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|
/*
* Copyright © 2015 Intel Corporation
* SPDX-License-Identifier: MIT
*/
#include "tu_util.h"
#include <errno.h>
#include <stdarg.h>
#include "common/freedreno_rd_output.h"
#include "util/u_math.h"
#include "util/timespec.h"
#include "util/os_file_notify.h"
#include "util/os_file.h"
#include "vk_enum_to_str.h"
#include "tu_device.h"
#include "tu_pass.h"
static const struct debug_control tu_debug_options[] = {
{ "startup", TU_DEBUG_STARTUP },
{ "nir", TU_DEBUG_NIR },
{ "nobin", TU_DEBUG_NOBIN },
{ "sysmem", TU_DEBUG_SYSMEM },
{ "gmem", TU_DEBUG_GMEM },
{ "forcebin", TU_DEBUG_FORCEBIN },
{ "layout", TU_DEBUG_LAYOUT },
{ "noubwc", TU_DEBUG_NOUBWC },
{ "nomultipos", TU_DEBUG_NOMULTIPOS },
{ "nolrz", TU_DEBUG_NOLRZ },
{ "nolrzfc", TU_DEBUG_NOLRZFC },
{ "perf", TU_DEBUG_PERF },
{ "perfc", TU_DEBUG_PERFC },
{ "flushall", TU_DEBUG_FLUSHALL },
{ "syncdraw", TU_DEBUG_SYNCDRAW },
{ "push_consts_per_stage", TU_DEBUG_PUSH_CONSTS_PER_STAGE },
{ "rast_order", TU_DEBUG_RAST_ORDER },
{ "unaligned_store", TU_DEBUG_UNALIGNED_STORE },
{ "log_skip_gmem_ops", TU_DEBUG_LOG_SKIP_GMEM_OPS },
{ "dynamic", TU_DEBUG_DYNAMIC },
{ "bos", TU_DEBUG_BOS },
{ "3d_load", TU_DEBUG_3D_LOAD },
{ "fdm", TU_DEBUG_FDM },
{ "noconform", TU_DEBUG_NOCONFORM },
{ "rd", TU_DEBUG_RD },
{ "hiprio", TU_DEBUG_HIPRIO },
{ "noconcurrentresolves", TU_DEBUG_NO_CONCURRENT_RESOLVES },
{ "noconcurrentunresolves", TU_DEBUG_NO_CONCURRENT_UNRESOLVES },
{ "dumpas", TU_DEBUG_DUMPAS },
{ "nobinmerging", TU_DEBUG_NO_BIN_MERGING },
{ "perfcraw", TU_DEBUG_PERFCRAW },
{ "fdmoffset", TU_DEBUG_FDM_OFFSET },
{ "check_cmd_buffer_status", TU_DEBUG_CHECK_CMD_BUFFER_STATUS },
{ "comm", TU_DEBUG_COMM },
{ "nofdm", TU_DEBUG_NOFDM },
{ "nocb", TU_DEBUG_NO_CONCURRENT_BINNING },
{ "forcecb", TU_DEBUG_FORCE_CONCURRENT_BINNING },
{ NULL, 0 }
};
/*
* The runtime debug flags are a subset of the debug flags that can be set at
* runtime. Flags which depend on running state of the driver, the application
* or the hardware and would otherwise break when toggled should not be set here.
* Note: Keep in sync with the list of flags in 'docs/drivers/freedreno.rst'.
