diff options
Diffstat (limited to 'src/gallium/frontends/nine/stateblock9.c')
| -rw-r--r-- | src/gallium/frontends/nine/stateblock9.c | 585 |
1 files changed, 0 insertions, 585 deletions
diff --git a/src/gallium/frontends/nine/stateblock9.c b/src/gallium/frontends/nine/stateblock9.c deleted file mode 100644 index 41d94b3cd44..00000000000 --- a/src/gallium/frontends/nine/stateblock9.c +++ /dev/null @@ -1,585 +0,0 @@ -/* - * Copyright 2011 Joakim Sindholt <opensource@zhasha.com> - * SPDX-License-Identifier: MIT - */ - -#include "stateblock9.h" -#include "device9.h" -#include "basetexture9.h" -#include "nine_helpers.h" -#include "vertexdeclaration9.h" -#include "vertexbuffer9.h" -#include "indexbuffer9.h" - -#define DBG_CHANNEL DBG_STATEBLOCK - -/* XXX TODO: handling of lights is broken */ - -HRESULT -NineStateBlock9_ctor( struct NineStateBlock9 *This, - struct NineUnknownParams *pParams, - enum nine_stateblock_type type ) -{ - HRESULT hr = NineUnknown_ctor(&This->base, pParams); - - DBG("This=%p pParams=%p type=%d\n", This, pParams, type); - - if (FAILED(hr)) - return hr; - - This->type = type; - - This->state.vs_const_f = MALLOC(VS_CONST_F_SIZE(This->base.device)); - This->state.ps_const_f = MALLOC(This->base.device->ps_const_size); - This->state.vs_const_i = MALLOC(VS_CONST_I_SIZE(This->base.device)); - This->state.vs_const_b = MALLOC(VS_CONST_B_SIZE(This->base.device)); - if (!This->state.vs_const_f || !This->state.ps_const_f || - !This->state.vs_const_i || !This->state.vs_const_b) - return E_OUTOFMEMORY; - - return D3D_OK; -} - -void -NineStateBlock9_dtor( struct NineStateBlock9 *This ) -{ - struct nine_state *state = &This->state; - struct nine_range *r; - struct nine_range_pool *pool = &This->base.device->range_pool; - unsigned i; - - for (i = 0; i < ARRAY_SIZE(state->rt); ++i) - nine_bind(&state->rt[i], NULL); - nine_bind(&state->ds, NULL); - nine_bind(&state->vs, NULL); - nine_bind(&state->ps, NULL); - nine_bind(&state->vdecl, NULL); - for (i = 0; i < PIPE_MAX_ATTRIBS; ++i) - nine_bind(&state->stream[i], NULL); - - nine_bind(&state->idxbuf, NULL); - for (i = 0; i < NINE_MAX_SAMPLERS; ++i) - nine_bind(&state->texture[i], NULL); - - FREE(state->vs_const_f); - FREE(state->ps_const_f); - FREE(state->vs_const_i); - FREE(state->vs_const_b); - - FREE(state->ff.light); - - FREE(state->ff.transform); - - if (This->state.changed.ps_const_f) { - for (r = This->state.changed.ps_const_f; r->next; r = r->next); - nine_range_pool_put_chain(pool, This->state.changed.ps_const_f, r); - } - if (This->state.changed.vs_const_f) { - for (r = This->state.changed.vs_const_f; r->next; r = r->next); - nine_range_pool_put_chain(pool, This->state.changed.vs_const_f, r); - } - if (This->state.changed.vs_const_i) { - for (r = This->state.changed.vs_const_i; r->next; r = r->next); - nine_range_pool_put_chain(pool, This->state.changed.vs_const_i, r); - } - if (This->state.changed.vs_const_b) { - for (r = This->state.changed.vs_const_b; r->next; r = r->next); - nine_range_pool_put_chain(pool, This->state.changed.vs_const_b, r); - } - - NineUnknown_dtor(&This->base); -} - -static