About Social Code
aboutsummaryrefslogtreecommitdiff
path: root/src/gallium/frontends/nine/texture9.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/gallium/frontends/nine/texture9.c')
-rw-r--r--src/gallium/frontends/nine/texture9.c375
1 files changed, 0 insertions, 375 deletions
diff --git a/src/gallium/frontends/nine/texture9.c b/src/gallium/frontends/nine/texture9.c
deleted file mode 100644
index ee608fff144..00000000000
--- a/src/gallium/frontends/nine/texture9.c
+++ /dev/null
@@ -1,375 +0,0 @@
-/*
- * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
- * SPDX-License-Identifier: MIT
- */
-
-#include "c99_alloca.h"
-
-#include "device9.h"
-#include "surface9.h"
-#include "texture9.h"
-#include "nine_helpers.h"
-#include "nine_memory_helper.h"
-#include "nine_pipe.h"
-#include "nine_dump.h"
-
-#include "pipe/p_state.h"
-#include "pipe/p_context.h"
-#include "pipe/p_screen.h"
-#include "util/u_inlines.h"
-#include "util/u_resource.h"
-
-#define DBG_CHANNEL DBG_TEXTURE
-
-static HRESULT
-NineTexture9_ctor( struct NineTexture9 *This,
- struct NineUnknownParams *pParams,
- UINT Width, UINT Height, UINT Levels,
- DWORD Usage,
- D3DFORMAT Format,
- D3DPOOL Pool,
- HANDLE *pSharedHandle )
-{
- struct pipe_screen *screen = pParams->device->screen;
- struct pipe_resource *info = &This->base.base.info;
- enum pipe_format pf;
- unsigned *level_offsets = NULL;
- unsigned l;
- D3DSURFACE_DESC sfdesc;
- HRESULT hr;
- struct nine_allocation *user_buffer = NULL, *user_buffer_for_level;
-
- This->base.base.base.device = pParams->device; /* Early fill this field in case of failure */
-
- DBG("(%p) Width=%u Height=%u Levels=%u Usage=%s Format=%s Pool=%s "
- "pSharedHandle=%p\n", This, Width, Height, Levels,
- nine_D3DUSAGE_to_str(Usage),
- d3dformat_to_string(Format), nine_D3DPOOL_to_str(Pool), pSharedHandle);
-
- user_assert(Width && Height, D3DERR_INVALIDCALL);
-
- /* pSharedHandle: can be non-null for ex only.
- * D3DPOOL_SYSTEMMEM: Levels must be 1
- * D3DPOOL_DEFAULT: no restriction for Levels
- * Other Pools are forbidden. */
- user_assert(!pSharedHandle || pParams->device->ex, D3DERR_INVALIDCALL);
- user_assert(!pSharedHandle ||
- (Pool == D3DPOOL_SYSTEMMEM && Levels == 1) ||
- Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL);
-
- user_assert(!(Usage & D3DUSAGE_AUTOGENMIPMAP) ||
- (Pool != D3DPOOL_SYSTEMMEM && Pool != D3DPOOL_SCRATCH && Levels <= 1),
- D3DERR_INVALIDCALL);
-
- /* TODO: implement pSharedHandle for D3DPOOL_DEFAULT (cross process
- * buffer sharing).
- *
- * Gem names may have fit but they're depreciated and won't work on render-nodes.
- * One solution is to use shm buffers. We would use a /dev/shm file, fill the first
- * values to tell it is a nine buffer, the size, which function created it, etc,
- * and then it would contain the data. The handle would be a number, corresponding to
- * the file to read (/dev/shm/nine-share-4 for example would be 4).
- *
- * Wine just ignores the argument, which works only if the app creates the handle
- * and won't use it. Instead of failing, we support that situation by putting an
- * invalid handle, that we would fail to import. Please note that we don't advertise
- * the flag indicating the support for that feature, but apps seem to not care.
