG || !defined(NDEBUG) -#include "nine_dump.h" -#endif - -#include "util/format/u_format.h" - -#define DBG_CHANNEL DBG_BASETEXTURE - -HRESULT -NineBaseTexture9_ctor( struct NineBaseTexture9 *This, - struct NineUnknownParams *pParams, - struct pipe_resource *initResource, - D3DRESOURCETYPE Type, - D3DFORMAT format, - D3DPOOL Pool, - DWORD Usage) -{ - BOOL alloc = (Pool == D3DPOOL_DEFAULT) && !initResource && - (format != D3DFMT_NULL); - HRESULT hr; - - DBG("This=%p, pParams=%p initResource=%p Type=%d format=%d Pool=%d Usage=%d\n", - This, pParams, initResource, Type, format, Pool, Usage); - - user_assert(!(Usage & (D3DUSAGE_RENDERTARGET | D3DUSAGE_DEPTHSTENCIL)) || - Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); - user_assert(!(Usage & D3DUSAGE_DYNAMIC) || - !(Pool == D3DPOOL_MANAGED || - Pool == D3DPOOL_SCRATCH), D3DERR_INVALIDCALL); - - hr = NineResource9_ctor(&This->base, pParams, initResource, alloc, Type, Pool, Usage); - if (FAILED(hr)) - return hr; - - This->format = format; - This->mipfilter = (Usage & D3DUSAGE_AUTOGENMIPMAP) ? - D3DTEXF_LINEAR : D3DTEXF_NONE; - /* In the case of D3DUSAGE_AUTOGENMIPMAP, only the first level is accessible, - * and thus needs a surface created. */ - This->level_count = (Usage & D3DUSAGE_AUTOGENMIPMAP) ? 1 : (This->base.info.last_level+1); - This->managed.lod = 0; - This->managed.lod_resident = -1; - /* Mark the texture as dirty to trigger first upload when we need the texture, - * even if it wasn't set by the application */ - if (Pool == D3DPOOL_MANAGED) - This->managed.dirty = true; - /* When a depth buffer is sampled, it is for shadow mapping, except for - * D3DFMT_INTZ, D3DFMT_DF16 and D3DFMT_DF24. - * In addition D3DFMT_INTZ can be used for both texturing and depth buffering - * if z write is disabled. This particular feature may not work for us in - * practice because OGL doesn't have that. However apparently it is known - * some cards have performance issues with this feature, so real apps - * shouldn't use it. */ - This->shadow = (This->format != D3DFMT_INTZ && This->format != D3DFMT_DF16 && - This->format != D3DFMT_DF24) && - util_format_has_depth(util_format_description(This->base.info.format)); - This->fetch4_compatible = fetch4_compatible_format(This->format); - - list_inithead(&This->list); - list_inithead(&This->list2); - if (Pool == D3DPOOL_MANAGED) - list_add(&This->list2, &This->base.base.device->managed_textures); - - return D3D_OK; -} - -void -NineBaseTexture9_dtor( struct NineBaseTexture9 *This ) -{ - DBG("This=%p\n", This); - - nine_context_get_pipe_acquire(This->base.base.device); - pipe_sampler_view_release_ptr(&This->view[0]); - pipe_sampler_view_release_ptr(&This->view[1]); - nine_context_get_pipe_release(This->base.base.device); - - if (list_is_linked(&This->list)) - list_del(&This->list); - if (list_is_linked(&This->list2)) - list_del(&This->list2); - - NineResource9_dtor(&This->base); -} - -DWORD NINE_WINAPI -NineBaseTexture9_SetLOD( struct NineBaseTexture9 *This, - DWORD LODNew ) -{ - DWORD old = This->managed.lod; - - DBG("This=%p LODNew=%d\n", This, LODNew); - - user_assert(This->base.pool == D3DPOOL_MANAGED, 