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authorLucas Fryzek <lucas.fryzek@fryzekconcepts.com>2024-09-22 20:46:38 +0100
committerLucas Fryzek <lucas.fryzek@fryzekconcepts.com>2024-09-22 20:46:38 +0100
commit3ef1fc4df2e3178d37061ad13b5d366771193dd2 (patch)
tree99a08c4bc05ca99af1ed7670bc354f5dfde9dda6 /project.godot
parent84bb8cbec9dd17fd86885f378208ebfec96a3f77 (diff)
Add enemy spawning and ability to kill enemies
Diffstat (limited to 'project.godot')
-rw-r--r--project.godot4
1 files changed, 4 insertions, 0 deletions
diff --git a/project.godot b/project.godot
index 7fa9387..14e2e29 100644
--- a/project.godot
+++ b/project.godot
@@ -15,6 +15,10 @@ run/main_scene="res://test.tscn"
config/features=PackedStringArray("4.3", "GL Compatibility")
config/icon="res://icon.svg"
+[autoload]
+
+Tile="*res://scripts/tile.gd"
+
[debug]
gdscript/warnings/integer_division=0