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path: root/src/gallium/frontends/nine/nine_dump.c
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Diffstat (limited to 'src/gallium/frontends/nine/nine_dump.c')
-rw-r--r--src/gallium/frontends/nine/nine_dump.c818
1 files changed, 0 insertions, 818 deletions
diff --git a/src/gallium/frontends/nine/nine_dump.c b/src/gallium/frontends/nine/nine_dump.c
deleted file mode 100644
index cfa65b82a86..00000000000
--- a/src/gallium/frontends/nine/nine_dump.c
+++ /dev/null
@@ -1,818 +0,0 @@
-/*
- * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
- * SPDX-License-Identifier: MIT
- */
-
-#include "nine_debug.h"
-#include "nine_pipe.h"
-
-#include <stdio.h>
-#include "c11/threads.h"
-#include "util/u_memory.h"
-#include "util/u_math.h"
-
-#include "nine_dump.h"
-
-#if MESA_DEBUG || !defined(NDEBUG)
-
-static char thread_local tls[128];
-
-const char *nine_D3DDEVTYPE_to_str(D3DDEVTYPE type)
-{
- switch (type) {
- case D3DDEVTYPE_HAL: return "HAL";
- case D3DDEVTYPE_NULLREF: return "NULLREF";
- case D3DDEVTYPE_REF: return "REF";
- case D3DDEVTYPE_SW: return "SW";
- default:
- return "(D3DDEVTYPE_?)";
- }
-}
-
-const char *nine_D3DPOOL_to_str(D3DPOOL pool)
-{
- switch (pool) {
- case D3DPOOL_DEFAULT: return "DEFAULT";
- case D3DPOOL_MANAGED: return "MANAGED";
- case D3DPOOL_SYSTEMMEM: return "SYSTEMMEM";
- case D3DPOOL_SCRATCH: return "SCRATCH";
- default:
- return "(D3DPOOL_?)";
- }
-}
-
-const char *nine_D3DSAMP_to_str(DWORD samp)
-{
- switch (samp) {
- case D3DSAMP_ADDRESSU: return "ADDRESSU";
- case D3DSAMP_ADDRESSV: return "ADDRESSV";
- case D3DSAMP_ADDRESSW: return "ADDRESSW";
- case D3DSAMP_BORDERCOLOR: return "BORDERCOLOR";
- case D3DSAMP_MAGFILTER: return "MAGFILTER";
- case D3DSAMP_MINFILTER: return "MINFILTER";
- case D3DSAMP_MIPFILTER: return "MIPFILTER";
- case D3DSAMP_MIPMAPLODBIAS: return "MIPMAPLODBIAS";
- case D3DSAMP_MAXMIPLEVEL: return "MAXMIPLEVEL";
- case D3DSAMP_MAXANISOTROPY: return "MAXANISOTROPY";
- case D3DSAMP_SRGBTEXTURE: return "SRGBTEXTURE";
- case D3DSAMP_ELEMENTINDEX: return "ELEMENTINDEX";
- case D3DSAMP_DMAPOFFSET: return "DMAPOFFSET";
- default:
- return "(D3DSAMP_?)";
- }
-}
-
-#define C2S(n,s) \
- do { \
- if (usage & D3DUSAGE_##n) p += snprintf(&tls[p], sizeof(tls) - p, s); \
- } while(0)
-const char *nine_D3DUSAGE_to_str(DWORD usage)
-{
- int p = 0;
- tls[0] = 0;
- C2S(AUTOGENMIPMAP, "MIPGEN");
- C2S(WRITEONLY, "WO");
- C2S(DYNAMIC, "DYNAMIC");
- C2S(DEPTHSTENCIL, "DS");
- C2S(RENDERTARGET, "RT");
- C2S(SOFTWAREPROCESSING, "SW");
- C2S(DONOTCLIP, "NOCLIP");
- C2S(POINTS, "POINTS");
- C2S(DMAP, "DMAP");
- C2S(NPATCHES, "NPATCHES");
- C2S(RTPATCHES, "RTPATCHES");
- C2S(TEXTAPI, "TEXTAPI");
- C2S(NONSECURE, "NONSECURE");
- C2S(RESTRICTED_CONTENT, "RESTRICTED_CONTENT");
- C2S(RESTRICT_SHARED_RESOURCE, "RESTRICT_SHARED_RESOURCE");
- C2S(RESTRICT_SHARED_RESOURCE_DRIVER, "RESTRICT_SHARED_RESOURCE_DRIVER");
- return tls;
-}
-#undef C2S
-
-#define C2S(n) \
- do { \
- if (flags & D3DPRESENTFLAG_##n) \
- p += snprintf(&tls[p], sizeof(tls) - p, #n); \
- } while(0)
-const char *nine_D3DPRESENTFLAG_to_str(DWORD flags)
-{
- int p = 0;
- tls[0] = 0;
- C2S(DEVICECLIP);
- C2S(DISCARD_DEPTHSTENCIL);
- C2S(LOCKABLE_BACKBUFFER);
- C2S(NOAUTOROTATE);
- C2S(UNPRUNEDMODE);
- C2S(VIDEO);
- C2S(OVERLAY_LIMITEDRGB);
- C2S(OVERLAY_YCbCr_BT709);
- C2S(OVERLAY_YCbCr_xvYCC);
- C2S(RESTRICTED_CONTENT);
- C2S(RESTRICT_SHARED_RESOURCE_DRIVER);
- return tls;
-}
-#undef C2S
-
-#define C2S(n) \
- do { \
- if (lock & D3DLOCK_##n) p += snprintf(&tls[p], sizeof(tls) - p, #n"|"); \
- } while(0)
-const char *nine_D3DLOCK_to_str(DWORD lock)
-{
- int p = 0;
- tls[0] = 0;
- C2S(DISCARD);
- C2S(DONOTWAIT);
- C2S(NO_DIRTY_UPDATE);
- C2S(NOOVERWRITE);
- C2S(NOSYSLOCK);
- C2S(READONLY);
- return tls;
-}
-#undef C2S
-
-const char *nine_D3DRTYPE_to_str(D3DRESOURCETYPE type)
-{
- switch (type) {
- case D3DRTYPE_SURFACE: return "SURFACE";
- case D3DRTYPE_VOLUME: return "VOLUME";
- case D3DRTYPE_TEXTURE: return "TEXTURE";