void -NineStateBlock9_BindBuffer( struct NineDevice9 *device, - bool applyToDevice, - struct NineBuffer9 **slot, - struct NineBuffer9 *buf ) -{ - if (applyToDevice) - NineBindBufferToDevice(device, slot, buf); - else - nine_bind(slot, buf); -} - -static void -NineStateBlock9_BindTexture( struct NineDevice9 *device, - bool applyToDevice, - struct NineBaseTexture9 **slot, - struct NineBaseTexture9 *tex ) -{ - if (applyToDevice) - NineBindTextureToDevice(device, slot, tex); - else - nine_bind(slot, tex); -} - -/* Copy state marked changed in @mask from @src to @dst. - * If @apply is false, updating dst->changed can be omitted. - * TODO: compare ? - */ -static void -nine_state_copy_common(struct NineDevice9 *device, - struct nine_state *dst, - struct nine_state *src, - struct nine_state *mask, /* aliases either src or dst */ - const bool apply, - struct nine_range_pool *pool) -{ - unsigned i, s; - - DBG("apply:%d changed.group: %x\n", (int)apply, (int)mask->changed.group ); - - /* device changed.* are unused. - * Instead nine_context_apply_stateblock is used and will - * internally set the right context->changed fields. - * Uncomment these only if we want to apply a stateblock onto a stateblock. - * - * if (apply) - * dst->changed.group |= mask->changed.group; - */ - - if (mask->changed.group & NINE_STATE_VIEWPORT) - dst->viewport = src->viewport; - if (mask->changed.group & NINE_STATE_SCISSOR) - dst->scissor = src->scissor; - - if (mask->changed.group & NINE_STATE_VS) - nine_bind(&dst->vs, src->vs); - if (mask->changed.group & NINE_STATE_PS) - nine_bind(&dst->ps, src->ps); - - /* Vertex constants. - * - * Various possibilities for optimization here, like creating a per-SB - * constant buffer, or memcmp'ing for changes. - * Will do that later depending on what works best for specific apps. - * - * Note: Currently when we apply stateblocks, it's always on the device state. - * Should it affect recording stateblocks ? Since it's on device state, there - * is no need to copy which ranges are dirty. If it turns out we should affect - * recording stateblocks, the info should be copied. - */ - if (mask->changed.group & NINE_STATE_VS_CONST) { - struct nine_range *r; - for (r = mask->changed.vs_const_f; r; r = r->next) { - memcpy(&dst->vs_const_f[r->bgn * 4], - &src->vs_const_f[r->bgn * 4], - (r->end - r->bgn) * 4 * sizeof(float)); - } - for (r = mask->changed.vs_const_i; r; r = r->next) { - memcpy(&dst->vs_const_i[r->bgn * 4], - &src->vs_const_i[r->bgn * 4], - (r->end - r->bgn) * 4 * sizeof(int)); - } - for (r = mask->changed.vs_const_b; r; r = r->next) { - memcpy(&dst->vs_const_b[r->bgn], - &src->vs_const_b[r->bgn], - (r->end - r->bgn) * sizeof(int)); - } - } - - /* Pixel constants. */ - if (mask->changed.group & NINE_STATE_PS_CONST) { - struct nine_range *r; - for (r = mask->changed.ps_const_f; r; r = r->next) { - memcpy(&dst->ps_const_f[r->bgn * 4], - &src->ps_const_f[r->bgn * 4], - (r->end - r->bgn) * 4 * sizeof(float)); - } - if (mask->changed.ps_const_i) { - uint16_t m = mask->changed.ps_const_i; - for (i = ffs(m) - 1, m >>= i; m; ++i, m >>= 1) - if (m & 1) - memcpy(dst->ps_const_i[i], src->ps_const_i[i], 4 * sizeof(int)); - } - if (mask->changed.ps_const_b) { - uint16_t m = mask->changed.ps_const_b; - for (i = ffs(m) - 1, m >>= i; m; ++i, m >>= 1) - if (m & 1) - dst->ps_const_b[i] = src->ps_const_b[i]; - } - } - - /* Render states. - * TODO: Maybe build a list ? - */ - for (i = 0; i < ARRAY_SIZE(mask->changed.rs); ++i) { - uint32_t m = mask->changed.rs[i]; - /* if (apply) - * dst->changed.rs[i] |= m; */ - while (m) { - const int r = ffs(m) - 1; - m &= ~(1 << r); - DBG("State %d %s = %d\n", i * 32 + r, nine_d3drs_to_string(i * 32 + r), (int)src->rs_advertised[i * 32 + r]); - dst->rs_advertised[i * 32 + r] = src->rs_advertised[i * 32 + r]; - } - } - - - /* Clip planes. */ - if (mask->changed.ucp) { - DBG("ucp: %x\n", mask->changed.ucp); - for (i = 0; i < PIPE_MAX_CLIP_PLANES; ++i) - if (mask->changed.ucp & (1 << i)) - memcpy(dst->clip.ucp[i], - src->clip.ucp[i], sizeof(src->clip.ucp[0])); - /* if (apply) - * dst->changed.ucp |= mask->changed.ucp;*/ - } - - /* Sampler state. */ - if (mask->changed.group & NINE_STATE_SAMPLER) { - for (s = 0; s < NINE_MAX_SAMPLERS; ++s) { - if (mask->changed.sampler[s] == 0x3ffe) { - memcpy(&dst->samp_advertised[s], &src->samp_advertised[s], sizeof(dst->samp_advertised[s])); - } else { - uint32_t m = mask->changed.sampler[s]; - DBG("samp %d: changed = %x\n", i, (int)m); - while (m) { - const int i = ffs(m) - 1; - m &= ~(1 << i); - dst->samp_advertised[s][i] = src->samp_advertised[s][i]; - } - } - /* if (apply) - * dst->changed.sampler[s] |= mask->changed.sampler[s];*/ - } - } - - /* Index buffer. */ - if (mask->changed.group & NINE_STATE_IDXBUF) - NineStateBlock9_BindBuffer(device, - apply, - (struct NineBuffer9 **)&dst->idxbuf, - (struct NineBuffer9 *)src->idxbuf); - - /* Vertex streams. */ - if (mask->changed.vtxbuf | mask->changed.stream_freq) { - DBG("vtxbuf/stream_freq: %x/%x\n", mask->changed.vtxbuf, mask->changed.stream_freq); - uint32_t m = mask->changed.vtxbuf | mask->changed.stream_freq; - for (i = 0; m; ++i, m >>= 1) { - if (mask->changed.vtxbuf & (1 << i)) { - NineStateBlock9_BindBuffer(device, - apply, - (struct NineBuffer9 **)&dst->stream[i], - (struct NineBuffer9 *)src->stream[i]); - if (src->stream[i]) { - dst->vtxbuf[i].buffer_offset = src->vtxbuf[i].buffer_offset; - dst->vtxstride[i] = src->vtxstride[i]; - } - } - if (mask->changed.stream_freq & (1 << i)) - dst->stream_freq[i] = src->stream_freq[i]; - } - /* - * if (apply) { - * dst->changed.vtxbuf |= mask->changed.vtxbuf; - * dst->changed.stream_freq |= mask->changed.stream_freq; - * }*/ - } - - /* Textures */ - if (mask->changed.texture) { - uint32_t m = mask->changed.texture; - for (s = 0; m; ++s, m >>= 1) - if (m & 1) - NineStateBlock9_BindTexture(device, apply, &dst->texture[s], src->texture[s]); - } - - if (!(mask->changed.group & NINE_STATE_FF)) - return; - WARN_ONCE("Fixed function state not handled properly by StateBlocks.