- */
-
- if (pSharedHandle && Pool == D3DPOOL_DEFAULT) {
- if (!*pSharedHandle) {
- DBG("Creating Texture with invalid handle. Importing will fail\n.");
- *pSharedHandle = (HANDLE)1; /* Wine would keep it NULL */
- pSharedHandle = NULL;
- } else {
- ERR("Application tries to use cross-process sharing feature. Nine "
- "doesn't support it");
- return D3DERR_INVALIDCALL;
- }
- }
-
- if (Usage & D3DUSAGE_AUTOGENMIPMAP)
- Levels = 0;
-
- pf = d3d9_to_pipe_format_checked(screen, Format, PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW, false,
- Pool == D3DPOOL_SCRATCH);
-
- if (Format != D3DFMT_NULL && pf == PIPE_FORMAT_NONE)
- return D3DERR_INVALIDCALL;
-
- if (compressed_format(Format)) {
- const unsigned w = util_format_get_blockwidth(pf);
- const unsigned h = util_format_get_blockheight(pf);
-
- user_assert(!(Width % w) && !(Height % h), D3DERR_INVALIDCALL);
- }
-
- info->screen = screen;
- info->target = PIPE_TEXTURE_2D;
- info->format = pf;
- info->width0 = Width;
- info->height0 = Height;
- info->depth0 = 1;
- if (Levels)
- info->last_level = Levels - 1;
- else
- info->last_level = util_logbase2(MAX2(Width, Height));
- info->array_size = 1;
- info->nr_samples = 0;
- info->nr_storage_samples = 0;
- info->bind = PIPE_BIND_SAMPLER_VIEW;
- info->usage = PIPE_USAGE_DEFAULT;
- info->flags = 0;
-
- if (Usage & D3DUSAGE_RENDERTARGET)
- info->bind |= PIPE_BIND_RENDER_TARGET;
- if (Usage & D3DUSAGE_DEPTHSTENCIL)
- info->bind |= PIPE_BIND_DEPTH_STENCIL;
-
- if (Usage & D3DUSAGE_DYNAMIC) {
- info->usage = PIPE_USAGE_DYNAMIC;
- }
-
- if (Usage & D3DUSAGE_SOFTWAREPROCESSING)
- DBG("Application asked for Software Vertex Processing, "
- "but this is unimplemented\n");
-
- hr = NineBaseTexture9_ctor(&This->base, pParams, NULL, D3DRTYPE_TEXTURE, Format, Pool, Usage);
- if (FAILED(hr))
- return hr;
- This->base.pstype = (Height == 1) ? 1 : 0;
-
- if (pSharedHandle && *pSharedHandle) { /* Pool == D3DPOOL_SYSTEMMEM */
- user_buffer = nine_wrap_external_pointer(pParams->device->allocator, (void *)*pSharedHandle);
- level_offsets = alloca(sizeof(unsigned) * This->base.level_count);
- (void) nine_format_get_size_and_offsets(pf, level_offsets,
- Width, Height,
- This->base.level_count-1);
- } else if (Pool != D3DPOOL_DEFAULT) {
- level_offsets = alloca(sizeof(unsigned) * This->base.level_count);
- user_buffer = nine_allocate(pParams->device->allocator,
- nine_format_get_size_and_offsets(pf, level_offsets,
- Width, Height,
- This->base.level_count-1));
- This->managed_buffer = user_buffer;
- if (!This->managed_buffer)
- return E_OUTOFMEMORY;
- }
-
- This->surfaces = CALLOC(This->base.level_count, sizeof(*This->surfaces));
- if (!This->surfaces)
- return E_OUTOFMEMORY;
-
- /* Create all the surfaces right away.
- * They manage backing storage, and transfers (LockRect) are deferred
- * to them.