- case D3DRTYPE_VOLUMETEXTURE: return "VOLUMETEXTURE";
- case D3DRTYPE_CUBETEXTURE: return "CUBETEXTURE";
- case D3DRTYPE_VERTEXBUFFER: return "VERTEXBUFFER";
- case D3DRTYPE_INDEXBUFFER: return "INDEXBUFFER";
- default:
- return "(D3DRTYPE_?)";
- }
-}
-
-const char *nine_D3DQUERYTYPE_to_str(D3DQUERYTYPE type)
-{
- switch (type) {
- case D3DQUERYTYPE_VCACHE: return "VCACHE";
- case D3DQUERYTYPE_RESOURCEMANAGER: return "RESOURCEMANAGER";
- case D3DQUERYTYPE_VERTEXSTATS: return "VERTEXSTATS";
- case D3DQUERYTYPE_EVENT: return "EVENT";
- case D3DQUERYTYPE_OCCLUSION: return "OCCLUSION";
- case D3DQUERYTYPE_TIMESTAMP: return "TIMESTAMP";
- case D3DQUERYTYPE_TIMESTAMPDISJOINT: return "TIMESTAMPDISJOINT";
- case D3DQUERYTYPE_TIMESTAMPFREQ: return "TIMESTAMPFREQ";
- case D3DQUERYTYPE_PIPELINETIMINGS: return "PIPELINETIMINGS";
- case D3DQUERYTYPE_INTERFACETIMINGS: return "INTERFACETIMINGS";
- case D3DQUERYTYPE_VERTEXTIMINGS: return "VERTEXTIMINGS";
- case D3DQUERYTYPE_PIXELTIMINGS: return "PIXELTIMINGS";
- case D3DQUERYTYPE_BANDWIDTHTIMINGS: return "BANDWIDTHTIMINGS";
- case D3DQUERYTYPE_CACHEUTILIZATION: return "CACHEUTILIZATION";
- default:
- return "(D3DQUERYTYPE_?)";
- }
-}
-
-const char *nine_D3DTSS_to_str(D3DTEXTURESTAGESTATETYPE type)
-{
- switch (type) {
- case D3DTSS_COLOROP: return "COLOROP";
- case D3DTSS_ALPHAOP: return "ALPHAOP";
- case D3DTSS_COLORARG0: return "COLORARG0";
- case D3DTSS_COLORARG1: return "COLORARG1";
- case D3DTSS_COLORARG2: return "COLORARG2";
- case D3DTSS_ALPHAARG0: return "ALPHAARG0";
- case D3DTSS_ALPHAARG1: return "ALPHAARG1";
- case D3DTSS_ALPHAARG2: return "ALPHAARG2";
- case D3DTSS_RESULTARG: return "RESULTARG";
- case D3DTSS_BUMPENVMAT00: return "BUMPENVMAT00";
- case D3DTSS_BUMPENVMAT01: return "BUMPENVMAT01";
- case D3DTSS_BUMPENVMAT10: return "BUMPENVMAT10";
- case D3DTSS_BUMPENVMAT11: return "BUMPENVMAT11";
- case D3DTSS_BUMPENVLSCALE: return "BUMPENVLSCALE";
- case D3DTSS_BUMPENVLOFFSET: return "BUMPENVLOFFSET";
- case D3DTSS_TEXCOORDINDEX: return "TEXCOORDINDEX";
- case D3DTSS_TEXTURETRANSFORMFLAGS: return "TEXTURETRANSFORMFLAGS";
- case D3DTSS_CONSTANT: return "CONSTANT";
- default:
- return "(D3DTSS_?)";
- }
-}
-
-#define D3DTOP_TO_STR_CASE(n) case D3DTOP_##n: return #n
-const char *nine_D3DTOP_to_str(D3DTEXTUREOP top)
-{
- switch (top) {
- D3DTOP_TO_STR_CASE(DISABLE);
- D3DTOP_TO_STR_CASE(SELECTARG1);
- D3DTOP_TO_STR_CASE(SELECTARG2);
- D3DTOP_TO_STR_CASE(MODULATE);
- D3DTOP_TO_STR_CASE(MODULATE2X);
- D3DTOP_TO_STR_CASE(MODULATE4X);
- D3DTOP_TO_STR_CASE(ADD);
- D3DTOP_TO_STR_CASE(ADDSIGNED);
- D3DTOP_TO_STR_CASE(ADDSIGNED2X);
- D3DTOP_TO_STR_CASE(SUBTRACT);
- D3DTOP_TO_STR_CASE(ADDSMOOTH);
- D3DTOP_TO_STR_CASE(BLENDDIFFUSEALPHA);
- D3DTOP_TO_STR_CASE(BLENDTEXTUREALPHA);
- D3DTOP_TO_STR_CASE(BLENDFACTORALPHA);
- D3DTOP_TO_STR_CASE(BLENDTEXTUREALPHAPM);
- D3DTOP_TO_STR_CASE(BLENDCURRENTALPHA);
- D3DTOP_TO_STR_CASE(PREMODULATE);
- D3DTOP_TO_STR_CASE(MODULATEALPHA_ADDCOLOR);
- D3DTOP_TO_STR_CASE(MODULATECOLOR_ADDALPHA);
- D3DTOP_TO_STR_CASE(MODULATEINVALPHA_ADDCOLOR);
- D3DTOP_TO_STR_CASE(MODULATEINVCOLOR_ADDALPHA);
- D3DTOP_TO_STR_CASE(BUMPENVMAP);
- D3DTOP_TO_STR_CASE(BUMPENVMAPLUMINANCE);
- D3DTOP_TO_STR_CASE(DOTPRODUCT3);
- D3DTOP_TO_STR_CASE(MULTIPLYADD);
- D3DTOP_TO_STR_CASE(LERP);
- default:
- return "(D3DTOP_?)";
- }
-}
-
-static const char *
-nine_D3DLIGHTTYPE_to_str(D3DLIGHTTYPE type)
-{
- switch (type) {
- case D3DLIGHT_POINT: return "POINT";
- case D3DLIGHT_SPOT: return "SPOT";
- case D3DLIGHT_DIRECTIONAL: return "DIRECTIONAL";
- default:
- return "(D3DLIGHT_?)";
- }
-}
-
-static const char *
-nine_D3DTA_to_str(DWORD value)
-{
- switch (value & D3DTA_SELECTMASK) {
- case D3DTA_DIFFUSE: return "DIFFUSE";
- case D3DTA_CURRENT: return "CURRENT";
- case D3DTA_TEXTURE: return "TEXTURE";
- case D3DTA_TFACTOR: return "TFACTOR";
- case D3DTA_SPECULAR: return "SPECULAR";
- case D3DTA_TEMP: return "TEMP";
- case D3DTA_CONSTANT: return "CONSTANT";
- default:
- return "(D3DTA_?)";
- }
-}
-
