About Social Code
aboutsummaryrefslogtreecommitdiff
path: root/src/gallium/frontends/nine/stateblock9.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/gallium/frontends/nine/stateblock9.c')
-rw-r--r--src/gallium/frontends/nine/stateblock9.c585
1 files changed, 0 insertions, 585 deletions
diff --git a/src/gallium/frontends/nine/stateblock9.c b/src/gallium/frontends/nine/stateblock9.c
deleted file mode 100644
index 41d94b3cd44..00000000000
--- a/src/gallium/frontends/nine/stateblock9.c
+++ /dev/null
@@ -1,585 +0,0 @@
-/*
- * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
- * SPDX-License-Identifier: MIT
- */
-
-#include "stateblock9.h"
-#include "device9.h"
-#include "basetexture9.h"
-#include "nine_helpers.h"
-#include "vertexdeclaration9.h"
-#include "vertexbuffer9.h"
-#include "indexbuffer9.h"
-
-#define DBG_CHANNEL DBG_STATEBLOCK
-
-/* XXX TODO: handling of lights is broken */
-
-HRESULT
-NineStateBlock9_ctor( struct NineStateBlock9 *This,
- struct NineUnknownParams *pParams,
- enum nine_stateblock_type type )
-{
- HRESULT hr = NineUnknown_ctor(&This->base, pParams);
-
- DBG("This=%p pParams=%p type=%d\n", This, pParams, type);
-
- if (FAILED(hr))
- return hr;
-
- This->type = type;
-
- This->state.vs_const_f = MALLOC(VS_CONST_F_SIZE(This->base.device));
- This->state.ps_const_f = MALLOC(This->base.device->ps_const_size);
- This->state.vs_const_i = MALLOC(VS_CONST_I_SIZE(This->base.device));
- This->state.vs_const_b = MALLOC(VS_CONST_B_SIZE(This->base.device));
- if (!This->state.vs_const_f || !This->state.ps_const_f ||
- !This->state.vs_const_i || !This->state.vs_const_b)
- return E_OUTOFMEMORY;
-
- return D3D_OK;
-}
-
-void
-NineStateBlock9_dtor( struct NineStateBlock9 *This )
-{
- struct nine_state *state = &This->state;
- struct nine_range *r;
- struct nine_range_pool *pool = &This->base.device->range_pool;
- unsigned i;
-
- for (i = 0; i < ARRAY_SIZE(state->rt); ++i)
- nine_bind(&state->rt[i], NULL);
- nine_bind(&state->ds, NULL);
- nine_bind(&state->vs, NULL);
- nine_bind(&state->ps, NULL);
- nine_bind(&state->vdecl, NULL);
- for (i = 0; i < PIPE_MAX_ATTRIBS; ++i)
- nine_bind(&state->stream[i], NULL);
-
- nine_bind(&state->idxbuf, NULL);
- for (i = 0; i < NINE_MAX_SAMPLERS; ++i)
- nine_bind(&state->texture[i], NULL);
-
- FREE(state->vs_const_f);
- FREE(state->ps_const_f);
- FREE(state->vs_const_i);
- FREE(state->vs_const_b);
-
- FREE(state->ff.light);
-
- FREE(state->ff.transform);
-
- if (This->state.changed.ps_const_f) {
- for (r = This->state.changed.ps_const_f; r->next; r = r->next);
- nine_range_pool_put_chain(pool, This->state.changed.ps_const_f, r);
- }
- if (This->state.changed.vs_const_f) {
- for (r = This->state.changed.vs_const_f; r->next; r = r->next);
- nine_range_pool_put_chain(pool, This->state.changed.vs_const_f, r);
- }
- if (This->state.changed.vs_const_i) {
- for (r = This->state.changed.vs_const_i; r->next; r = r->next);
- nine_range_pool_put_chain(pool, This->state.changed.vs_const_i, r);
- }
- if (This->state.changed.vs_const_b) {
- for (r = This->state.changed.vs_const_b; r->next; r = r->next);
- nine_range_pool_put_chain(pool, This->state.changed.vs_const_b, r);
- }
-
- NineUnknown_dtor(&This->base);
-}
-
-static void
-NineStateBlock9_BindBuffer( struct NineDevice9 *device,
- bool applyToDevice,
- struct NineBuffer9 **slot,
- struct NineBuffer9 *buf )
-{
- if (applyToDevice)
- NineBindBufferToDevice(device, slot, buf);
- else
- nine_bind(slot, buf);
-}
-
-static void
-NineStateBlock9_BindTexture( struct NineDevice9 *device,
- bool applyToDevice,
- struct NineBaseTexture9 **slot,
- struct NineBaseTexture9 *tex )
-{
- if (applyToDevice)
- NineBindTextureToDevice(device, slot, tex);
- else
- nine_bind(slot, tex);
-}
-
-/* Copy state marked changed in @mask from @src to @dst.
