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path: root/src/gallium/frontends/nine/pixelshader9.c
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Diffstat (limited to 'src/gallium/frontends/nine/pixelshader9.c')
-rw-r--r--src/gallium/frontends/nine/pixelshader9.c255
1 files changed, 0 insertions, 255 deletions
diff --git a/src/gallium/frontends/nine/pixelshader9.c b/src/gallium/frontends/nine/pixelshader9.c
deleted file mode 100644
index b0b49dadb8b..00000000000
--- a/src/gallium/frontends/nine/pixelshader9.c
+++ /dev/null
@@ -1,255 +0,0 @@
-/*
- * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
- * SPDX-License-Identifier: MIT
- */
-
-#include "nine_helpers.h"
-#include "nine_shader.h"
-
-#include "pixelshader9.h"
-
-#include "device9.h"
-#include "pipe/p_context.h"
-
-#define DBG_CHANNEL DBG_PIXELSHADER
-
-HRESULT
-NinePixelShader9_ctor( struct NinePixelShader9 *This,
- struct NineUnknownParams *pParams,
- const DWORD *pFunction, void *cso )
-{
- struct NineDevice9 *device;
- struct nine_shader_info info;
- struct pipe_context *pipe;
- HRESULT hr;
-
- DBG("This=%p pParams=%p pFunction=%p cso=%p\n", This, pParams, pFunction, cso);
-
- hr = NineUnknown_ctor(&This->base, pParams);
- if (FAILED(hr))
- return hr;
-
- if (cso) {
- This->ff_cso = cso;
- return D3D_OK;
- }
- device = This->base.device;
-
- info.type = PIPE_SHADER_FRAGMENT;
- info.byte_code = pFunction;
- info.const_i_base = NINE_CONST_I_BASE(NINE_MAX_CONST_F_PS3) / 16;
- info.const_b_base = NINE_CONST_B_BASE(NINE_MAX_CONST_F_PS3) / 16;
- info.sampler_mask_shadow = 0x0;
- info.fetch4 = 0x0;
- info.force_color_in_centroid = 0;
- info.sampler_ps1xtypes = 0x0;
- info.fog_enable = 0;
- info.projected = 0;
- info.alpha_test_emulation = 0;
- info.color_flatshade = 0;
- info.add_constants_defs.c_combination = NULL;
- info.add_constants_defs.int_const_added = NULL;
- info.add_constants_defs.bool_const_added = NULL;
- info.process_vertices = false;
- info.swvp_on = false;
-
- pipe = nine_context_get_pipe_acquire(device);
- hr = nine_translate_shader(device, &info, pipe);
- nine_context_get_pipe_release(device);
- if (FAILED(hr))
- return hr;
- This->byte_code.version = info.version;
-
- This->byte_code.tokens = mem_dup(pFunction, info.byte_size);
- if (!This->byte_code.tokens)
- return E_OUTOFMEMORY;
- This->byte_code.size = info.byte_size;
-
- This->variant.cso = info.cso;
- This->variant.const_ranges = info.const_ranges;
- This->variant.const_used_size = info.const_used_size;
- This->last_cso = info.cso;
- This->last_const_ranges = info.const_ranges;
- This->last_const_used_size = info.const_used_size;
- This->last_key = 0;
-
- This->sampler_mask = info.sampler_mask;
- This->rt_mask = info.rt_mask;
- This->bumpenvmat_needed = info.bumpenvmat_needed;
-
- memcpy(This->int_slots_used, info.int_slots_used, sizeof(This->int_slots_used));
- memcpy(This->bool_slots_used, info.bool_slots_used, sizeof(This->bool_slots_used));
-
- This->const_int_slots = info.const_int_slots;
- This->const_bool_slots = info.const_bool_slots;
-
- This->c_combinations = NULL;
-
- /* no constant relative addressing for ps */
- assert(info.lconstf.data == NULL);
- assert(info.lconstf.ranges == NULL);
-
- return D3D_OK;
-}
-
-void
-NinePixelShader9_dtor( struct NinePixelShader9 *This )
-{
- DBG("This=%p\n", This);
-
- if (This->base.device) {
- struct pipe_context *pipe = nine_context_get_pipe_multithread(This->base.device);
- struct nine_shader_variant *var = &This->variant;
-
- do {
- if (var->cso) {
- if (This->base.device->context.cso_shader.ps == var->cso) {
- /* unbind because it is illegal to delete something bound */
- pipe->bind_fs_state(pipe, NULL);
- /* This will rebind cso_shader.ps in case somehow actually
- * an identical shader with same cso is bound */
- This->base.device->context.commit |= NINE_STATE_COMMIT_PS;
- }
- pipe->delete_fs_state(pipe, var->cso);
- FREE(var->const_ranges);
- }
- var = var->next;
- } while (var);
-
- if (This->ff_cso) {
- if (This->ff_cso == This->base.device->context.cso_shader.ps) {
- pipe->bind_fs_state(pipe, NULL);