-static const char *
-nine_D3DTSS_TCI_to_str(DWORD value)
-{
- switch (value & 0xf0000) {
- case D3DTSS_TCI_PASSTHRU: return "PASSTHRU";
- case D3DTSS_TCI_CAMERASPACENORMAL: return "CAMERASPACENORMAL";
- case D3DTSS_TCI_CAMERASPACEPOSITION: return "CAMERASPACEPOSITION";
- case D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR:
- return "CAMERASPACEREFLECTIONVECTOR";
- case D3DTSS_TCI_SPHEREMAP: return "SPHEREMAP";
- default:
- return "(D3DTSS_TCI_?)";
- }
-}
-
-static const char *
-nine_D3DTTFF_to_str(DWORD value)
-{
- switch (value) {
- case D3DTTFF_DISABLE: return "DISABLE";
- case D3DTTFF_COUNT1: return "COUNT1";
- case D3DTTFF_COUNT2: return "COUNT2";
- case D3DTTFF_COUNT3: return "COUNT3";
- case D3DTTFF_COUNT4: return "COUNT4";
- case D3DTTFF_PROJECTED: return "PROJECTED";
- default:
- return "(D3DTTFF_?)";
- }
-}
-
-void
-nine_dump_D3DLIGHT9(unsigned ch, const D3DLIGHT9 *lit)
-{
- DBG_FLAG(ch, "D3DLIGHT9(%p):\n"
- "Type: %s\n"
- "Diffuse: (%f %f %f %f)\n"
- "Specular: (%f %f %f %f)\n"
- "Ambient: (%f %f %f %f)\n"
- "Position: (%f %f %f)\n"
- "Direction: (%f %f %f)\n"
- "Range: %f\n"
- "Falloff: %f\n"
- "Attenuation: %f + %f * d + %f * d^2\n"
- "Theta: %f deg\n"
- "Phi: %f deg\n", lit,
- nine_D3DLIGHTTYPE_to_str(lit->Type),
- lit->Diffuse.r,lit->Diffuse.r,lit->Diffuse.g,lit->Diffuse.a,
- lit->Specular.r,lit->Specular.r,lit->Specular.g,lit->Specular.a,
- lit->Ambient.r,lit->Ambient.r,lit->Ambient.g,lit->Ambient.a,
- lit->Position.x,lit->Position.y,lit->Position.z,
- lit->Direction.x,lit->Direction.y,lit->Direction.z,
- lit->Range,lit->Falloff,
- lit->Attenuation0,lit->Attenuation1,lit->Attenuation2,
- lit->Theta * 360.0f / M_PI,lit->Phi * 360.0f / M_PI);
-}
-
-void
-nine_dump_D3DMATERIAL9(unsigned ch, const D3DMATERIAL9 *mat)
-{
- DBG_FLAG(ch, "D3DMATERIAL9(%p):\n"
- "Diffuse: (%f %f %f %f)\n"
- "Specular: (%f %f %f %f)\n"
- "Ambient: (%f %f %f %f)\n"
- "Emissive: (%f %f %f %f)\n"
- "Power: %f\n", mat,
- mat->Diffuse.r,mat->Diffuse.r,mat->Diffuse.g,mat->Diffuse.a,
- mat->Specular.r,mat->Specular.r,mat->Specular.g,mat->Specular.a,
- mat->Ambient.r,mat->Ambient.r,mat->Ambient.g,mat->Ambient.a,
- mat->Emissive.r,mat->Emissive.r,mat->Emissive.g,mat->Emissive.a,
- mat->Power);
-}
-
-void
-nine_dump_D3DTSS_value(unsigned ch, D3DTEXTURESTAGESTATETYPE type, DWORD value)
-{
- float rgba[4];
-
- switch (type) {
- case D3DTSS_COLOROP:
- case D3DTSS_ALPHAOP:
- DBG_FLAG(ch, "D3DTSS_%s = %s\n",
- nine_D3DTSS_to_str(type), nine_D3DTOP_to_str(value));
- break;
- case D3DTSS_COLORARG0:
- case D3DTSS_COLORARG1:
- case D3DTSS_COLORARG2:
- case D3DTSS_ALPHAARG0:
- case D3DTSS_ALPHAARG1:
- case D3DTSS_ALPHAARG2:
- case D3DTSS_RESULTARG:
- DBG_FLAG(ch, "D3DTSS_%s = %s%s%s\n",
- nine_D3DTSS_to_str(type),
- (value & D3DTA_COMPLEMENT) ? "COMPLEMENT " : "",
- (value & D3DTA_ALPHAREPLICATE) ? "ALPHAREPLICATE " : "",
- nine_D3DTA_to_str(value));
- break;
- case D3DTSS_BUMPENVMAT00:
- case D3DTSS_BUMPENVMAT01:
- case D3DTSS_BUMPENVMAT10:
- case D3DTSS_BUMPENVMAT11:
- case D3DTSS_BUMPENVLSCALE:
- case D3DTSS_BUMPENVLOFFSET:
- DBG_FLAG(ch, "D3DTSS_%s = %f\n",
- nine_D3DTSS_to_str(type), asfloat(value));
- break;
- case D3DTSS_TEXCOORDINDEX:
- DBG_FLAG(ch, "D3DTSS_TEXCOORDINDEX = %s %u\n",
- nine_D3DTSS_TCI_to_str(value),
- value & 0xffff);
- break;
- case D3DTSS_TEXTURETRANSFORMFLAGS:
- DBG_FLAG(ch, "D3DTSS_TEXTURETRANSFORMFLAGS = %s\n",
- nine_D3DTTFF_to_str(value));
- break;
- case D3DTSS_CONSTANT:
- d3dcolor_to_rgba(rgba, value);
- DBG_FLAG(ch, "D3DTSS_CONSTANT = %f %f %f %F\n",
- rgba[0],rgba[1],rgba[2],rgba[3]);
- break;
- default:
- DBG_FLAG(ch, "D3DTSS_? = 0x%08x\n", value);
- break;
- }
-}
-
-void
-nine_dump_D3DADAPTER_IDENTIFIER9(unsigned ch, const D3DADAPTER_IDENTIFIER9 *id)
-{
- DBG_FLAG(ch, "D3DADAPTER_IDENTIFIER9(%p):\n"
- "Driver: %s\n"
- "Description: %s\n"
- "DeviceName: %s\n"
- "DriverVersion: %08x.%08x\n"
- "VendorId: %x\n"
- "DeviceId: %x\n"
- "SubSysId: %x\n"
- "Revision: %u\n"
- "GUID: %08x.%04x.%04x.%02x.%02x.%02x.%02x.%02x.%02x.%02x.%02x\n"