- * If @apply is false, updating dst->changed can be omitted.
- * TODO: compare ?
- */
-static void
-nine_state_copy_common(struct NineDevice9 *device,
- struct nine_state *dst,
- struct nine_state *src,
- struct nine_state *mask, /* aliases either src or dst */
- const bool apply,
- struct nine_range_pool *pool)
-{
- unsigned i, s;
-
- DBG("apply:%d changed.group: %x\n", (int)apply, (int)mask->changed.group );
-
- /* device changed.* are unused.
- * Instead nine_context_apply_stateblock is used and will
- * internally set the right context->changed fields.
- * Uncomment these only if we want to apply a stateblock onto a stateblock.
- *
- * if (apply)
- * dst->changed.group |= mask->changed.group;
- */
-
- if (mask->changed.group & NINE_STATE_VIEWPORT)
- dst->viewport = src->viewport;
- if (mask->changed.group & NINE_STATE_SCISSOR)
- dst->scissor = src->scissor;
-
- if (mask->changed.group & NINE_STATE_VS)
- nine_bind(&dst->vs, src->vs);
- if (mask->changed.group & NINE_STATE_PS)
- nine_bind(&dst->ps, src->ps);
-
- /* Vertex constants.
- *
- * Various possibilities for optimization here, like creating a per-SB
- * constant buffer, or memcmp'ing for changes.
- * Will do that later depending on what works best for specific apps.
- *
- * Note: Currently when we apply stateblocks, it's always on the device state.
- * Should it affect recording stateblocks ? Since it's on device state, there
- * is no need to copy which ranges are dirty. If it turns out we should affect
- * recording stateblocks, the info should be copied.
- */
- if (mask->changed.group & NINE_STATE_VS_CONST) {
- struct nine_range *r;
- for (r = mask->changed.vs_const_f; r; r = r->next) {
- memcpy(&dst->vs_const_f[r->bgn * 4],
- &src->vs_const_f[r->bgn * 4],
- (r->end - r->bgn) * 4 * sizeof(float));
- }
- for (r = mask->changed.vs_const_i; r; r = r->next) {
- memcpy(&dst->vs_const_i[r->bgn * 4],
- &src->vs_const_i[r->bgn * 4],
- (r->end - r->bgn) * 4 * sizeof(int));
- }
- for (r = mask->changed.vs_const_b; r; r = r->next) {
- memcpy(&dst->vs_const_b[r->bgn],
- &src->vs_const_b[r->bgn],
- (r->end - r->bgn) * sizeof(int));
- }
- }
-
- /* Pixel constants. */
- if (mask->changed.group & NINE_STATE_PS_CONST) {
- struct nine_range *r;
- for (r = mask->changed.ps_const_f; r; r = r->next) {
- memcpy(&dst->ps_const_f[r->bgn * 4],
- &src->ps_const_f[r->bgn * 4],
- (r->end - r->bgn) * 4 * sizeof(float));
- }
- if (mask->changed.ps_const_i) {
- uint16_t m = mask->changed.ps_const_i;
- for (i = ffs(m) - 1, m >>= i; m; ++i, m >>= 1)
- if (m & 1)
- memcpy(dst->ps_const_i[i], src->ps_const_i[i], 4 * sizeof(int));
- }
- if (mask->changed.ps_const_b) {
- uint16_t m = mask->changed.ps_const_b;
- for (i = ffs(m) - 1, m >>= i; m; ++i, m >>= 1)
- if (m & 1)
- dst->ps_const_b[i] = src->ps_const_b[i];
- }
- }
-
- /* Render states.
