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authorLucas Fryzek <lucas.fryzek@fryzekconcepts.com>2023-09-11 22:43:42 -0400
committerLucas Fryzek <lucas.fryzek@fryzekconcepts.com>2023-09-11 22:43:42 -0400
commit4f1c7a600bc3f5b6210b0b2a16c45d22c9fd5e15 (patch)
tree83cccd8ec912e8412ad2d6a7eb1224034287fe95 /scenes/main.tscn
parent1e694fce7e4ba915861a5be543e40667b9da44ed (diff)
Get normal generation working
Normals do seem a bit buggy, so likely needs more tweaking
Diffstat (limited to 'scenes/main.tscn')
-rw-r--r--scenes/main.tscn2
1 files changed, 1 insertions, 1 deletions
diff --git a/scenes/main.tscn b/scenes/main.tscn
index 2b25fc4..0f2600b 100644
--- a/scenes/main.tscn
+++ b/scenes/main.tscn
@@ -20,7 +20,7 @@ transform = Transform3D(1, 0, 0, 0, 0.805763, 0.592238, 0, -0.592238, 0.805763,
script = ExtResource("2_ba28s")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
-transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 30, 0)
+transform = Transform3D(1, 0, 0, 0, -0.878192, 0.478309, 0, -0.478309, -0.878192, 0, 30, 0)
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 10, 0)