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author | Lucas Fryzek <lucas.fryzek@fryzekconcepts.com> | 2024-09-22 18:19:51 +0100 |
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committer | Lucas Fryzek <lucas.fryzek@fryzekconcepts.com> | 2024-09-22 18:19:51 +0100 |
commit | 599c8dd969ca3eec1767eaf3585ae9a32d23fa57 (patch) | |
tree | 3eae1c533d72413ce4b55c2da0a81593f4639c3b /project.godot | |
parent | e9b2e264f767da4e630a515ae3217f3966be9ce6 (diff) |
bsp_level_generator: Generate level geometry manually
Don't use CSG geometry, this makes it easier to generate a collision
mesh, and in the future would make it easier to have player created
levels.
Level generation is much faster now as well.
Diffstat (limited to 'project.godot')
0 files changed, 0 insertions, 0 deletions