- * TODO: Maybe build a list ?
- */
- for (i = 0; i < ARRAY_SIZE(mask->changed.rs); ++i) {
- uint32_t m = mask->changed.rs[i];
- /* if (apply)
- * dst->changed.rs[i] |= m; */
- while (m) {
- const int r = ffs(m) - 1;
- m &= ~(1 << r);
- DBG("State %d %s = %d\n", i * 32 + r, nine_d3drs_to_string(i * 32 + r), (int)src->rs_advertised[i * 32 + r]);
- dst->rs_advertised[i * 32 + r] = src->rs_advertised[i * 32 + r];
- }
- }
-
-
- /* Clip planes. */
- if (mask->changed.ucp) {
- DBG("ucp: %x\n", mask->changed.ucp);
- for (i = 0; i < PIPE_MAX_CLIP_PLANES; ++i)
- if (mask->changed.ucp & (1 << i))
- memcpy(dst->clip.ucp[i],
- src->clip.ucp[i], sizeof(src->clip.ucp[0]));
- /* if (apply)
- * dst->changed.ucp |= mask->changed.ucp;*/
- }
-
- /* Sampler state. */
- if (mask->changed.group & NINE_STATE_SAMPLER) {
- for (s = 0; s < NINE_MAX_SAMPLERS; ++s) {
- if (mask->changed.sampler[s] == 0x3ffe) {
- memcpy(&dst->samp_advertised[s], &src->samp_advertised[s], sizeof(dst->samp_advertised[s]));
- } else {
- uint32_t m = mask->changed.sampler[s];
- DBG("samp %d: changed = %x\n", i, (int)m);
- while (m) {
- const int i = ffs(m) - 1;
- m &= ~(1 << i);
- dst->samp_advertised[s][i] = src->samp_advertised[s][i];
- }
- }
- /* if (apply)
- * dst->changed.sampler[s] |= mask->changed.sampler[s];*/
- }
- }
-
- /* Index buffer. */
- if (mask->changed.group & NINE_STATE_IDXBUF)
- NineStateBlock9_BindBuffer(device,
- apply,
- (struct NineBuffer9 **)&dst->idxbuf,
- (struct NineBuffer9 *)src->idxbuf);
-
- /* Vertex streams. */
- if (mask->changed.vtxbuf | mask->changed.stream_freq) {
- DBG("vtxbuf/stream_freq: %x/%x\n", mask->changed.vtxbuf, mask->changed.stream_freq);
- uint32_t m = mask->changed.vtxbuf | mask->changed.stream_freq;
- for (i = 0; m; ++i, m >>= 1) {
- if (mask->changed.vtxbuf & (1 << i)) {
- NineStateBlock9_BindBuffer(device,
- apply,
- (struct NineBuffer9 **)&dst->stream[i],
- (struct NineBuffer9 *)src->stream[i]);
- if (src->stream[i]) {
- dst->vtxbuf[i].buffer_offset = src->vtxbuf[i].buffer_offset;
- dst->vtxstride[i] = src->vtxstride[i];
- }
- }
- if (mask->changed.stream_freq & (1 << i))
- dst->stream_freq[i] = src->stream_freq[i];
- }
- /*
- * if (apply) {
- * dst->changed.vtxbuf |= mask->changed.vtxbuf;
- * dst->changed.stream_freq |= mask->changed.stream_freq;
- * }*/
- }
-
- /* Textures */
- if (mask->changed.texture) {
- uint32_t m = mask->changed.texture;
- for (s = 0; m; ++s, m >>= 1)
- if (m & 1)
- NineStateBlock9_BindTexture(device, apply, &dst->texture[s], src->texture[s]);
- }
-
- if (!(mask->changed.group & NINE_STATE_FF))
- return;
- WARN_ONCE("Fixed function state not handled properly by StateBlocks.\n");
-
- /* Fixed function state. */
-
- if (mask->changed.group & NINE_STATE_FF_MATERIAL)
- dst->ff.material = src->ff.material;
-
- if (mask->changed.group & NINE_STATE_FF_PS_CONSTS) {
- for (s = 0; s < NINE_MAX_TEXTURE_STAGES; ++s) {
- for (i = 0; i < NINED3DTSS_COUNT; ++i)
- if (mask->ff.changed.tex_stage[s][i / 32] & (1 << (i % 32)))
- dst->ff.tex_stage[s][i] = src->ff.tex_stage[s][i];
- /*
- * if (apply) {
- * TODO: it's 32 exactly, just offset by 1 as 0 is unused
- * dst->ff.changed.tex_stage[s][0] |=
- * mask->ff.changed.tex_stage[s][0];
- * dst->ff.changed.tex_stage[s][1] |=
- * mask->ff.changed.tex_stage[s][1];
- * }*/
- }
- }
- if (mask->changed.group & NINE_STATE_FF_LIGHTING) {
- unsigned num_lights = MAX2(dst->ff.num_lights, src->ff.num_lights);
- /* Can happen in Capture() if device state has created new lights after
- * the stateblock was created.
