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authorLucas Fryzek <lucas.fryzek@fryzekconcepts.com>2024-09-17 22:02:33 +0100
committerLucas Fryzek <lucas.fryzek@fryzekconcepts.com>2024-09-17 22:02:33 +0100
commit0abec8156bd944aa883d544850ee1187219ba943 (patch)
tree55e222da361d176b0ba79611704b56e2d942a831 /models/round_room.blend.import
Initial commit
Diffstat (limited to 'models/round_room.blend.import')
-rw-r--r--models/round_room.blend.import72
1 files changed, 72 insertions, 0 deletions
diff --git a/models/round_room.blend.import b/models/round_room.blend.import
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+++ b/models/round_room.blend.import
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+[remap]
+
+importer="scene"
+importer_version=1
+type="PackedScene"
+uid="uid://b45rhi68gaw0r"
+path="res://.godot/imported/round_room.blend-32f220a608468c77b0da4f4e3d6b019c.scn"
+
+[deps]
+
+source_file="res://models/round_room.blend"
+dest_files=["res://.godot/imported/round_room.blend-32f220a608468c77b0da4f4e3d6b019c.scn"]
+
+[params]
+
+nodes/root_type=""
+nodes/root_name=""
+nodes/apply_root_scale=true
+nodes/root_scale=1.0
+nodes/import_as_skeleton_bones=false
+meshes/ensure_tangents=true
+meshes/generate_lods=true
+meshes/create_shadow_meshes=true
+meshes/light_baking=1
+meshes/lightmap_texel_size=0.2
+meshes/force_disable_compression=false
+skins/use_named_skins=true
+animation/import=true
+animation/fps=30
+animation/trimming=false
+animation/remove_immutable_tracks=true
+animation/import_rest_as_RESET=false
+import_script/path=""
+_subresources={
+"meshes": {
+"round_room_Door": {
+"generate/lightmap_uv": 0,
+"generate/lods": 0,
+"generate/shadow_meshes": 0,
+"lods/normal_merge_angle": 60.0,
+"lods/normal_split_angle": 25.0,
+"save_to_file/enabled": true,
+"save_to_file/path": "res://models/round_room_Door.res"
+},
+"round_room_RoundRoom": {
+"generate/lightmap_uv": 0,
+"generate/lods": 0,
+"generate/shadow_meshes": 0,
+"lods/normal_merge_angle": 60.0,
+"lods/normal_split_angle": 25.0,
+"save_to_file/enabled": true,
+"save_to_file/path": "res://models/round_room_RoundRoom.res"
+}
+}
+}
+blender/nodes/visible=0
+blender/nodes/active_collection_only=false
+blender/nodes/punctual_lights=true
+blender/nodes/cameras=true
+blender/nodes/custom_properties=true
+blender/nodes/modifiers=1
+blender/meshes/colors=false
+blender/meshes/uvs=true
+blender/meshes/normals=true
+blender/meshes/tangents=true
+blender/meshes/skins=2
+blender/meshes/export_bones_deforming_mesh_only=false
+blender/materials/unpack_enabled=true
+blender/materials/export_materials=1
+blender/animation/limit_playback=true
+blender/animation/always_sample=true
+blender/animation/group_tracks=true