\n"); - - /* Fixed function state. */ - - if (mask->changed.group & NINE_STATE_FF_MATERIAL) - dst->ff.material = src->ff.material; - - if (mask->changed.group & NINE_STATE_FF_PS_CONSTS) { - for (s = 0; s < NINE_MAX_TEXTURE_STAGES; ++s) { - for (i = 0; i < NINED3DTSS_COUNT; ++i) - if (mask->ff.changed.tex_stage[s][i / 32] & (1 << (i % 32))) - dst->ff.tex_stage[s][i] = src->ff.tex_stage[s][i]; - /* - * if (apply) { - * TODO: it's 32 exactly, just offset by 1 as 0 is unused - * dst->ff.changed.tex_stage[s][0] |= - * mask->ff.changed.tex_stage[s][0]; - * dst->ff.changed.tex_stage[s][1] |= - * mask->ff.changed.tex_stage[s][1]; - * }*/ - } - } - if (mask->changed.group & NINE_STATE_FF_LIGHTING) { - unsigned num_lights = MAX2(dst->ff.num_lights, src->ff.num_lights); - /* Can happen in Capture() if device state has created new lights after - * the stateblock was created. - * Can happen in Apply() if the stateblock had recorded the creation of - * new lights. */ - if (dst->ff.num_lights < num_lights) { - dst->ff.light = REALLOC(dst->ff.light, - dst->ff.num_lights * sizeof(D3DLIGHT9), - num_lights * sizeof(D3DLIGHT9)); - memset(&dst->ff.light[dst->ff.num_lights], 0, (num_lights - dst->ff.num_lights) * sizeof(D3DLIGHT9)); - /* if mask == dst, a Type of 0 will trigger - * "dst->ff.light[i] = src->ff.light[i];" later, - * which is what we want in that case. */ - if (mask != dst) { - for (i = dst->ff.num_lights; i < num_lights; ++i) - dst->ff.light[i].Type = (D3DLIGHTTYPE)NINED3DLIGHT_INVALID; - } - dst->ff.num_lights = num_lights; - } - /* Can happen in Capture() if the stateblock had recorded the creation of - * new lights. - * Can happen in Apply() if device state has created new lights after - * the stateblock was created. */ - if (src->ff.num_lights < num_lights) { - src->ff.light = REALLOC(src->ff.light, - src->ff.num_lights * sizeof(D3DLIGHT9), - num_lights * sizeof(D3DLIGHT9)); - memset(&src->ff.light[src->ff.num_lights], 0, (num_lights - src->ff.num_lights) * sizeof(D3DLIGHT9)); - for (i = src->ff.num_lights; i < num_lights; ++i) - src->ff.light[i].Type = (D3DLIGHTTYPE)NINED3DLIGHT_INVALID; - src->ff.num_lights = num_lights; - } - /* Note: mask is either src or dst, so at this point src, dst and mask - * have num_lights lights. */ - for (i = 0; i < num_lights; ++i) - if (mask->ff.light[i].Type != NINED3DLIGHT_INVALID) - dst->ff.light[i] = src->ff.light[i]; - - memcpy(dst->ff.active_light, src->ff.active_light, sizeof(src->ff.active_light) ); - dst->ff.num_lights_active = src->ff.num_lights_active; - } - if (mask->changed.group & NINE_STATE_FF_VSTRANSF) { - for (i = 0; i < ARRAY_SIZE(mask->ff.changed.transform); ++i) { - if (!mask->ff.changed.transform[i]) - continue; - for (s = i * 32; s < (i * 32 + 32); ++s) { - if (!(mask->ff.changed.transform[i] & (1 << (s % 32)))) - continue; - *nine_state_access_transform(&dst->ff, s, true) = - *nine_state_access_transform(&src->ff, s, false); - } - /* if (apply) - * dst->ff.changed.transform[i] |= mask->ff.changed.transform[i];*/ - } - } -} - -static void -nine_state_copy_common_all(struct NineDevice9 *device, - struct nine_state *dst, - struct nine_state *src, - struct nine_state *help, - const bool apply, - struct nine_range_pool *pool, - const int MaxStreams) -{ - unsigned