- "WHQLLevel: %u\n", id, id->Driver, id->Description,
- id->DeviceName,
- id->DriverVersionLowPart, id->DriverVersionHighPart,
- id->VendorId, id->DeviceId, id->SubSysId,
- id->Revision,
- id->DeviceIdentifier.Data1,
- id->DeviceIdentifier.Data2,
- id->DeviceIdentifier.Data3,
- id->DeviceIdentifier.Data4[0],
- id->DeviceIdentifier.Data4[1],
- id->DeviceIdentifier.Data4[2],
- id->DeviceIdentifier.Data4[3],
- id->DeviceIdentifier.Data4[4],
- id->DeviceIdentifier.Data4[5],
- id->DeviceIdentifier.Data4[6],
- id->DeviceIdentifier.Data4[7],
- id->WHQLLevel);
-}
-
-#define C2S(args...) p += snprintf(&s[p],c-p,args)
-
-#define CAP_CASE(m,p,n) \
- do { \
- if (caps->m & p##_##n) \
- C2S(" "#n); \
- else \
- C2S(" ("#n")"); \
- } while(0)
-
-void
-nine_dump_D3DCAPS9(unsigned ch, const D3DCAPS9 *caps)
-{
- const int c = 1 << 17;
- int p = 0;
- char *s = (char *)MALLOC(c);
-
- if (!s) {
- DBG_FLAG(ch, "D3DCAPS9(%p): (out of memory)\n", caps);
- return;
- }
-
- C2S("DeviceType: %s\n", nine_D3DDEVTYPE_to_str(caps->DeviceType));
-
- C2S("AdapterOrdinal: %u\nCaps:", caps->AdapterOrdinal);
- if (caps->Caps & 0x20000)
- C2S(" READ_SCANLINE");
- if (caps->Caps & ~0x20000)
- C2S(" %x", caps->Caps & ~0x20000);
-
- C2S("\nCaps2:");
- CAP_CASE(Caps2, D3DCAPS2, CANAUTOGENMIPMAP);
- CAP_CASE(Caps2, D3DCAPS2, CANCALIBRATEGAMMA);
- CAP_CASE(Caps2, D3DCAPS2, CANSHARERESOURCE);
- CAP_CASE(Caps2, D3DCAPS2, CANMANAGERESOURCE);
- CAP_CASE(Caps2, D3DCAPS2, DYNAMICTEXTURES);
- CAP_CASE(Caps2, D3DCAPS2, FULLSCREENGAMMA);
-
- C2S("\nCaps3:");
- CAP_CASE(Caps3, D3DCAPS3, ALPHA_FULLSCREEN_FLIP_OR_DISCARD);
- CAP_CASE(Caps3, D3DCAPS3, COPY_TO_VIDMEM);
- CAP_CASE(Caps3, D3DCAPS3, COPY_TO_SYSTEMMEM);
- CAP_CASE(Caps3, D3DCAPS3, DXVAHD);
- CAP_CASE(Caps3, D3DCAPS3, LINEAR_TO_SRGB_PRESENTATION);
-
- C2S("\nPresentationIntervals:");
- CAP_CASE(PresentationIntervals, D3DPRESENT_INTERVAL, ONE);
- CAP_CASE(PresentationIntervals, D3DPRESENT_INTERVAL, TWO);
- CAP_CASE(PresentationIntervals, D3DPRESENT_INTERVAL, THREE);
- CAP_CASE(PresentationIntervals, D3DPRESENT_INTERVAL, FOUR);
- CAP_CASE(PresentationIntervals, D3DPRESENT_INTERVAL, IMMEDIATE);
-
- C2S("\nCursorCaps:");
- CAP_CASE(CursorCaps, D3DCURSORCAPS, COLOR);
- CAP_CASE(CursorCaps, D3DCURSORCAPS, LOWRES);
-
- C2S("\nDevCaps:");
- CAP_CASE(DevCaps, D3DDEVCAPS, CANBLTSYSTONONLOCAL);
- CAP_CASE(DevCaps, D3DDEVCAPS, CANRENDERAFTERFLIP);
- CAP_CASE(DevCaps, D3DDEVCAPS, DRAWPRIMITIVES2);
- CAP_CASE(DevCaps, D3DDEVCAPS, DRAWPRIMITIVES2EX);
- CAP_CASE(DevCaps, D3DDEVCAPS, DRAWPRIMTLVERTEX);
- CAP_CASE(DevCaps, D3DDEVCAPS, EXECUTESYSTEMMEMORY);
- CAP_CASE(DevCaps, D3DDEVCAPS, EXECUTEVIDEOMEMORY);
- CAP_CASE(DevCaps, D3DDEVCAPS, HWRASTERIZATION);
- CAP_CASE(DevCaps, D3DDEVCAPS, HWTRANSFORMANDLIGHT);
- CAP_CASE(DevCaps, D3DDEVCAPS, NPATCHES);
- CAP_CASE(DevCaps, D3DDEVCAPS, PUREDEVICE);
- CAP_CASE(DevCaps, D3DDEVCAPS, QUINTICRTPATCHES);
- CAP_CASE(DevCaps, D3DDEVCAPS, RTPATCHES);
- CAP_CASE(DevCaps, D3DDEVCAPS, RTPATCHHANDLEZERO);
- CAP_CASE(DevCaps, D3DDEVCAPS, SEPARATETEXTUREMEMORIES);
- CAP_CASE(DevCaps, D3DDEVCAPS, TEXTURENONLOCALVIDMEM);
- CAP_CASE(DevCaps, D3DDEVCAPS, TEXTURESYSTEMMEMORY);
- CAP_CASE(DevCaps, D3DDEVCAPS, TEXTUREVIDEOMEMORY);
- CAP_CASE(DevCaps, D3DDEVCAPS, TLVERTEXSYSTEMMEMORY);
- CAP_CASE(DevCaps, D3DDEVCAPS, TLVERTEXVIDEOMEMORY);
-
- C2S("\nPrimitiveMiscCaps:");
- CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, MASKZ);
- CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, CULLNONE);
- CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, CULLCW);
- CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, CULLCCW);
- CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, COLORWRITEENABLE);
- CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, CLIPPLANESCALEDPOINTS);
- CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, CLIPTLVERTS);
- CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, TSSARGTEMP);
- CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, BLENDOP);
- CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, NULLREFERENCE);
- CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, INDEPENDENTWRITEMASKS);
- CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, PERSTAGECONSTANT);
- CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, POSTBLENDSRGBCONVERT);
- CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, FOGANDSPECULARALPHA);
- CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, SEPARATEALPHABLEND);
- CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, MRTINDEPENDENTBITDEPTHS);
- CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, MRTPOSTPIXELSHADERBLENDING);
- CAP_CASE(PrimitiveMiscCaps, D3DPMISCCAPS, FOGVERTEXCLAMPED);
-
- C2S("\nRasterCaps:");
- CAP_CASE(RasterCaps, D3DPRASTERCAPS, ANISOTROPY);
- CAP_CASE(RasterCaps, D3DPRASTERCAPS, COLORPERSPECTIVE);
- CAP_CASE(RasterCaps, D3DPRASTERCAPS, DITHER);
- CAP_CASE(RasterCaps, D3DPRASTERCAPS, DEPTHBIAS);
- CAP_CASE(RasterCaps, D3DPRASTERCAPS, FOGRANGE);
- CAP_CASE(RasterCaps, D3DPRASTERCAPS, FOGTABLE);
- CAP_CASE(RasterCaps, D3DPRASTERCAPS, FOGVERTEX);
- CAP_CASE(RasterCaps, D3DPRASTERCAPS, MIPMAPLODBIAS);
- CAP_CASE(RasterCaps, D3DPRASTERCAPS, MULTISAMPLE_TOGGLE);
- CAP_CASE(RasterCaps, D3DPRASTERCAPS, SCISSORTEST);
- CAP_CASE(RasterCaps, D3DPRASTERCAPS, SLOPESCALEDEPTHBIAS);
- CAP_CASE(RasterCaps, D3DPRASTERCAPS, WBUFFER);
- CAP_CASE(RasterCaps, D3DPRASTERCAPS, WFOG);
- CAP_CASE(RasterCaps, D3DPRASTERCAPS, ZBUFFERLESSHSR);
- CAP_CASE(RasterCaps, D3DPRASTERCAPS, ZFOG);
- CAP_CASE(RasterCaps, D3DPRASTERCAPS, ZTEST);
-
- C2S("\nZCmpCaps:");
- CAP_CASE(ZCmpCaps, D3DPCMPCAPS, ALWAYS);
- CAP_CASE(ZCmpCaps, D3DPCMPCAPS, EQUAL);
- CAP_CASE(ZCmpCaps, D3DPCMPCAPS, GREATER);
- CAP_CASE(ZCmpCaps, D3DPCMPCAPS, GREATEREQUAL);
- CAP_CASE(ZCmpCaps, D3DPCMPCAPS, LESS);
- CAP_CASE(ZCmpCaps, D3DPCMPCAPS, LESSEQUAL);
- CAP_CASE(ZCmpCaps, D3DPCMPCAPS, NEVER);
- CAP_CASE(ZCmpCaps, D3DPCMPCAPS, NOTEQUAL);
-
- C2S("\nSrcBlendCaps");
- CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, BLENDFACTOR);
- CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, BOTHINVSRCALPHA);
- CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, BOTHSRCALPHA);
- CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, DESTALPHA);
- CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, DESTCOLOR);
- CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, INVDESTALPHA);
- CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, INVDESTCOLOR);
- CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, INVSRCALPHA);
- CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, INVSRCCOLOR);
- CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, INVSRCCOLOR2);
- CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, ONE);
- CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, SRCALPHA);
- CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, SRCALPHASAT);
- CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, SRCCOLOR);
- CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, SRCCOLOR2);
- CAP_CASE(SrcBlendCaps, D3DPBLENDCAPS, ZERO);
-
- C2S("\nDestBlendCaps");
- CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, BLENDFACTOR);
- CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, BOTHINVSRCALPHA);
- CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, BOTHSRCALPHA);
- CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, DESTALPHA);
- CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, DESTCOLOR);
- CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, INVDESTALPHA);
- CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, INVDESTCOLOR);
- CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, INVSRCALPHA);
- CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, INVSRCCOLOR);
- CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, INVSRCCOLOR2);
- CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, ONE);
- CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, SRCALPHA);
- CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, SRCALPHASAT);
- CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, SRCCOLOR);
- CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, SRCCOLOR2);
- CAP_CASE(DestBlendCaps, D3DPBLENDCAPS, ZERO);
-
- C2S("\nAlphaCmpCaps:");
- CAP_CASE(AlphaCmpCaps, D3DPCMPCAPS, ALWAYS);
- CAP_CASE(AlphaCmpCaps, D3DPCMPCAPS, EQUAL);
- CAP_CASE(AlphaCmpCaps, D3DPCMPCAPS, GREATER);
- CAP_CASE(AlphaCmpCaps, D3DPCMPCAPS, GREATEREQUAL);
- CAP_CASE(AlphaCmpCaps, D3DPCMPCAPS, LESS);
- CAP_CASE(AlphaCmpCaps, D3DPCMPCAPS, LESSEQUAL);
- CAP_CASE(AlphaCmpCaps, D3DPCMPCAPS, NEVER);
- CAP_CASE(AlphaCmpCaps, D3DPCMPCAPS, NOTEQUAL);
-
- C2S("\nShadeCaps:");
- CAP_CASE(ShadeCaps, D3DPSHADECAPS, ALPHAGOURAUDBLEND);
- CAP_CASE(ShadeCaps, D3DPSHADECAPS, COLORGOURAUDRGB);
- CAP_CASE(ShadeCaps, D3DPSHADECAPS, FOGGOURAUD);
- CAP_CASE(ShadeCaps, D3DPSHADECAPS, SPECULARGOURAUDRGB);
-
- C2S("\nTextureCaps:");
- CAP_CASE(TextureCaps, D3DPTEXTURECAPS, ALPHA);
- CAP_CASE(TextureCaps, D3DPTEXTURECAPS, ALPHAPALETTE);
- CAP_CASE(TextureCaps, D3DPTEXTURECAPS, CUBEMAP);
- CAP_CASE(TextureCaps, D3DPTEXTURECAPS, CUBEMAP_POW2);
- CAP_CASE(TextureCaps, D3DPTEXTURECAPS, MIPCUBEMAP);
- CAP_CASE(TextureCaps, D3DPTEXTURECAPS, MIPMAP);
- CAP_CASE(TextureCaps, D3DPTEXTURECAPS, MIPVOLUMEMAP);
- CAP_CASE(TextureCaps, D3DPTEXTURECAPS, NONPOW2CONDITIONAL);
- CAP_CASE(TextureCaps, D3DPTEXTURECAPS, NOPROJECTEDBUMPENV);
- CAP_CASE(TextureCaps, D3DPTEXTURECAPS, PERSPECTIVE);
- CAP_CASE(TextureCaps, D3DPTEXTURECAPS, POW2);
- CAP_CASE(TextureCaps, D3DPTEXTURECAPS, PROJECTED);
- CAP_CASE(TextureCaps, D3DPTEXTURECAPS, SQUAREONLY);
- CAP_CASE(TextureCaps, D3DPTEXTURECAPS, TEXREPEATNOTSCALEDBYSIZE);
- CAP_CASE(TextureCaps, D3DPTEXTURECAPS, VOLUMEMAP);
- CAP_CASE(TextureCaps, D3DPTEXTURECAPS, VOLUMEMAP_POW2);
-
- C2S("\nTextureFilterCaps:");
- /* CAP_CASE(TextureFilterCaps, D3DPTFILTERCAPS, CONVOLUTIONMONO); */
- CAP_CASE(TextureFilterCaps, D3DPTFILTERCAPS, MAGFPOINT);
- CAP_CASE(TextureFilterCaps, D3DPTFILTERCAPS, MAGFLINEAR);
- CAP_CASE(TextureFilterCaps, D3DPTFILTERCAPS, MAGFANISOTROPIC);
- CAP_CASE(TextureFilterCaps, D3DPTFILTERCAPS, MAGFPYRAMIDALQUAD);
- CAP_CASE(TextureFilterCaps, D3DPTFILTERCAPS, MAGFGAUSSIANQUAD);
- CAP_CASE(TextureFilterCaps, D3DPTFILTERCAPS, MINFPOINT);
- CAP_CASE(TextureFilterCaps, D3DPTFILTERCAPS, MINFLINEAR);
- CAP_CASE(TextureFilterCaps, D3DPTFILTERCAPS, MINFANISOTROPIC);
- CAP_CASE(TextureFilterCaps, D3DPTFILTERCAPS, MINFPYRAMIDALQUAD);
- CAP_CASE(TextureFilterCaps, D3DPTFILTERCAPS, MINFGAUSSIANQUAD);
- CAP_CASE(TextureFilterCaps, D3DPTFILTERCAPS, MIPFPOINT);
- CAP_CASE(TextureFilterCaps, D3DPTFILTERCAPS, MIPFLINEAR);
-
- C2S("\nCubeTextureFilterCaps:");
- /* CAP_CASE(CubeTextureFilterCaps, D3DPTFILTERCAPS, CONVOLUTIONMONO); */
- CAP_CASE(CubeTextureFilterCaps, D3DPTFILTERCAPS, MAGFPOINT);
- CAP_CASE(CubeTextureFilterCaps, D3DPTFILTERCAPS, MAGFLINEAR);
- CAP_CASE(CubeTextureFilterCaps, D3DPTFILTERCAPS, MAGFANISOTROPIC);
- CAP_CASE(CubeTextureFilterCaps, D3DPTFILTERCAPS, MAGFPYRAMIDALQUAD);
- CAP_CASE(CubeTextureFilterCaps, D3DPTFILTERCAPS, MAGFGAUSSIANQUAD);
- CAP_CASE(CubeTextureFilterCaps, D3DPTFILTERCAPS, MINFPOINT);
- CAP_CASE(CubeTextureFilterCaps, D3DPTFILTERCAPS, MINFLINEAR);
- CAP_CASE(CubeTextureFilterCaps, D3DPTFILTERCAPS, MINFANISOTROPIC);
- CAP_CASE(CubeTextureFilterCaps, D3DPTFILTERCAPS, MINFPYRAMIDALQUAD);
- CAP_CASE(CubeTextureFilterCaps, D3DPTFILTERCAPS, MINFGAUSSIANQUAD);
- CAP_CASE(CubeTextureFilterCaps, D3DPTFILTERCAPS, MIPFPOINT);
- CAP_CASE(CubeTextureFilterCaps, D3DPTFILTERCAPS, MIPFLINEAR);
-
- C2S("\nVolumeTextureFilterCaps:");
- /* CAP_CASE(VolumeTextureFilterCaps, D3DPTFILTERCAPS, CONVOLUTIONMONO); */
- CAP_CASE(VolumeTextureFilterCaps, D3DPTFILTERCAPS, MAGFPOINT);
- CAP_CASE(VolumeTextureFilterCaps, D3DPTFILTERCAPS, MAGFLINEAR);
- CAP_CASE(VolumeTextureFilterCaps, D3DPTFILTERCAPS, MAGFANISOTROPIC);
- CAP_CASE(VolumeTextureFilterCaps, D3DPTFILTERCAPS, MAGFPYRAMIDALQUAD);
- CAP_CASE(VolumeTextureFilterCaps, D3DPTFILTERCAPS, MAGFGAUSSIANQUAD);
