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[gd_scene load_steps=3 format=3 uid="uid://2a3fyuye46hm"]

[sub_resource type="SphereMesh" id="SphereMesh_l2tu3"]
height = 0.5
is_hemisphere = true

[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_ugqi6"]
points = PackedVector3Array(-0.0915212, 0.0475939, 0.4884, -0.0919359, 0.000692064, -0.490613, -0.153229, 0.000846659, -0.474955, -0.0148097, 0.498986, -0.0148068, 0.490615, 0.000690721, 0.0919184, -0.490615, 0.000690721, 0.0919184, 0.281809, 0.231476, -0.341135, 0.308801, 0.334513, 0.205765, -0.264216, 0.305039, -0.293598, -0.263554, 0.363489, 0.219646, 0.258919, 0.00235193, 0.426422, 0.0295862, 0.364661, 0.340406, 0.353233, 0.000281841, -0.353164, 0.384702, 0.305395, -0.0887173, 0.0295865, 0.364663, -0.340411, -0.453708, 0.125113, -0.16627, -0.355672, 0.349959, -0.0147626, -0.30422, 0.00269272, 0.395447, 0.219612, 0.436624, -0.102355, 0.0150726, 0.170472, -0.468959, -0.382247, 0.00139124, -0.321063, -0.312984, 0.231319, 0.313016, 0.253421, 0.18662, 0.387575, 0.453689, 0.125168, -0.166263, 0.0734603, 0.466961, 0.161729, -0.176449, 0.45221, -0.117548, 0.453693, 0.125166, 0.166265, -0.45087, 0.186028, 0.105164, -0.0896107, 0.231262, 0.433361, -0.147992, 0.453473, 0.147963, -0.209696, 0.171289, -0.419405, 0.153229, 0.000846659, -0.474955)

[node name="Rock" type="RigidBody3D"]
collision_layer = 3

[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource("SphereMesh_l2tu3")
skeleton = NodePath("")

[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("ConvexPolygonShape3D_ugqi6")