*/
const uint64_t tu_runtime_debug_flags =
TU_DEBUG_NIR | TU_DEBUG_NOBIN | TU_DEBUG_SYSMEM | TU_DEBUG_GMEM |
TU_DEBUG_FORCEBIN | TU_DEBUG_LAYOUT | TU_DEBUG_NOLRZ | TU_DEBUG_NOLRZFC |
TU_DEBUG_PERF | TU_DEBUG_FLUSHALL | TU_DEBUG_SYNCDRAW |
TU_DEBUG_RAST_ORDER | TU_DEBUG_UNALIGNED_STORE |
TU_DEBUG_LOG_SKIP_GMEM_OPS | TU_DEBUG_3D_LOAD | TU_DEBUG_FDM |
TU_DEBUG_NO_CONCURRENT_RESOLVES | TU_DEBUG_NO_CONCURRENT_UNRESOLVES |
TU_DEBUG_NO_BIN_MERGING;
os_file_notifier_t tu_debug_notifier;
struct tu_env tu_env;
static uint64_t
tu_env_get_file_flags(const char *path)
{
char *str = os_read_file(path, NULL);
if (str) {
uint64_t flags = parse_debug_string(str, tu_debug_options);
free(str);
return flags;
}
return 0;
}
static void
tu_env_notify(
void *data, const char *path, bool created, bool deleted, bool dir_deleted)
{
uint64_t file_flags = 0;
if (!deleted) {
file_flags = tu_env_get_file_flags(path);
}
uint64_t runtime_flags = file_flags & tu_runtime_debug_flags;
if ((tu_env.debug.load(std::memory_order_acquire) & tu_runtime_debug_flags) ^ runtime_flags) {
mesa_logd("TU_DEBUG_FILE: Runtime debug flags change detected. Flags set:");
for (unsigned i = 0; i < ARRAY_SIZE(tu_debug_options); i++) {
if (runtime_flags & tu_debug_options[i].flag)
mesa_logd("TU_DEBUG_FILE: %s", tu_debug_options[i].string);
}
if (runtime_flags == 0)
mesa_logd("TU_DEBUG_FILE: None");
}
tu_env.debug.store(runtime_flags | tu_env.start_debug, std::memory_order_release);
if (unlikely(dir_deleted))
mesa_logw(
"Directory containing TU_DEBUG_FILE (%s) was deleted, stopping watching",
path);
}
static void
tu_env_deinit(void)
{
if (tu_debug_notifier)
os_file_notifier_destroy(tu_debug_notifier);
}
static void
tu_env_init_once(void)
{
tu_env.start_debug = tu_env.debug = parse_debug_string(os_get_option("TU_DEBUG"), tu_debug_options);
if (TU_DEBUG(STARTUP))
mesa_logi("TU_DEBUG=0x%" PRIx64, tu_env.debug.load());
/* TU_DEBUG=rd functionality was moved to fd_rd_output. This debug option
* should translate to the basic-level FD_RD_DUMP_ENABLE option.
*/
if (TU_DEBUG(RD))
fd_rd_dump_env.flags |= FD_RD_DUMP_ENABLE;
const char *debug_file = os_get_option("TU_DEBUG_FILE");
if (debug_file) {
if ((tu_env.debug & tu_runtime_debug_flags) != 0) {
mesa_logw("TU_DEBUG_FILE is set (%s), but TU_DEBUG is also set. "
"Any runtime options (0x%" PRIx64 ") set in TU_DEBUG cannot be changed at runtime.",
debug_file, tu_env.debug & tu_runtime_debug_flags);
}
uint64_t file_flags = tu_env_get_file_flags(debug_file);
tu_env.start_debug |= file_flags & ~tu_runtime_debug_flags;
tu_env.debug = file_flags | tu_env.start_debug;
if (TU_DEBUG(STARTUP))
mesa_logi("Watching TU_DEBUG_FILE: %s", debug_file);
const char* error_str = "Unknown error";
tu_debug_notifier =
os_file_notifier_create(debug_file, tu_env_notify, NULL, &error_str);
if (!tu_debug_notifier)
mesa_logw("Failed to watch TU_DEBUG_FILE (%s): %s", debug_file, error_str);
} else {
tu_debug_notifier = NULL;
}
atexit(tu_env_deinit);
}
void
tu_env_init(void)
{
fd_rd_dump_env_init();
static once_flag once = ONCE_FLAG_INIT;
call_once(&once, tu_env_init_once);
}
const char *
tu_env_debug_as_string(void)
{
static thread_local char debug_string[96];
dump_debug_control_string(debug_string, sizeof(debug_string),
tu_debug_options,
tu_env.debug.load(std::memory_order_acquire));
return debug_string;
}
void PRINTFLIKE(3, 4)
__tu_finishme(const char *file, int line, const char *format, ...)
{
va_list ap;
char buffer[256];
va_start(ap, format);
vsnprintf(buffer, sizeof(buffer), format, ap);
va_end(ap);
mesa_loge("%s:%d: FINISHME: %s\n", file, line, buffer);
}
VkResult
__vk_startup_errorf(struct tu_instance *instance,
VkResult error,
const char *file,
int line,
const char *format,
...)