- This->base.device->context.commit |= NINE_STATE_COMMIT_PS;
- }
- pipe->delete_fs_state(pipe, This->ff_cso);
- }
- }
- nine_shader_variants_free(&This->variant);
-
- nine_shader_constant_combination_free(This->c_combinations);
-
- FREE((void *)This->byte_code.tokens); /* const_cast */
-
- NineUnknown_dtor(&This->base);
-}
-
-HRESULT NINE_WINAPI
-NinePixelShader9_GetFunction( struct NinePixelShader9 *This,
- void *pData,
- UINT *pSizeOfData )
-{
- DBG("This=%p pData=%p pSizeOfData=%p\n", This, pData, pSizeOfData);
-
- user_assert(pSizeOfData, D3DERR_INVALIDCALL);
-
- if (!pData) {
- *pSizeOfData = This->byte_code.size;
- return D3D_OK;
- }
- user_assert(*pSizeOfData >= This->byte_code.size, D3DERR_INVALIDCALL);
-
- memcpy(pData, This->byte_code.tokens, This->byte_code.size);
-
- return D3D_OK;
-}
-
-void *
-NinePixelShader9_GetVariant( struct NinePixelShader9 *This,
- unsigned **const_ranges,
- unsigned *const_used_size )
-{
- /* GetVariant is called from nine_context, thus we can
- * get pipe directly */
- struct pipe_context *pipe = This->base.device->context.pipe;
- void *cso;
- uint64_t key;
-
- key = This->next_key;
- if (key == This->last_key) {
- *const_ranges = This->last_const_ranges;
- *const_used_size = This->last_const_used_size;
- return This->last_cso;
- }
-
- cso = nine_shader_variant_get(&This->variant, const_ranges, const_used_size, key);
- if (!cso) {
- struct NineDevice9 *device = This->base.device;
- struct nine_shader_info info;
- HRESULT hr;
-
- info.type = PIPE_SHADER_FRAGMENT;
- info.const_i_base = NINE_CONST_I_BASE(NINE_MAX_CONST_F_PS3) / 16;
- info.const_b_base = NINE_CONST_B_BASE(NINE_MAX_CONST_F_PS3) / 16;
- info.byte_code = This->byte_code.tokens;
- info.sampler_mask_shadow = key & 0xffff;
- /* intended overlap with sampler_mask_shadow */
- if (unlikely(This->byte_code.version < 0x20)) {
- if (This->byte_code.version < 0x14) {
- info.sampler_ps1xtypes = (key >> 4) & 0xff;
- info.projected = (key >> 12) & 0xff;
- } else {
- info.sampler_ps1xtypes = (key >> 6) & 0xfff;
- info.projected = 0;
- }
- } else {
- info.sampler_ps1xtypes = 0;
- info.projected = 0;
- }
- info.fog_enable = device->context.rs[D3DRS_FOGENABLE];
- info.fog_mode = device->context.rs[D3DRS_FOGTABLEMODE];
- info.zfog = device->context.zfog;
- info.add_constants_defs.c_combination =
- nine_shader_constant_combination_get(This->c_combinations, (key >> 24) & 0xff);
- info.add_constants_defs.int_const_added = &This->int_slots_used;
- info.add_constants_defs.bool_const_added = &This->bool_slots_used;
- info.fetch4 = (key >> 32) & 0xffff;
- info.force_color_in_centroid = (key >> 48) & 1;
- info.alpha_test_emulation = (key >> 49) & 0x7;
- info.color_flatshade = (key >> 52) & 1;
- info.force_color_in_centroid &= !info.color_flatshade; /* centroid doesn't make sense with flatshade */
- info.process_vertices = false;
- info.swvp_on = false;
-
- hr = nine_translate_shader(This->base.device, &info, pipe);
- if (FAILED(hr))
- return NULL;
- nine_shader_variant_add(&This->variant, key, info.cso,
- info.const_ranges, info.const_used_size);
- cso = info.cso;
- *const_ranges = info.const_ranges;
- *const_used_size = info.const_used_size;
- }
-
- This->last_key = key;
- This->last_cso = cso;
- This->last_const_ranges = *const_ranges;
- This->last_const_used_size = *const_used_size;
-
- return cso;
-}
-
-IDirect3DPixelShader9Vtbl NinePixelShader9_vtable = {
- (void *)NineUnknown_QueryInterface,
- (void *)NineUnknown_AddRef,
- (void *)NineUnknown_Release,
- (void *)NineUnknown_GetDevice,
- (void *)NinePixelShader9_GetFunction
-};
-
-static const GUID *NinePixelShader9_IIDs[] = {
- &IID_IDirect3DPixelShader9,
- &IID_IUnknown,
- NULL
-};
-
-HRESULT
-NinePixelShader9_new( struct NineDevice9 *pDevice,
- struct NinePixelShader9 **ppOut,
- const DWORD *pFunction, void *cso )
-{
- if (cso) { /* ff shader. Needs to start with bind count */
- NINE_DEVICE_CHILD_BIND_NEW(PixelShader9, ppOut, pDevice, pFunction, cso);
- } else {
- NINE_DEVICE_CHILD_NEW(PixelShader9, ppOut, pDevice, pFunction, cso);
- }
-}