- * Can happen in Apply() if the stateblock had recorded the creation of
- * new lights. */
- if (dst->ff.num_lights < num_lights) {
- dst->ff.light = REALLOC(dst->ff.light,
- dst->ff.num_lights * sizeof(D3DLIGHT9),
- num_lights * sizeof(D3DLIGHT9));
- memset(&dst->ff.light[dst->ff.num_lights], 0, (num_lights - dst->ff.num_lights) * sizeof(D3DLIGHT9));
- /* if mask == dst, a Type of 0 will trigger
- * "dst->ff.light[i] = src->ff.light[i];" later,
- * which is what we want in that case. */
- if (mask != dst) {
- for (i = dst->ff.num_lights; i < num_lights; ++i)
- dst->ff.light[i].Type = (D3DLIGHTTYPE)NINED3DLIGHT_INVALID;
- }
- dst->ff.num_lights = num_lights;
- }
- /* Can happen in Capture() if the stateblock had recorded the creation of
- * new lights.
- * Can happen in Apply() if device state has created new lights after
- * the stateblock was created. */
- if (src->ff.num_lights < num_lights) {
- src->ff.light = REALLOC(src->ff.light,
- src->ff.num_lights * sizeof(D3DLIGHT9),
- num_lights * sizeof(D3DLIGHT9));
- memset(&src->ff.light[src->ff.num_lights], 0, (num_lights - src->ff.num_lights) * sizeof(D3DLIGHT9));
- for (i = src->ff.num_lights; i < num_lights; ++i)
- src->ff.light[i].Type = (D3DLIGHTTYPE)NINED3DLIGHT_INVALID;
- src->ff.num_lights = num_lights;
- }
- /* Note: mask is either src or dst, so at this point src, dst and mask
- * have num_lights lights. */
- for (i = 0; i < num_lights; ++i)
- if (mask->ff.light[i].Type != NINED3DLIGHT_INVALID)
- dst->ff.light[i] = src->ff.light[i];
-
- memcpy(dst->ff.active_light, src->ff.active_light, sizeof(src->ff.active_light) );
- dst->ff.num_lights_active = src->ff.num_lights_active;
- }
- if (mask->changed.group & NINE_STATE_FF_VSTRANSF) {
- for (i = 0; i < ARRAY_SIZE(mask->ff.changed.transform); ++i) {
- if (!mask->ff.changed.transform[i])
- continue;
- for (s = i * 32; s < (i * 32 + 32); ++s) {
- if (!(mask->ff.changed.transform[i] & (1 << (s % 32))))
- continue;
- *nine_state_access_transform(&dst->ff, s, true) =
- *nine_state_access_transform(&src->ff, s, false);
- }
- /* if (apply)
- * dst->ff.changed.transform[i] |= mask->ff.changed.transform[i];*/
- }
- }
-}
-
-static void
-nine_state_copy_common_all(struct NineDevice9 *device,
- struct nine_state *dst,
- struct nine_state *src,
- struct nine_state *help,
- const bool apply,
- struct nine_range_pool *pool,
- const int MaxStreams)
-{
- unsigned i;
-
- /* if (apply)
- * dst->changed.group |= src->changed.group;
- */
-
- dst->viewport = src->viewport;
- dst->scissor = src->scissor;
-
- nine_bind(&dst->vs, src->vs);
- nine_bind(&dst->ps, src->ps);
-
- /* Vertex constants.