- CAP_CASE(VolumeTextureFilterCaps, D3DPTFILTERCAPS, MINFPOINT);
- CAP_CASE(VolumeTextureFilterCaps, D3DPTFILTERCAPS, MINFLINEAR);
- CAP_CASE(VolumeTextureFilterCaps, D3DPTFILTERCAPS, MINFANISOTROPIC);
- CAP_CASE(VolumeTextureFilterCaps, D3DPTFILTERCAPS, MINFPYRAMIDALQUAD);
- CAP_CASE(VolumeTextureFilterCaps, D3DPTFILTERCAPS, MINFGAUSSIANQUAD);
- CAP_CASE(VolumeTextureFilterCaps, D3DPTFILTERCAPS, MIPFPOINT);
- CAP_CASE(VolumeTextureFilterCaps, D3DPTFILTERCAPS, MIPFLINEAR);
-
- C2S("\nTextureAddressCaps:");
- CAP_CASE(TextureAddressCaps, D3DPTADDRESSCAPS, BORDER);
- CAP_CASE(TextureAddressCaps, D3DPTADDRESSCAPS, CLAMP);
- CAP_CASE(TextureAddressCaps, D3DPTADDRESSCAPS, INDEPENDENTUV);
- CAP_CASE(TextureAddressCaps, D3DPTADDRESSCAPS, MIRROR);
- CAP_CASE(TextureAddressCaps, D3DPTADDRESSCAPS, MIRRORONCE);
- CAP_CASE(TextureAddressCaps, D3DPTADDRESSCAPS, WRAP);
-
- C2S("\nVolumeTextureAddressCaps:");
- CAP_CASE(VolumeTextureAddressCaps, D3DPTADDRESSCAPS, BORDER);
- CAP_CASE(VolumeTextureAddressCaps, D3DPTADDRESSCAPS, CLAMP);
- CAP_CASE(VolumeTextureAddressCaps, D3DPTADDRESSCAPS, INDEPENDENTUV);
- CAP_CASE(VolumeTextureAddressCaps, D3DPTADDRESSCAPS, MIRROR);
- CAP_CASE(VolumeTextureAddressCaps, D3DPTADDRESSCAPS, MIRRORONCE);
- CAP_CASE(VolumeTextureAddressCaps, D3DPTADDRESSCAPS, WRAP);
-
- C2S("\nLineCaps:");
- CAP_CASE(LineCaps, D3DLINECAPS, ALPHACMP);
- CAP_CASE(LineCaps, D3DLINECAPS, ANTIALIAS);
- CAP_CASE(LineCaps, D3DLINECAPS, BLEND);
- CAP_CASE(LineCaps, D3DLINECAPS, FOG);
- CAP_CASE(LineCaps, D3DLINECAPS, TEXTURE);
- CAP_CASE(LineCaps, D3DLINECAPS, ZTEST);
-
- C2S("\nMaxTextureWidth: %u", caps->MaxTextureWidth);
- C2S("\nMaxTextureHeight: %u", caps->MaxTextureHeight);
- C2S("\nMaxVolumeExtent: %u", caps->MaxVolumeExtent);
- C2S("\nMaxTextureRepeat: %u", caps->MaxTextureRepeat);
- C2S("\nMaxTextureAspectRatio: %u", caps->MaxTextureAspectRatio);
- C2S("\nMaxAnisotropy: %u", caps->MaxAnisotropy);
- C2S("\nMaxVertexW: %f", caps->MaxVertexW);
-
- C2S("\nGuardBandLef,Top,Right,Bottom: %f %f %f %f",
- caps->GuardBandLeft, caps->GuardBandTop,
- caps->GuardBandRight, caps->GuardBandBottom);
-
- C2S("\nExtentsAdjust: %f", caps->ExtentsAdjust);
-
- C2S("\nStencilCaps:");
- CAP_CASE(StencilCaps, D3DSTENCILCAPS, KEEP);
- CAP_CASE(StencilCaps, D3DSTENCILCAPS, ZERO);
- CAP_CASE(StencilCaps, D3DSTENCILCAPS, REPLACE);
- CAP_CASE(StencilCaps, D3DSTENCILCAPS, INCRSAT);
- CAP_CASE(StencilCaps, D3DSTENCILCAPS, DECRSAT);
- CAP_CASE(StencilCaps, D3DSTENCILCAPS, INVERT);
- CAP_CASE(StencilCaps, D3DSTENCILCAPS, INCR);
- CAP_CASE(StencilCaps, D3DSTENCILCAPS, DECR);
- CAP_CASE(StencilCaps, D3DSTENCILCAPS, TWOSIDED);
-
- C2S("\nFVFCaps:");
- CAP_CASE(FVFCaps, D3DFVFCAPS, DONOTSTRIPELEMENTS);
- CAP_CASE(FVFCaps, D3DFVFCAPS, PSIZE);
- CAP_CASE(FVFCaps, D3DFVFCAPS, TEXCOORDCOUNTMASK);
-
- C2S("\nTextureOpCaps:");
- CAP_CASE(TextureOpCaps, D3DTEXOPCAPS, ADD);
- CAP_CASE(TextureOpCaps, D3DTEXOPCAPS, ADDSIGNED);
- C2S(" ...");
-
- C2S("\nMaxTextureBlendStages: %u", caps->MaxTextureBlendStages);
- C2S("\nMaxSimultaneousTextures: %u", caps->MaxTextureBlendStages);
-
- C2S("\nVertexProcessingCaps:");
- CAP_CASE(VertexProcessingCaps, D3DVTXPCAPS, DIRECTIONALLIGHTS);
- CAP_CASE(VertexProcessingCaps, D3DVTXPCAPS, LOCALVIEWER);
- CAP_CASE(VertexProcessingCaps, D3DVTXPCAPS, MATERIALSOURCE7);
- CAP_CASE(VertexProcessingCaps, D3DVTXPCAPS, NO_TEXGEN_NONLOCALVIEWER);
- CAP_CASE(VertexProcessingCaps, D3DVTXPCAPS, POSITIONALLIGHTS);
- CAP_CASE(VertexProcessingCaps, D3DVTXPCAPS, TEXGEN);
- CAP_CASE(VertexProcessingCaps, D3DVTXPCAPS, TEXGEN_SPHEREMAP);
- CAP_CASE(VertexProcessingCaps, D3DVTXPCAPS, TWEENING);
-
- C2S("\nMaxActiveLights: %u", caps->MaxActiveLights);
- C2S("\nMaxUserClipPlanes: %u", caps->MaxUserClipPlanes);
- C2S("\nMaxVertexBlendMatrices: %u", caps->MaxVertexBlendMatrices);
- C2S("\nMaxVertexBlendMatrixIndex: %u", caps->MaxVertexBlendMatrixIndex);
- C2S("\nMaxPointSize: %f", caps->MaxPointSize);
- C2S("\nMaxPrimitiveCount: 0x%x", caps->MaxPrimitiveCount);
- C2S("\nMaxVertexIndex: 0x%x", caps->MaxVertexIndex);