{
va_list ap;
char buffer[256];
const char *error_str = vk_Result_to_str(error);
if (format) {
va_start(ap, format);
vsnprintf(buffer, sizeof(buffer), format, ap);
va_end(ap);
mesa_loge("%s:%d: %s (%s)\n", file, line, buffer, error_str);
} else {
mesa_loge("%s:%d: %s\n", file, line, error_str);
}
return error;
}
static void
tu_tiling_config_update_tile_layout(struct tu_framebuffer *fb,
const struct tu_device *dev,
const struct tu_render_pass *pass,
enum tu_gmem_layout gmem_layout)
{
const uint32_t tile_align_w = pass->tile_align_w;
uint32_t tile_align_h = dev->physical_device->info->tile_align_h;
struct tu_tiling_config *tiling = &fb->tiling[gmem_layout];
*tiling = (struct tu_tiling_config) {
/* Put in dummy values that will assertion fail in register setup using
* them, since you shouldn't be doing gmem work if gmem is not possible.
*/
.tile0 = (VkExtent2D) { ~0, ~0 },
.possible = false,
.vsc = {
.tile_count = (VkExtent2D) { .width = 1, .height = 1 },
},
};
/* From the Vulkan 1.3.232 spec, under VkFramebufferCreateInfo:
*
* If the render pass uses multiview, then layers must be one and each
* attachment requires a number of layers that is greater than the
* maximum bit index set in the view mask in the subpasses in which it is
* used.
*/
uint32_t layers = MAX2(fb->layers, pass->num_views);
/* If there is more than one layer, we need to make sure that the layer
* stride is expressible as an offset in RB_RESOLVE_GMEM_BUFFER_BASE which ignores
* the low 12 bits. The layer stride seems to be implicitly calculated from
* the tile width and height so we need to adjust one of them.
*/
const uint32_t gmem_align_log2 = 12;
const uint32_t gmem_align = 1 << gmem_align_log2;
uint32_t min_layer_stride = tile_align_h * tile_align_w * pass->min_cpp;
if (layers > 1 && align(min_layer_stride, gmem_align) != min_layer_stride) {
/* Make sure that min_layer_stride is a multiple of gmem_align. Because
* gmem_align is a power of two and min_layer_stride isn't already a
* multiple of gmem_align, this is equivalent to shifting tile_align_h
* until the number of 0 bits at the bottom of min_layer_stride is at
* least gmem_align_log2.
*/
tile_align_h <<= gmem_align_log2 - (ffs(min_layer_stride) - 1);
/* Check that we did the math right. */
min_layer_stride = tile_align_h * tile_align_w * pass->min_cpp;
assert(util_is_aligned(min_layer_stride, gmem_align));
}
/* will force to sysmem, don't bother trying to have a valid tile config
* TODO: just skip all GMEM stuff when sysmem is forced?
*/
if (!pass->gmem_pixels[gmem_layout])
return;
uint32_t best_tile_count = ~0;
VkExtent2D tile_count;
VkExtent2D tile_size;
/* There aren't that many different tile widths possible, so just walk all
* of them finding which produces the lowest number of bins.
*/
const uint32_t max_tile_width = MIN2(
dev->physical_device->info->tile_max_w, util_align_npot(fb->width, tile_align_w));
const uint32_t max_tile_height =
MIN2(dev->physical_device->info->tile_max_h,
align(fb->height, tile_align_h));
for (tile_size.width = tile_align_w; tile_size.width <= max_tile_width;
tile_size.width += tile_align_w) {
tile_size.height = pass->gmem_pixels[gmem_layout] / (tile_size.width * layers);
tile_size.height = MIN2(tile_size.height, max_tile_height);
tile_size.height = ROUND_DOWN_TO(tile_size.height, tile_align_h);
if (!tile_size.height)
continue;
/* When using FDM, we need approximately square tiles to maintain
* proper density distribution across the framebuffer.
* Way to wide or tall tiles would distort the density mapping, causing
* areas intended for low density to receive higher density and vice
* versa.
*/
uint32_t fdm_penalty = 0;
if (pass->has_fdm &&
(tile_size.width > tile_size.height * 2 ||
tile_size.height > tile_size.width * 2)) {
fdm_penalty = 1000;
}
tile_count.width = DIV_ROUND_UP(fb->width, tile_size.width);
tile_count.height = DIV_ROUND_UP(fb->height, tile_size.height);
/* Drop the height of the tile down to split tiles more evenly across the
* screen for a given tile count.
*/
tile_size.height =
align(DIV_ROUND_UP(fb->height, tile_count.height), tile_align_h);
/* Pick the layout with the minimum number of bins (lowest CP overhead
* and amount of cache flushing), but the most square tiles in the case
* of a tie (likely highest cache locality).