0); - - This->managed.lod = MIN2(LODNew, This->level_count-1); - - if (This->managed.lod != old && This->bind_count && list_is_empty(&This->list)) - list_add(&This->list, &This->base.base.device->update_textures); - - return old; -} - -DWORD NINE_WINAPI -NineBaseTexture9_GetLOD( struct NineBaseTexture9 *This ) -{ - DBG("This=%p\n", This); - - return This->managed.lod; -} - -DWORD NINE_WINAPI -NineBaseTexture9_GetLevelCount( struct NineBaseTexture9 *This ) -{ - DBG("This=%p\n", This); - - return This->level_count; -} - -HRESULT NINE_WINAPI -NineBaseTexture9_SetAutoGenFilterType( struct NineBaseTexture9 *This, - D3DTEXTUREFILTERTYPE FilterType ) -{ - DBG("This=%p FilterType=%d\n", This, FilterType); - - if (!(This->base.usage & D3DUSAGE_AUTOGENMIPMAP)) - return D3D_OK; - user_assert(FilterType != D3DTEXF_NONE, D3DERR_INVALIDCALL); - - This->mipfilter = FilterType; - This->dirty_mip = true; - NineBaseTexture9_GenerateMipSubLevels(This); - - return D3D_OK; -} - -D3DTEXTUREFILTERTYPE NINE_WINAPI -NineBaseTexture9_GetAutoGenFilterType( struct NineBaseTexture9 *This ) -{ - DBG("This=%p\n", This); - - return This->mipfilter; -} - -HRESULT -NineBaseTexture9_UploadSelf( struct NineBaseTexture9 *This ) -{ - HRESULT hr; - unsigned l, min_level_dirty = This->managed.lod; - BOOL update_lod; - - DBG("This=%p dirty=%i type=%s\n", This, This->managed.dirty, - nine_D3DRTYPE_to_str(This->base.type)); - - assert(This->base.pool == D3DPOOL_MANAGED); - - update_lod = This->managed.lod_resident != This->managed.lod; - if (!update_lod && !This->managed.dirty) - return D3D_OK; - - /* Allocate a new resource with the correct number of levels, - * Mark states for update, and tell the nine surfaces/volumes - * their new resource. */ - if (update_lod) { - struct pipe_resource *res; - - DBG("updating LOD from %u to %u ...\n", This->managed.lod_resident, This->managed.lod); - - nine_context_get_pipe_acquire(This->base.base.device); - pipe_sampler_view_release_ptr(&This->view[0]); - pipe_sampler_view_release_ptr(&This->view[1]); - nine_context_get_pipe_release(This->base.base.device); - - /* Allocate a new resource */ - hr = NineBaseTexture9_CreatePipeResource(This, This->managed.lod_resident != -1); - if (FAILED(hr)) - return hr; - res = This->base.resource; - - if (This->managed.lod_resident == -1) {/* no levels were resident */ - This->managed.dirty = false; /* We are going to upload everything. */ - This->managed.lod_resident = This->level_count; - } - - if (This->base.type == D3DRTYPE_TEXTURE) { - struct NineTexture9 *tex = NineTexture9(This); - - /* last content (if apply) has been copied to the new resource. - * Note: We cannot render to surfaces of managed textures. - * Note2: the level argument passed is to get the level offset - * right when the texture is uploaded (the texture first level - * corresponds to This->managed.lod). - * Note3: We don't care about the value passed for the surfaces - * before This->managed.lod, negative with this implementation. */ - for (l = 0; l < This->level_count; ++l) - NineSurface9_SetResource(tex->surfaces[l], res, l - This->managed.lod); - } else - if (This->base.type == D3DRTYPE_CUBETEXTURE) { - struct