i; - - /* if (apply) - * dst->changed.group |= src->changed.group; - */ - - dst->viewport = src->viewport; - dst->scissor = src->scissor; - - nine_bind(&dst->vs, src->vs); - nine_bind(&dst->ps, src->ps); - - /* Vertex constants. - * - * Various possibilities for optimization here, like creating a per-SB - * constant buffer, or memcmp'ing for changes. - * Will do that later depending on what works best for specific apps. - */ - if (1) { - memcpy(&dst->vs_const_f[0], - &src->vs_const_f[0], VS_CONST_F_SIZE(device)); - - memcpy(dst->vs_const_i, src->vs_const_i, VS_CONST_I_SIZE(device)); - memcpy(dst->vs_const_b, src->vs_const_b, VS_CONST_B_SIZE(device)); - } - - /* Pixel constants. */ - if (1) { - struct nine_range *r = help->changed.ps_const_f; - memcpy(&dst->ps_const_f[0], - &src->ps_const_f[0], (r->end - r->bgn) * 4 * sizeof(float)); - - memcpy(dst->ps_const_i, src->ps_const_i, sizeof(dst->ps_const_i)); - memcpy(dst->ps_const_b, src->ps_const_b, sizeof(dst->ps_const_b)); - } - - /* Render states. */ - memcpy(dst->rs_advertised, src->rs_advertised, sizeof(dst->rs_advertised)); - /* if (apply) - * memcpy(dst->changed.rs, src->changed.rs, sizeof(dst->changed.rs));*/ - - - /* Clip planes. */ - memcpy(&dst->clip, &src->clip, sizeof(dst->clip)); - /* if (apply) - * dst->changed.ucp = src->changed.ucp;*/ - - /* Sampler state. */ - memcpy(dst->samp_advertised, src->samp_advertised, sizeof(dst->samp_advertised)); - /* if (apply) - * memcpy(dst->changed.sampler, - * src->changed.sampler, sizeof(dst->changed.sampler));*/ - - /* Index buffer. */ - NineStateBlock9_BindBuffer(device, - apply, - (struct NineBuffer9 **)&dst->idxbuf, - (struct NineBuffer9 *)src->idxbuf); - - /* Vertex streams. */ - if (1) { - for (i = 0; i < ARRAY_SIZE(dst->stream); ++i) { - NineStateBlock9_BindBuffer(device, - apply, - (struct NineBuffer9 **)&dst->stream[i], - (struct NineBuffer9 *)src->stream[i]); - if (src->stream[i]) { - dst->vtxbuf[i].buffer_offset = src->vtxbuf[i].buffer_offset; - dst->vtxstride[i] = src->vtxstride[i]; - } - dst->stream_freq[i] = src->stream_freq[i]; - } - /* if (apply) { - * dst->changed.vtxbuf = (1ULL << MaxStreams) - 1; - * dst->changed.stream_freq = (1ULL << MaxStreams) - 1; - * }*/ - } - - /* Textures */ - if (1) { - for (i = 0; i < NINE_MAX_SAMPLERS; i++) - NineStateBlock9_BindTexture(device, apply, &dst->texture[i], src->texture[i]); - } - - /* keep this check in case we want to disable FF */ - if (!(help->changed.group & NINE_STATE_FF)) - return; - WARN_ONCE("Fixed function state not handled properly by StateBlocks.\n"); - - /* Fixed function state. */ - dst->ff.material = src->ff.material; - - memcpy(dst->ff.tex_stage, src->ff.tex_stage, sizeof(dst->ff.tex_stage)); - /* if (apply) TODO: memset - * memcpy(dst->ff.changed.tex_stage, - * src->ff.changed.tex_stage, sizeof(dst->ff.changed.tex_stage));*/ - - /* Lights. */ - if (1) { - if (dst->ff.num_lights < src->ff.num_lights) { - dst->ff.light = REALLOC(dst->ff.light, - dst->ff.num_lights * sizeof(D3DLIGHT9), - src->ff.num_lights * sizeof(D3DLIGHT9)); - dst->ff.num_lights = src->ff.num_lights; - } - memcpy(dst->ff.light, - src->ff.light, src->ff.num_lights * sizeof(dst->ff.light[0])); - - memcpy(dst->ff.active_light, src->ff.active_light, sizeof(src->ff.active_light) ); - dst->ff.num_lights_active = src->ff.num_lights_active; - } - - /* Transforms. */ - if (1) { - /* Increase dst size if required (to copy the new states). - * Increase src size if required (to initialize missing transforms). - */ - if (dst->ff.num_transforms != src->ff.num_transforms) { - int num_transforms = MAX2(src->ff.num_transforms, dst->ff.num_transforms); - nine_state_resize_transform(&src->ff, num_transforms); - nine_state_resize_transform(&dst->ff, num_transforms); - } - memcpy(dst->ff.transform, - src->ff.transform, dst->ff.num_transforms * sizeof(D3DMATRIX)); - /* Apply is always used on device state. - * src is then the D3DSBT_ALL stateblock which - * ff.changed.transform indicates all matrices are dirty. - * - * if (apply) - * memcpy(dst->ff.changed.transform, - * src->ff.changed.transform, sizeof(dst->ff.changed.transform));*/ - } -} - -/* Capture those bits of current device state that have been changed between - * BeginStateBlock and EndStateBlock. - */ -HRESULT NINE_WINAPI -NineStateBlock9_Capture( struct NineStateBlock9 *This ) -{ - struct NineDevice9 *device = This->base.device; - struct nine_state *dst = &This->state; - struct nine_state *src = &device->state; - const int MaxStreams = device->caps.MaxStreams; - - DBG("This=%p\n", This); - - if (This->type == NINESBT_ALL) - nine_state_copy_common_all(device, dst, src, dst, false, NULL, MaxStreams); - else - nine_state_copy_common(device, dst, src, dst, false, NULL); - - if (dst->changed.group & NINE_STATE_VDECL) - nine_bind(&dst->vdecl, src->vdecl); - - return D3D_OK; -} - -/* Set state managed by this StateBlock as current device state. */ -HRESULT NINE_WINAPI -NineStateBlock9_Apply( struct NineStateBlock9 *This ) -{ - struct NineDevice9 *device = This->base.device; - struct nine_state *dst = &device->state; - struct nine_state *src = &This->state; - struct nine_range_pool *pool = &device->range_pool; - const int MaxStreams = device->caps.MaxStreams; - - DBG("This=%p\n", This); - - if (This->type == NINESBT_ALL) - nine_state_copy_common_all(device, dst, src, src, true, pool, MaxStreams); - else - nine_state_copy_common(device, dst, src, src, true, pool); - - nine_context_apply_stateblock(device, src); - - if ((src->changed.group & NINE_STATE_VDECL) && src->vdecl) - nine_bind(&dst->vdecl, src->vdecl); - - return D3D_OK; -} - -IDirect3DStateBlock9Vtbl NineStateBlock9_vtable = { - (void *)NineUnknown_QueryInterface, - (void *)NineUnknown_AddRef, - (void *)NineUnknown_Release, - (void *)NineUnknown_GetDevice, /* actually part of StateBlock9 iface */ - (void *)NineStateBlock9_Capture, - (void *)NineStateBlock9_Apply -}; - -static const GUID *NineStateBlock9_IIDs[] = { - &IID_IDirect3DStateBlock9, - &IID_IUnknown, - NULL -}; - -HRESULT -NineStateBlock9_new( struct NineDevice9 *pDevice, - struct NineStateBlock9 **ppOut, - enum nine_stateblock_type type) -{ - NINE_DEVICE_CHILD_NEW(StateBlock9, ppOut, pDevice, type); -} |