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Lucas Fryzek
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anv_pipeline_cache.c
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2025-10-09
brw: Rename brw_shader_reloc to intel_shader_reloc
Kenneth Graunke
2025-10-08
anv: Rename anv_shader_bin to anv_shader_internal
José Roberto de Souza
2025-10-08
anv: Drop shader relocs from anv_shader_bin_create()
José Roberto de Souza
2025-10-08
anv: Replace duplicated code set shader relocs by a function
José Roberto de Souza
2025-10-02
brw,anv: use XML-based stats
Alyssa Rosenzweig
2025-09-18
brw: drop indirection on compiler options
Alyssa Rosenzweig
2025-08-16
anv: Set the Shader capability when compiling the FP64 shader
Faith Ekstrand
2025-08-06
all: rename gl_shader_stage_name to mesa_shader_stage_name
Qiang Yu
2025-08-06
all: rename gl_shader_stage to mesa_shader_stage
Qiang Yu
2025-08-01
anv: avoid looking at the pipeline to flush push descriptors
Lionel Landwerlin
2025-08-01
anv: store layout_type on the bind_map for convenience
Lionel Landwerlin
2025-08-01
anv: extract embedded samplers from pipeline_cache
Lionel Landwerlin
2025-07-14
anv: Remove NIR_PASS_V usage
jhananit
2025-06-28
anv: add support for handling wa_18019110168 with gfx-libs
Lionel Landwerlin
2025-06-16
anv: Drop unused helper cmd_buffer_dispatch_kernel
Sagar Ghuge
2025-05-08
anv: switch to use the tcs_prog_data for dynamic input vertices
Lionel Landwerlin
2025-04-22
anv: Add new debug flag to show shader stage
Michael Cheng
2025-04-10
anv: fix self dependency computation
Lionel Landwerlin
2025-03-25
anv: avoid early lower of the fp64 code
Lionel Landwerlin
2025-03-04
anv: Implement VK_EXT_device_memory_report
Lucas Fryzek
2025-02-20
nir/peephole_select: add options struct
Georg Lehmann
2025-02-12
nir: Don't include the full nir.h when not necessary.
Timur Kristóf
2025-02-05
intel: port to u_printf context + singleton
Alyssa Rosenzweig
2025-01-23
nir/validate: validate ssa dominance by default
Rhys Perry
2025-01-17
anv: handle printf buffer size relocations
Lionel Landwerlin
2025-01-17
nir,util: move printf serializing into util
Alyssa Rosenzweig
2024-11-14
anv: Protect memcpy/memset/qsort calls against NULL arguments
Matt Turner
2024-07-19
anv: get rid of the second dynamic state heap
Lionel Landwerlin
2024-05-20
anv: switch to vk_device::mem_cache field for default cache
Lionel Landwerlin
2024-05-15
anv: add debug shader printf support
Lionel Landwerlin
2024-05-09
anv: Use spirv_capabilities for the float64 shader
Faith Ekstrand
2024-04-25
anv: reuse embedded samplers across shaders
Lionel Landwerlin
2024-03-05
treewide: Remove vulkan/runtime vulkan/util prefix in include path
Yonggang Luo
2024-02-29
anv: add pipeline/shader support for descriptor buffers
Lionel Landwerlin
2024-02-29
anv: add embedded sampler support
Lionel Landwerlin
2024-01-22
anv: using a single struct for kernel upload
Lionel Landwerlin
2023-12-04
anv: use 2 different buffers for surfaces/samplers in descriptor sets
Lionel Landwerlin
2023-11-02
anv: make shader cache content deterministic
Mark Janes
2023-10-30
anv: rename internal heaps
Lionel Landwerlin
2023-05-30
anv: reduce push constant size for descriptor sets
Lionel Landwerlin
2023-05-24
anv: implement EDS2.extendedDynamicState2PatchControlPoints
Lionel Landwerlin
2023-05-05
anv: make internal address space allocation more dynamic
Lionel Landwerlin
2023-05-05
anv: avoid hardcoding instruction VA constant in shaders
Lionel Landwerlin
2023-04-10
vulkan/pipeline_cache: add cache parameter to deserialize() function
Daniel Schürmann
2023-04-10
vulkan/pipeline_cache: remove vk_device from vk_pipeline_cache_object
Daniel Schürmann
2023-02-02
anv: Perform load_constant address math in 32-bit rather than 64-bit
Kenneth Graunke
2022-12-23
anv: implement generated (indexed) indirect draws
Lionel Landwerlin
2022-11-10
anv: fixup invalid enum for nir environment
Lionel Landwerlin
2022-11-02
utils: Merge util/debug.* into util/u_debug.* and remove util/debug.*
Illia Abernikhin
2022-10-28
anv: Add softtp64 workaround
Mykhailo Skorokhodov
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