- C2S("\nMaxStreams: %u", caps->MaxStreams);
- C2S("\nMaxStreamStride: 0x%x", caps->MaxStreamStride);
-
- C2S("\nVertexShaderVersion: %08x", caps->VertexShaderVersion);
- C2S("\nMaxVertexShaderConst: %u", caps->MaxVertexShaderConst);
- C2S("\nPixelShaderVersion: %08x", caps->PixelShaderVersion);
- C2S("\nPixelShader1xMaxValue: %f", caps->PixelShader1xMaxValue);
-
- DBG_FLAG(ch, "D3DCAPS9(%p) part 1:\n%s\n", caps, s);
- p = 0;
-
- C2S("DevCaps2:");
- CAP_CASE(DevCaps2, D3DDEVCAPS2, ADAPTIVETESSRTPATCH);
- CAP_CASE(DevCaps2, D3DDEVCAPS2, ADAPTIVETESSNPATCH);
- CAP_CASE(DevCaps2, D3DDEVCAPS2, CAN_STRETCHRECT_FROM_TEXTURES);
- CAP_CASE(DevCaps2, D3DDEVCAPS2, DMAPNPATCH);
- CAP_CASE(DevCaps2, D3DDEVCAPS2, PRESAMPLEDDMAPNPATCH);
- CAP_CASE(DevCaps2, D3DDEVCAPS2, STREAMOFFSET);
- CAP_CASE(DevCaps2, D3DDEVCAPS2, VERTEXELEMENTSCANSHARESTREAMOFFSET);
-
- C2S("\nMasterAdapterOrdinal: %u", caps->MasterAdapterOrdinal);
- C2S("\nAdapterOrdinalInGroup: %u", caps->AdapterOrdinalInGroup);
- C2S("\nNumberOfAdaptersInGroup: %u", caps->NumberOfAdaptersInGroup);
-
- C2S("\nDeclTypes:");
- CAP_CASE(DeclTypes, D3DDTCAPS, UBYTE4);
- CAP_CASE(DeclTypes, D3DDTCAPS, UBYTE4N);
- CAP_CASE(DeclTypes, D3DDTCAPS, SHORT2N);
- CAP_CASE(DeclTypes, D3DDTCAPS, SHORT4N);
- CAP_CASE(DeclTypes, D3DDTCAPS, USHORT2N);
- CAP_CASE(DeclTypes, D3DDTCAPS, USHORT4N);
- CAP_CASE(DeclTypes, D3DDTCAPS, UDEC3);
- CAP_CASE(DeclTypes, D3DDTCAPS, DEC3N);
- CAP_CASE(DeclTypes, D3DDTCAPS, FLOAT16_2);
- CAP_CASE(DeclTypes, D3DDTCAPS, FLOAT16_4);
-
- C2S("\nNumSimultaneousRTs: %u", caps->NumSimultaneousRTs);
-
- C2S("\nStretchRectFilterCaps:");
- CAP_CASE(StretchRectFilterCaps, D3DPTFILTERCAPS, MINFPOINT);
- CAP_CASE(StretchRectFilterCaps, D3DPTFILTERCAPS, MINFLINEAR);
- CAP_CASE(StretchRectFilterCaps, D3DPTFILTERCAPS, MAGFPOINT);
- CAP_CASE(StretchRectFilterCaps, D3DPTFILTERCAPS, MAGFLINEAR);
-
- C2S("\nVS20Caps.Caps: Predication=%s", caps->VS20Caps.Caps ? "yes" : "no");
- C2S("\nVS20Caps.DynamicFlowControlDepth: %u", caps->VS20Caps.DynamicFlowControlDepth);
- C2S("\nVS20Caps.NumTemps: %u", caps->VS20Caps.NumTemps);
- C2S("\nVS20Caps.StaticFlowControlDepth: %u", caps->VS20Caps.StaticFlowControlDepth);
-
- C2S("\nPS20Caps.Caps: Predication=%s", caps->VS20Caps.Caps ? "yes" : "no");
- C2S("\nPS20Caps.DynamicFlowControlDepth: %u", caps->PS20Caps.DynamicFlowControlDepth);
- C2S("\nPS20Caps.NumTemps: %u", caps->PS20Caps.NumTemps);
- C2S("\nPS20Caps.StaticFlowControlDepth: %u", caps->PS20Caps.StaticFlowControlDepth);
- C2S("\nPS20Caps.NumInstructionSlots: %u", caps->PS20Caps.NumInstructionSlots);
-
- C2S("\nVertexTextureFilterCaps");
- /* CAP_CASE(VertexTextureFilterCaps, D3DPTFILTERCAPS, CONVOLUTIONMONO); */
- CAP_CASE(VertexTextureFilterCaps, D3DPTFILTERCAPS, MAGFPOINT);
- CAP_CASE(VertexTextureFilterCaps, D3DPTFILTERCAPS, MAGFLINEAR);
- CAP_CASE(VertexTextureFilterCaps, D3DPTFILTERCAPS, MAGFANISOTROPIC);
- CAP_CASE(VertexTextureFilterCaps, D3DPTFILTERCAPS, MAGFPYRAMIDALQUAD);
- CAP_CASE(VertexTextureFilterCaps, D3DPTFILTERCAPS, MAGFGAUSSIANQUAD);
- CAP_CASE(VertexTextureFilterCaps, D3DPTFILTERCAPS, MINFPOINT);
- CAP_CASE(VertexTextureFilterCaps, D3DPTFILTERCAPS, MINFLINEAR);
- CAP_CASE(VertexTextureFilterCaps, D3DPTFILTERCAPS, MINFANISOTROPIC);
- CAP_CASE(VertexTextureFilterCaps, D3DPTFILTERCAPS, MINFPYRAMIDALQUAD);
- CAP_CASE(VertexTextureFilterCaps, D3DPTFILTERCAPS, MINFGAUSSIANQUAD);
- CAP_CASE(VertexTextureFilterCaps, D3DPTFILTERCAPS, MIPFPOINT);
- CAP_CASE(VertexTextureFilterCaps, D3DPTFILTERCAPS, MIPFLINEAR);
-
- C2S("\nMaxVShaderInstructionsExecuted: %u", caps->MaxVShaderInstructionsExecuted);
- C2S("\nMaxPShaderInstructionsExecuted: %u", caps->MaxPShaderInstructionsExecuted);
- C2S("\nMaxVertexShader30InstructionSlots: %u >= 512", caps->MaxVertexShader30InstructionSlots);
- C2S("\nMaxPixelShader30InstructionSlots: %u >= 512", caps->MaxPixelShader30InstructionSlots);
-
- DBG_FLAG(ch, "D3DCAPS9(%p) part 2:\n%s\n", caps, s);
-
- FREE(s);
-}
-
-#endif /* MESA_DEBUG || !NDEBUG */