*/
uint32_t total_tiles = tile_count.width * tile_count.height + fdm_penalty;
if (total_tiles < best_tile_count ||
(total_tiles == best_tile_count &&
abs((int)(tile_size.width - tile_size.height)) <
abs((int)(tiling->tile0.width - tiling->tile0.height)))) {
tiling->possible = true;
tiling->tile0 = tile_size;
tiling->vsc.tile_count = tile_count;
best_tile_count = total_tiles;
}
}
/* If forcing binning, try to get at least 2 tiles in each direction. */
if (TU_DEBUG(FORCEBIN) && tiling->possible) {
if (tiling->vsc.tile_count.width == 1 && tiling->tile0.width != tile_align_w) {
tiling->tile0.width = util_align_npot(DIV_ROUND_UP(tiling->tile0.width, 2), tile_align_w);
tiling->vsc.tile_count.width = 2;
}
if (tiling->vsc.tile_count.height == 1 && tiling->tile0.height != tile_align_h) {
tiling->tile0.height = align(DIV_ROUND_UP(tiling->tile0.height, 2), tile_align_h);
tiling->vsc.tile_count.height = 2;
}
}
}
static bool
is_hw_binning_possible(const struct tu_vsc_config *vsc)
{
/* Similar to older gens, # of tiles per pipe cannot be more than 32.
* But there are no hangs with 16 or more tiles per pipe in either
* X or Y direction, so that limit does not seem to apply.
*/
uint32_t tiles_per_pipe = vsc->pipe0.width * vsc->pipe0.height;
return tiles_per_pipe <= 32;
}
static void
tu_tiling_config_update_pipe_layout(struct tu_vsc_config *vsc,
const struct tu_device *dev,
bool fdm)
{
const uint32_t max_pipe_count =
dev->physical_device->info->num_vsc_pipes;
/* If there is a fragment density map and bin merging is enabled, we will
* likely be able to merge some bins. Bins can only be merged if they are
* in the same visibility stream, so making the pipes cover too small an
* area can prevent bin merging from happening. Maximize the size of each
* pipe instead of minimizing it.
*/
if (fdm && dev->physical_device->info->a6xx.has_bin_mask &&
!TU_DEBUG(NO_BIN_MERGING)) {
vsc->pipe0.width = 4;
vsc->pipe0.height = 8;
vsc->pipe_count.width =
DIV_ROUND_UP(vsc->tile_count.width, vsc->pipe0.width);
vsc->pipe_count.height =
DIV_ROUND_UP(vsc->tile_count.height, vsc->pipe0.height);
vsc->binning_possible =
vsc->pipe_count.width * vsc->pipe_count.height <= max_pipe_count;
return;
}
/* start from 1 tile per pipe */
vsc->pipe0 = (VkExtent2D) {
.width = 1,
.height = 1,
};
vsc->pipe_count = vsc->tile_count;
while (vsc->pipe_count.width * vsc->pipe_count.height > max_pipe_count) {
if (vsc->pipe0.width < vsc->pipe0.height) {
vsc->pipe0.width += 1;
vsc->pipe_count.width =
DIV_ROUND_UP(vsc->tile_count.width, vsc->pipe0.width);
} else {
vsc->pipe0.height += 1;
vsc->pipe_count.height =
DIV_ROUND_UP(vsc->tile_count.height, vsc->pipe0.height);
}
}
vsc->binning_possible = is_hw_binning_possible(vsc);
}
static void
tu_tiling_config_update_pipes(struct tu_vsc_config *vsc,
const struct tu_device *dev)
{
const uint32_t max_pipe_count =
dev->physical_device->info->num_vsc_pipes;
const uint32_t used_pipe_count =
vsc->pipe_count.width * vsc->pipe_count.height;
const VkExtent2D last_pipe = {
.width = (vsc->tile_count.width - 1) % vsc->pipe0.width + 1,
.height = (vsc->tile_count.height - 1) % vsc->pipe0.height + 1,
};
if (!vsc->binning_possible)
return;
assert(used_pipe_count <= max_pipe_count);
assert(max_pipe_count <= ARRAY_SIZE(vsc->pipe_config));
for (uint32_t y = 0; y < vsc->pipe_count.height; y++) {
for (uint32_t x = 0; x < vsc->pipe_count.width; x++) {
const uint32_t pipe_x = vsc->pipe0.width * x;
const uint32_t pipe_y = vsc->pipe0.height * y;
const uint32_t pipe_w = (x == vsc->pipe_count.width - 1)
? last_pipe.width
: vsc->pipe0.width;
const uint32_t pipe_h = (y == vsc->pipe_count.height - 1)