NineCubeTexture9 *tex = NineCubeTexture9(This); - unsigned z; - - for (l = 0; l < This->level_count; ++l) { - for (z = 0; z < 6; ++z) - NineSurface9_SetResource(tex->surfaces[l * 6 + z], - res, l - This->managed.lod); - } - } else - if (This->base.type == D3DRTYPE_VOLUMETEXTURE) { - struct NineVolumeTexture9 *tex = NineVolumeTexture9(This); - - for (l = 0; l < This->level_count; ++l) - NineVolume9_SetResource(tex->volumes[l], res, l - This->managed.lod); - } else { - assert(!"invalid texture type"); - } - - /* We are going to fully upload the new levels, - * no need to update dirty parts of the texture for these */ - min_level_dirty = MAX2(This->managed.lod, This->managed.lod_resident); - } - - /* Update dirty parts of the texture */ - if (This->managed.dirty) { - if (This->base.type == D3DRTYPE_TEXTURE) { - struct NineTexture9 *tex = NineTexture9(This); - struct pipe_box box; - box.z = 0; - box.depth = 1; - - DBG("TEXTURE: dirty rect=(%u,%u) (%ux%u)\n", - tex->dirty_rect.x, tex->dirty_rect.y, - tex->dirty_rect.width, tex->dirty_rect.height); - - /* Note: for l < min_level_dirty, the resource is - * either non-existing (and thus will be entirely re-uploaded - * if the lod changes) or going to have a full upload */ - if (tex->dirty_rect.width) { - for (l = min_level_dirty; l < This->level_count; ++l) { - u_box_minify_2d(&box, &tex->dirty_rect, l); - NineSurface9_UploadSelf(tex->surfaces[l], &box); - } - memset(&tex->dirty_rect, 0, sizeof(tex->dirty_rect)); - tex->dirty_rect.depth = 1; - } - } else - if (This->base.type == D3DRTYPE_CUBETEXTURE) { - struct NineCubeTexture9 *tex = NineCubeTexture9(This); - unsigned z; - struct pipe_box box; - box.z = 0; - box.depth = 1; - - for (z = 0; z < 6; ++z) { - DBG("FACE[%u]: dirty rect=(%u,%u) (%ux%u)\n", z, - tex->dirty_rect[z].x, tex->dirty_rect[z].y, - tex->dirty_rect[z].width, tex->dirty_rect[z].height); - - if (tex->dirty_rect[z].width) { - for (l = min_level_dirty; l < This->level_count; ++l) { - u_box_minify_2d(&box, &tex->dirty_rect[z], l); - NineSurface9_UploadSelf(tex->surfaces[l * 6 + z], &box); - } - memset(&tex->dirty_rect[z], 0, sizeof(tex->dirty_rect[z])); - tex->dirty_rect[z].depth = 1; - } - } - } else - if (This->base.type == D3DRTYPE_VOLUMETEXTURE) { - struct NineVolumeTexture9 *tex = NineVolumeTexture9(This); - struct pipe_box box; - - DBG("VOLUME: dirty_box=(%u,%u,%u) (%ux%ux%u)\n", - tex->dirty_box.x, tex->dirty_box.y, tex->dirty_box.y, - tex->dirty_box.width, tex->dirty_box.height, tex->dirty_box.depth); - - if (tex->dirty_box.width) { - for (l = min_level_dirty; l < This->level_count; ++l) { - u_box_minify_3d(&box, &tex->dirty_box, l); - NineVolume9_UploadSelf(tex->volumes[l], &box); - } - memset(&tex->dirty_box, 0, sizeof(tex->dirty_box)); - } - } else { - assert(!"invalid texture type"); - } - This->managed.dirty = false; - } - - /* Upload the new levels */ - if (update_lod) { - if (This->base.type == D3DRTYPE_TEXTURE) { - struct NineTexture9 *tex = NineTexture9(This); - struct pipe_box box; - - box.x = box.y = box.z = 0; - box.depth = 1; - for (l = This->managed.lod; l < This->managed.lod_resident; ++l) { - box.width = u_minify(This->base.info.width0, l); - box.height = u_minify(This->base.info.height0, l); - NineSurface9_UploadSelf(tex->surfaces[l], &box); - } - } else - if (This->base.type == D3DRTYPE_CUBETEXTURE) { - struct NineCubeTexture9 *tex = NineCubeTexture9(This); - struct pipe_box box; - unsigned z; - - box.x = box.y = box.z = 0; - box.depth = 1; - for (l = This->managed.lod; l < This->managed.lod_resident; ++l) { - box.width = u_minify(This->base.info.width0, l); - box.height = u_minify(This->base.info.height0, l); - for (z = 0; z < 6; ++z) - NineSurface9_UploadSelf(tex->surfaces[l * 6 + z], &box); - } - } else - if (This->base.type == D3DRTYPE_VOLUMETEXTURE) { - struct NineVolumeTexture9 *tex = NineVolumeTexture9(This); - struct pipe_box box; - - box.x = box.y = box.z = 0; - for (l = This->managed.lod; l < This->managed.lod_resident; ++l) { - box.width = u_minify(This->base.info.width0, l); - box.height = u_minify(This->base.info.height0, l); - box.depth = u_minify(This->base.info.depth0, l); - NineVolume9_UploadSelf(tex->volumes[l], &box); - } - } else { - assert(!"invalid texture type"); - } - - This->managed.lod_resident = This->managed.lod; - } - - if (This->base.usage & D3DUSAGE_AUTOGENMIPMAP) - This->dirty_mip = true; - - /* Set again the textures currently bound to update the texture data */ - if (This->bind_count) { - struct nine_state *state = &This->base.base.device->state; - unsigned s; - for (s = 0; s < NINE_MAX_SAMPLERS; ++s) - /* Dirty tracking is done in device9 state, not nine_context. */ - if (state->texture[s] == This) - nine_context_set_texture(This->base.base.device, s, This); - } - - DBG("DONE, generate mip maps = %i\n", This->dirty_mip); - return D3D_OK; -} - -void NINE_WINAPI -NineBaseTexture9_GenerateMipSubLevels( struct NineBaseTexture9 *This ) -{ - unsigned base_level = 0; - unsigned last_level = This->base.info.last_level - This->managed.lod; - unsigned first_layer = 0; - unsigned last_layer; - unsigned filter = This->mipfilter == D3DTEXF_POINT ? PIPE_TEX_FILTER_NEAREST - : PIPE_TEX_FILTER_LINEAR; - DBG("This=%p\n", This); - - if (This->base.pool == D3DPOOL_MANAGED) - NineBaseTexture9_UploadSelf(This); - if (!This->dirty_mip) - return; - if (This->managed.lod) { - ERR("AUTOGENMIPMAP if level 0 is not resident not supported yet !\n"); - return; - } - - if (!This->view[0]) - NineBaseTexture9_UpdateSamplerView(This, 0); - - last_layer = util_max_layer(This->view[0]->texture, base_level); - - nine_context_gen_mipmap(This->base.base.device, (struct NineUnknown *)This, - This->base.resource, - base_level, last_level, - first_layer, last_layer, filter); - - This->dirty_mip = false; -} - -HRESULT -NineBaseTexture9_CreatePipeResource( struct NineBaseTexture9 *This, - BOOL CopyData ) -{ - struct pipe_context *pipe; - struct pipe_screen *screen = This->base.info.screen; - struct pipe_resource templ; - unsigned l, m; - struct pipe_resource *res; - struct pipe_resource *old = This->base.resource; - - DBG("This=%p lod=%u last_level=%u\n", This, - This->managed.lod, This->base.info.last_level); - - assert(This->base.pool == D3DPOOL_MANAGED); - - templ = This->base.info; - - if (This->managed.lod) { - templ.width0 = u_minify(templ.width0, This->managed.lod); - templ.height0 = u_minify(templ.height0, This->managed.lod); - templ.depth0 = u_minify(templ.depth0, This->managed.lod); - } - templ.last_level = This->base.info.last_level - This->managed.lod; - - if (old) { - /* LOD might have changed. */ - if (old->width0 == templ.width0 && - old->height0 == templ.height0 && - old->depth0 == templ.depth0) - return D3D_OK; - } - - res = nine_resource_create_with_retry(This->base.base.device, screen, &templ); - if (!res) - return D3DERR_OUTOFVIDEOMEMORY; - This->base.resource = res; - - if (old && CopyData) { /* Don't return without releasing old ! */ - struct pipe_box box; - box.x = 0; - box.y = 0; - box.z = 0; - - l = (This->managed.lod < This->managed.lod_resident) ? This->managed.lod_resident - This->managed.lod : 0; - m = (This->managed.lod < This->managed.lod_resident) ? 0 : This->managed.lod - This->managed.lod_resident; - - box.width = u_minify(templ.width0, l); - box.height = u_minify(templ.height0, l); - box.depth = u_minify(templ.depth0, l); - - pipe = nine_context_get_pipe_acquire(This->base.base.device); - - for (; l <= templ.last_level; ++l, ++m) { - pipe->resource_copy_region(pipe, - res, l, 0, 0, 0, - old, m, &box); - box.width = u_minify(box.width, 1); - box.height = u_minify(box.height, 1); - box.depth = u_minify(box.depth, 1); - } - - nine_context_get_pipe_release(This->base.base.device); - } - pipe_resource_reference(&old, NULL); - - return D3D_OK; -} - -#define SWIZZLE_TO_REPLACE(s) (s == PIPE_SWIZZLE_0 || \ - s == PIPE_SWIZZLE_1 || \ - s == PIPE_SWIZZLE_NONE) - -HRESULT -NineBaseTexture9_UpdateSamplerView( struct NineBaseTexture9 *This, - const int sRGB ) -{ - const struct util_format_description *desc; - struct pipe_context *pipe; - struct pipe_screen *screen = NineDevice9_GetScreen(This->base.base.device); - struct pipe_resource *resource = This->base.resource; - struct pipe_sampler_view templ; - enum pipe_format srgb_format; - unsigned i; - uint8_t swizzle[4]; - memset(&templ, 0, sizeof(templ)); - - DBG("This=%p sRGB=%d\n", This, sRGB); - - if (unlikely(!resource)) { - if (unlikely(This->format == D3DFMT_NULL)) - return D3D_OK; - NineBaseTexture9_Dump(This); - } - assert(resource); - - pipe = nine_context_get_pipe_acquire(This->base.base.device); - pipe->sampler_view_release(pipe, This->view[sRGB]); - This->view[sRGB] = NULL; - nine_context_get_pipe_release(This->base.base.device); - - swizzle[0] = PIPE_SWIZZLE_X; - swizzle[1] = PIPE_SWIZZLE_Y; - swizzle[2] = PIPE_SWIZZLE_Z; - swizzle[3] = PIPE_SWIZZLE_W; - desc = util_format_description(resource->format); - if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) { - /* msdn doc is incomplete here and wrong. - * The only formats that can be read directly here - * are DF16, DF24 and INTZ. - * Tested on win the swizzle is - * R = depth, G = B = 0, A = 1 for DF16 and DF24 - * R = G = B = A = depth for INTZ - * For the other ZS formats that can't be read directly - * but can be used as shadow map, the result is duplicated on - * all channel */ - if (This->format == D3DFMT_DF16 || - This->format == D3DFMT_DF24) { - swizzle[1] = PIPE_SWIZZLE_0; - swizzle[2] = PIPE_SWIZZLE_0; - swizzle[3] = PIPE_SWIZZLE_1; - } else { - swizzle[1] = PIPE_SWIZZLE_X; - swizzle[2] = PIPE_SWIZZLE_X; - swizzle[3] = PIPE_SWIZZLE_X; - } - } else if (resource->format == PIPE_FORMAT_RGTC2_UNORM) { - swizzle[0] = PIPE_SWIZZLE_Y; - swizzle[1] = PIPE_SWIZZLE_X; - swizzle[2] = PIPE_SWIZZLE_1; - swizzle[3] = PIPE_SWIZZLE_1; - } else if (resource->format != PIPE_FORMAT_A8_UNORM && - resource->format != PIPE_FORMAT_RGTC1_UNORM) { - /* exceptions: - * A8 should have 0.0 as default values for RGB. - * ATI1/RGTC1 should be r 0 0 1 (tested on windows). - * It is already what gallium does. All the other ones - * should have 1.0 for non-defined values */ - for (i = 0; i < 4; i++) { - if (SWIZZLE_TO_REPLACE(desc->swizzle[i])) - swizzle[i] = PIPE_SWIZZLE_1; - } - } - - /* if requested and supported, convert to the sRGB format */ - srgb_format = util_format_srgb(resource->format); - if (sRGB && srgb_format != PIPE_FORMAT_NONE && - screen->is_format_supported(screen, srgb_format, - resource->target, 0, 0, resource->bind)) - templ.format = srgb_format; - else - templ.format = resource->format; - templ.u.tex.first_layer = 0; - templ.u.tex.last_layer = resource->target == PIPE_TEXTURE_3D ? - 0 : resource->array_size - 1; - templ.u.tex.first_level = 0; - templ.u.tex.last_level = resource->last_level; - templ.swizzle_r = swizzle[0]; - templ.swizzle_g = swizzle[1]; - templ.swizzle_b = swizzle[2]; - templ.swizzle_a = swizzle[3]; - templ.target = resource->target; - - pipe = nine_context_get_pipe_acquire(This->base.base.device); - This->view[sRGB] = pipe->create_sampler_view(pipe, resource, &templ); - nine_context_get_pipe_release(This->base.base.device); - - DBG("sampler view = %p(resource = %p)\n", This->view[sRGB], resource); - - return This->view[sRGB] ? D3D_OK : D3DERR_DRIVERINTERNALERROR; -} - -void NINE_WINAPI -NineBaseTexture9_PreLoad( struct NineBaseTexture9 *This ) -{ - DBG("This=%p\n", This); - - if (This->base.pool == D3DPOOL_MANAGED) - NineBaseTexture9_UploadSelf(This); -} - -void -NineBaseTexture9_UnLoad( struct NineBaseTexture9 *This ) -{ - DBG("This=%p\n", This); - - if (This->base.pool != D3DPOOL_MANAGED || - This->managed.lod_resident == -1) - return; - - DBG("This=%p, releasing resource\n", This); - pipe_resource_reference(&This->base.resource, NULL); - This->managed.lod_resident = -1; - This->managed.dirty = true; - - /* If the texture is bound, we have to re-upload it */ - BASETEX_REGISTER_UPDATE(This); -} - -#if MESA_DEBUG || !defined(NDEBUG) -void -NineBaseTexture9_Dump( struct NineBaseTexture9 *This ) -{ - DBG("\nNineBaseTexture9(%p->NULL/%p): Pool=%s Type=%s Usage=%s\n" - "Format=%s Dims=%ux%ux%u/%u LastLevel=%u Lod=%u(%u)\n", This, - This->base.resource, - nine_D3DPOOL_to_str(This->base.pool), - nine_D3DRTYPE_to_str(This->base.type), - nine_D3DUSAGE_to_str(This->base.usage), - d3dformat_to_string(This->format), - This->base.info.width0, This->base.info.height0, This->base.info.depth0, - This->base.info.array_size, This->base.info.last_level, - This->managed.lod, This->managed.lod_resident); -} -#endif /* MESA_DEBUG || !NDEBUG */ |