- */
- sfdesc.Format = Format;
- sfdesc.Type = D3DRTYPE_SURFACE;
- sfdesc.Usage = Usage;
- sfdesc.Pool = Pool;
- sfdesc.MultiSampleType = D3DMULTISAMPLE_NONE;
- sfdesc.MultiSampleQuality = 0;
-
- for (l = 0; l < This->base.level_count; ++l) {
- sfdesc.Width = u_minify(Width, l);
- sfdesc.Height = u_minify(Height, l);
- /* Some apps expect the memory to be allocated in
- * continuous blocks */
- user_buffer_for_level = user_buffer ?
- nine_suballocate(pParams->device->allocator, user_buffer, level_offsets[l]) : NULL;
-
- hr = NineSurface9_new(This->base.base.base.device, NineUnknown(This),
- This->base.base.resource, user_buffer_for_level,
- D3DRTYPE_TEXTURE, l, 0,
- &sfdesc, &This->surfaces[l]);
- if (FAILED(hr))
- return hr;
- }
-
- /* Textures start initially dirty */
- This->dirty_rect.width = Width;
- This->dirty_rect.height = Height;
- This->dirty_rect.depth = 1; /* width == 0 means empty, depth stays 1 */
-
- if (pSharedHandle && !*pSharedHandle) {/* Pool == D3DPOOL_SYSTEMMEM */
- *pSharedHandle = This->surfaces[0]->data;
- }
-
- return D3D_OK;
-}
-
-static void
-NineTexture9_dtor( struct NineTexture9 *This )
-{
- bool is_worker = nine_context_is_worker(This->base.base.base.device);
- unsigned l;
-
- DBG("This=%p\n", This);
-
- if (This->surfaces) {
- /* The surfaces should have 0 references and be unbound now. */
- for (l = 0; l < This->base.level_count; ++l)
- if (This->surfaces[l])
- NineUnknown_Destroy(&This->surfaces[l]->base.base);
- FREE(This->surfaces);
- }
-
- if (This->managed_buffer) {
- if (is_worker)
- nine_free_worker(This->base.base.base.device->allocator, This->managed_buffer);
- else
- nine_free(This->base.base.base.device->allocator, This->managed_buffer);
- }
-
- NineBaseTexture9_dtor(&This->base);
-}
-
-HRESULT NINE_WINAPI
-NineTexture9_GetLevelDesc( struct NineTexture9 *This,
- UINT Level,
- D3DSURFACE_DESC *pDesc )
-{
- DBG("This=%p Level=%d pDesc=%p\n", This, Level, pDesc);
-
- user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL);
- user_assert(pDesc, D3DERR_INVALIDCALL);
-
- *pDesc = This->surfaces[Level]->desc;
-
- return D3D_OK;
-}
-
-HRESULT NINE_WINAPI
-NineTexture9_GetSurfaceLevel( struct NineTexture9 *This,
- UINT Level,
- IDirect3DSurface9 **ppSurfaceLevel )
-{
- DBG("This=%p Level=%d ppSurfaceLevel=%p\n", This, Level, ppSurfaceLevel);
-
- user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL);
- user_assert(ppSurfaceLevel, D3DERR_INVALIDCALL);
-
- NineUnknown_AddRef(NineUnknown(This->surfaces[Level]));
- *ppSurfaceLevel = (IDirect3DSurface9 *)This->surfaces[Level];
-
- return D3D_OK;
-}
-
-HRESULT NINE_WINAPI
-NineTexture9_LockRect( struct NineTexture9 *This,
- UINT Level,
- D3DLOCKED_RECT *pLockedRect,
- const RECT *pRect,
- DWORD Flags )
-{
- DBG("This=%p Level=%u pLockedRect=%p pRect=%p Flags=%d\n",
- This, Level, pLockedRect, pRect, Flags);
-
- user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL);
-
- return NineSurface9_LockRect(This->surfaces[Level], pLockedRect,
- pRect, Flags);
-}
-
-HRESULT NINE_WINAPI
-NineTexture9_UnlockRect( struct NineTexture9 *This,
- UINT Level )
-{
- DBG("This=%p Level=%u\n", This, Level);
-
- user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL);
-
- return NineSurface9_UnlockRect(This->surfaces[Level]);
-}
-
-HRESULT NINE_WINAPI
-NineTexture9_AddDirtyRect( struct NineTexture9 *This,
- const RECT *pDirtyRect )
-{
- DBG("This=%p pDirtyRect=%p[(%u,%u)-(%u,%u)]\n", This, pDirtyRect,
- pDirtyRect ? pDirtyRect->left : 0, pDirtyRect ? pDirtyRect->top : 0,
- pDirtyRect ? pDirtyRect->right : 0, pDirtyRect ? pDirtyRect->bottom : 0);
-
- /* Tracking dirty regions on DEFAULT resources is pointless,
- * because we always write to the final storage. Just marked it dirty in
- * case we need to generate mip maps.
