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extends Node3D
var positions = [
Vector3(-1, 0, -1),
Vector3( 1, 0, -1),
Vector3( 1, 0, 1),
Vector3(-1, 0, 1),
]
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
$dude.transform()
pass
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