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author | Lucas Fryzek <lucas.fryzek@fryzekconcepts.com> | 2024-09-26 15:59:53 +0100 |
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committer | Lucas Fryzek <lucas.fryzek@fryzekconcepts.com> | 2024-09-26 16:02:29 +0100 |
commit | 0127a8ec6c66a9abaeb97f0b02b70d5d91a835cc (patch) | |
tree | 949f345bedd25d7cfcad421e964e32cff6368639 /prefabs/test_arena.tscn | |
parent | d29a892d287b52beb48c331c0da7bc59ac3db237 (diff) |
bsp_level_generator: Add special door tile
Having a specific door tile will prevent overlapping doors from
generating as the check for a floor next to the door will fail.
Diffstat (limited to 'prefabs/test_arena.tscn')
-rw-r--r-- | prefabs/test_arena.tscn | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/prefabs/test_arena.tscn b/prefabs/test_arena.tscn index b56da43..cccb951 100644 --- a/prefabs/test_arena.tscn +++ b/prefabs/test_arena.tscn @@ -78,7 +78,7 @@ script = ExtResource("1_dbsm0") environment = SubResource("Environment_2poci") [node name="OmniLight3D" type="DirectionalLight3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 0.707107, 0.707107, 0, -0.707107, 0.707107, 0, 0, -0.0795405) +transform = Transform3D(0.838671, -0.296632, 0.456773, 0, 0.838671, 0.544639, -0.544639, -0.456773, 0.703368, 0, 0, -0.0795405) [node name="Player" parent="." node_paths=PackedStringArray("HEAD", "HEADBOB_ANIMATION") instance=ExtResource("1_vc6b5")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 0, 3) |