- *
- * Various possibilities for optimization here, like creating a per-SB
- * constant buffer, or memcmp'ing for changes.
- * Will do that later depending on what works best for specific apps.
- */
- if (1) {
- memcpy(&dst->vs_const_f[0],
- &src->vs_const_f[0], VS_CONST_F_SIZE(device));
-
- memcpy(dst->vs_const_i, src->vs_const_i, VS_CONST_I_SIZE(device));
- memcpy(dst->vs_const_b, src->vs_const_b, VS_CONST_B_SIZE(device));
- }
-
- /* Pixel constants. */
- if (1) {
- struct nine_range *r = help->changed.ps_const_f;
- memcpy(&dst->ps_const_f[0],
- &src->ps_const_f[0], (r->end - r->bgn) * 4 * sizeof(float));
-
- memcpy(dst->ps_const_i, src->ps_const_i, sizeof(dst->ps_const_i));
- memcpy(dst->ps_const_b, src->ps_const_b, sizeof(dst->ps_const_b));
- }
-
- /* Render states. */
- memcpy(dst->rs_advertised, src->rs_advertised, sizeof(dst->rs_advertised));
- /* if (apply)
- * memcpy(dst->changed.rs, src->changed.rs, sizeof(dst->changed.rs));*/
-
-
- /* Clip planes. */
- memcpy(&dst->clip, &src->clip, sizeof(dst->clip));
- /* if (apply)
- * dst->changed.ucp = src->changed.ucp;*/
-
- /* Sampler state. */
- memcpy(dst->samp_advertised, src->samp_advertised, sizeof(dst->samp_advertised));
- /* if (apply)
- * memcpy(dst->changed.sampler,
- * src->changed.sampler, sizeof(dst->changed.sampler));*/
-
- /* Index buffer. */
- NineStateBlock9_BindBuffer(device,
- apply,
- (struct NineBuffer9 **)&dst->idxbuf,
- (struct NineBuffer9 *)src->idxbuf);
-
- /* Vertex streams. */
- if (1) {
- for (i = 0; i < ARRAY_SIZE(dst->stream); ++i) {
- NineStateBlock9_BindBuffer(device,
- apply,
- (struct NineBuffer9 **)&dst->stream[i],
- (struct NineBuffer9 *)src->stream[i]);
- if (src->stream[i]) {
- dst->vtxbuf[i].buffer_offset = src->vtxbuf[i].buffer_offset;
- dst->vtxstride[i] = src->vtxstride[i];
- }
- dst->stream_freq[i] = src->stream_freq[i];
- }
- /* if (apply) {
- * dst->changed.vtxbuf = (1ULL << MaxStreams) - 1;
- * dst->changed.stream_freq = (1ULL << MaxStreams) - 1;
- * }*/
- }
-
- /* Textures */
- if (1) {
- for (i = 0; i < NINE_MAX_SAMPLERS; i++)
- NineStateBlock9_BindTexture(device, apply, &dst->texture[i], src->texture[i]);
- }
-
- /* keep this check in case we want to disable FF */
- if (!(help->changed.group & NINE_STATE_FF))
- return;
- WARN_ONCE("Fixed function state not handled properly by StateBlocks.\n");
-
- /* Fixed function state. */
- dst->ff.material = src->ff.material;
-
- memcpy(dst->ff.tex_stage, src->ff.tex_stage, sizeof(dst->ff.tex_stage));
- /* if (apply) TODO: memset
- * memcpy(dst->ff.changed.tex_stage,
- * src->ff.changed.tex_stage, sizeof(dst->ff.changed.tex_stage));*/
-
- /* Lights. */
- if (1) {
- if (dst->ff.num_lights < src->ff.num_lights) {
- dst->ff.light = REALLOC(dst->ff.light,
- dst->ff.num_lights * sizeof(D3DLIGHT9),
- src->ff.num_lights * sizeof(D3DLIGHT9));
- dst->ff.num_lights = src->ff.num_lights;
- }
- memcpy(dst->ff.light,
- src->ff.light, src->ff.num_lights * sizeof(dst->ff.light[0]));
-
- memcpy(dst->ff.active_light, src->ff.active_light, sizeof(src->ff.active_light) );
- dst->ff.num_lights_active = src->ff.num_lights_active;
- }
-
- /* Transforms. */
- if (1) {
- /* Increase dst size if required (to copy the new states).