- */
- if (This->base.base.pool == D3DPOOL_DEFAULT) {
- if (This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP) {
- This->base.dirty_mip = true;
- BASETEX_REGISTER_UPDATE(&This->base);
- }
- return D3D_OK;
- }
-
- if (This->base.base.pool == D3DPOOL_MANAGED) {
- This->base.managed.dirty = true;
- BASETEX_REGISTER_UPDATE(&This->base);
- }
-
- if (!pDirtyRect) {
- u_box_origin_2d(This->base.base.info.width0,
- This->base.base.info.height0, &This->dirty_rect);
- } else {
- if (This->dirty_rect.width == 0) {
- rect_to_pipe_box_clamp(&This->dirty_rect, pDirtyRect);
- } else {
- struct pipe_box box;
- rect_to_pipe_box_clamp(&box, pDirtyRect);
- u_box_union_2d(&This->dirty_rect, &This->dirty_rect, &box);
- }
- (void) u_box_clip_2d(&This->dirty_rect, &This->dirty_rect,
- This->base.base.info.width0,
- This->base.base.info.height0);
- }
- return D3D_OK;
-}
-
-IDirect3DTexture9Vtbl NineTexture9_vtable = {
- (void *)NineUnknown_QueryInterface,
- (void *)NineUnknown_AddRef,
- (void *)NineUnknown_Release,
- (void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */
- (void *)NineUnknown_SetPrivateData,
- (void *)NineUnknown_GetPrivateData,
- (void *)NineUnknown_FreePrivateData,
- (void *)NineResource9_SetPriority,
- (void *)NineResource9_GetPriority,
- (void *)NineBaseTexture9_PreLoad,
- (void *)NineResource9_GetType,
- (void *)NineBaseTexture9_SetLOD,
- (void *)NineBaseTexture9_GetLOD,
- (void *)NineBaseTexture9_GetLevelCount,
- (void *)NineBaseTexture9_SetAutoGenFilterType,
- (void *)NineBaseTexture9_GetAutoGenFilterType,
- (void *)NineBaseTexture9_GenerateMipSubLevels,
- (void *)NineTexture9_GetLevelDesc,
- (void *)NineTexture9_GetSurfaceLevel,
- (void *)NineTexture9_LockRect,
- (void *)NineTexture9_UnlockRect,
- (void *)NineTexture9_AddDirtyRect
-};
-
-static const GUID *NineTexture9_IIDs[] = {
- &IID_IDirect3DTexture9,
- &IID_IDirect3DBaseTexture9,
- &IID_IDirect3DResource9,
- &IID_IUnknown,
- NULL
-};
-
-HRESULT
-NineTexture9_new( struct NineDevice9 *pDevice,
- UINT Width, UINT Height, UINT Levels,
- DWORD Usage,
- D3DFORMAT Format,
- D3DPOOL Pool,
- struct NineTexture9 **ppOut,
- HANDLE *pSharedHandle )
-{
- NINE_DEVICE_CHILD_NEW(Texture9, ppOut, pDevice,
- Width, Height, Levels,
- Usage, Format, Pool, pSharedHandle);
-}