? last_pipe.height
: vsc->pipe0.height;
const uint32_t n = vsc->pipe_count.width * y + x;
vsc->pipe_config[n] = A6XX_VSC_PIPE_CONFIG_REG_X(pipe_x) |
A6XX_VSC_PIPE_CONFIG_REG_Y(pipe_y) |
A6XX_VSC_PIPE_CONFIG_REG_W(pipe_w) |
A6XX_VSC_PIPE_CONFIG_REG_H(pipe_h);
vsc->pipe_sizes[n] = CP_SET_BIN_DATA5_0_VSC_SIZE(pipe_w * pipe_h);
}
}
memset(vsc->pipe_config + used_pipe_count, 0,
sizeof(uint32_t) * (max_pipe_count - used_pipe_count));
}
static void
tu_tiling_config_update_binning(struct tu_vsc_config *vsc, const struct tu_device *device)
{
if (vsc->binning_possible) {
vsc->binning = (vsc->tile_count.width * vsc->tile_count.height) > 2;
if (TU_DEBUG(FORCEBIN))
vsc->binning = true;
if (TU_DEBUG(NOBIN))
vsc->binning = false;
} else {
vsc->binning = false;
}
}
void
tu_framebuffer_tiling_config(struct tu_framebuffer *fb,
const struct tu_device *device,
const struct tu_render_pass *pass)
{
for (int gmem_layout = 0; gmem_layout < TU_GMEM_LAYOUT_COUNT; gmem_layout++) {
struct tu_tiling_config *tiling = &fb->tiling[gmem_layout];
tu_tiling_config_update_tile_layout(fb, device, pass,
(enum tu_gmem_layout) gmem_layout);
if (!tiling->possible)
continue;
struct tu_vsc_config *vsc = &tiling->vsc;
tu_tiling_config_update_pipe_layout(vsc, device, pass->has_fdm);
tu_tiling_config_update_pipes(vsc, device);
tu_tiling_config_update_binning(vsc, device);
if (pass->has_fdm) {
struct tu_vsc_config *fdm_offset_vsc = &tiling->fdm_offset_vsc;
fdm_offset_vsc->tile_count = (VkExtent2D) {
vsc->tile_count.width + 1, vsc->tile_count.height + 1
};
tu_tiling_config_update_pipe_layout(fdm_offset_vsc, device, true);
tu_tiling_config_update_pipes(fdm_offset_vsc, device);
tu_tiling_config_update_binning(fdm_offset_vsc, device);
}
}
}
void
tu_dbg_log_gmem_load_store_skips(struct tu_device *device)
{
static uint32_t last_skipped_loads = 0;
static uint32_t last_skipped_stores = 0;
static uint32_t last_total_loads = 0;
static uint32_t last_total_stores = 0;
static struct timespec last_time = {};
pthread_mutex_lock(&device->submit_mutex);
struct timespec current_time;
clock_gettime(CLOCK_MONOTONIC, ¤t_time);
if (timespec_sub_to_nsec(¤t_time, &last_time) > 1000 * 1000 * 1000) {
last_time = current_time;
} else {
pthread_mutex_unlock(&device->submit_mutex);
return;
}
struct tu6_global *global = device->global_bo_map;
uint32_t current_taken_loads = global->dbg_gmem_taken_loads;
uint32_t current_taken_stores = global->dbg_gmem_taken_stores;
uint32_t current_total_loads = global->dbg_gmem_total_loads;
uint32_t current_total_stores = global->dbg_gmem_total_stores;
uint32_t skipped_loads = current_total_loads - current_taken_loads;
uint32_t skipped_stores = current_total_stores - current_taken_stores;
uint32_t current_time_frame_skipped_loads = skipped_loads - last_skipped_loads;
uint32_t current_time_frame_skipped_stores = skipped_stores - last_skipped_stores;
uint32_t current_time_frame_total_loads = current_total_loads - last_total_loads;
uint32_t current_time_frame_total_stores = current_total_stores - last_total_stores;
mesa_logi("[GMEM] loads total: %u skipped: %.1f%%\n",
current_time_frame_total_loads,
current_time_frame_skipped_loads / (float) current_time_frame_total_loads * 100.f);
mesa_logi("[GMEM] stores total: %u skipped: %.1f%%\n",
current_time_frame_total_stores,
current_time_frame_skipped_stores / (float) current_time_frame_total_stores * 100.f);
last_skipped_loads = skipped_loads;
last_skipped_stores = skipped_stores;
last_total_loads = current_total_loads;
last_total_stores = current_total_stores;
pthread_mutex_unlock(&device->submit_mutex);
}
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