- * Increase src size if required (to initialize missing transforms).
- */
- if (dst->ff.num_transforms != src->ff.num_transforms) {
- int num_transforms = MAX2(src->ff.num_transforms, dst->ff.num_transforms);
- nine_state_resize_transform(&src->ff, num_transforms);
- nine_state_resize_transform(&dst->ff, num_transforms);
- }
- memcpy(dst->ff.transform,
- src->ff.transform, dst->ff.num_transforms * sizeof(D3DMATRIX));
- /* Apply is always used on device state.
- * src is then the D3DSBT_ALL stateblock which
- * ff.changed.transform indicates all matrices are dirty.
- *
- * if (apply)
- * memcpy(dst->ff.changed.transform,
- * src->ff.changed.transform, sizeof(dst->ff.changed.transform));*/
- }
-}
-
-/* Capture those bits of current device state that have been changed between
- * BeginStateBlock and EndStateBlock.
- */
-HRESULT NINE_WINAPI
-NineStateBlock9_Capture( struct NineStateBlock9 *This )
-{
- struct NineDevice9 *device = This->base.device;
- struct nine_state *dst = &This->state;
- struct nine_state *src = &device->state;
- const int MaxStreams = device->caps.MaxStreams;
-
- DBG("This=%p\n", This);
-
- if (This->type == NINESBT_ALL)
- nine_state_copy_common_all(device, dst, src, dst, false, NULL, MaxStreams);
- else
- nine_state_copy_common(device, dst, src, dst, false, NULL);
-
- if (dst->changed.group & NINE_STATE_VDECL)
- nine_bind(&dst->vdecl, src->vdecl);
-
- return D3D_OK;
-}
-
-/* Set state managed by this StateBlock as current device state. */
-HRESULT NINE_WINAPI
-NineStateBlock9_Apply( struct NineStateBlock9 *This )
-{
- struct NineDevice9 *device = This->base.device;
- struct nine_state *dst = &device->state;
- struct nine_state *src = &This->state;
- struct nine_range_pool *pool = &device->range_pool;
- const int MaxStreams = device->caps.MaxStreams;
-
- DBG("This=%p\n", This);
-
- if (This->type == NINESBT_ALL)
- nine_state_copy_common_all(device, dst, src, src, true, pool, MaxStreams);
- else
- nine_state_copy_common(device, dst, src, src, true, pool);
-
- nine_context_apply_stateblock(device, src);
-
- if ((src->changed.group & NINE_STATE_VDECL) && src->vdecl)
- nine_bind(&dst->vdecl, src->vdecl);
-
- return D3D_OK;
-}
-
-IDirect3DStateBlock9Vtbl NineStateBlock9_vtable = {
- (void *)NineUnknown_QueryInterface,
- (void *)NineUnknown_AddRef,
- (void *)NineUnknown_Release,
- (void *)NineUnknown_GetDevice, /* actually part of StateBlock9 iface */
- (void *)NineStateBlock9_Capture,
- (void *)NineStateBlock9_Apply
-};
-
-static const GUID *NineStateBlock9_IIDs[] = {
- &IID_IDirect3DStateBlock9,
- &IID_IUnknown,
- NULL
-};
-
-HRESULT
-NineStateBlock9_new( struct NineDevice9 *pDevice,
- struct NineStateBlock9 **ppOut,
- enum nine_stateblock_type type)
-{
- NINE_DEVICE_CHILD_NEW(StateBlock9, ppOut, pDevice, type);
-}