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authorLucas Fryzek <lucas.fryzek@fryzekconcepts.com>2024-09-23 08:01:56 +0100
committerLucas Fryzek <lucas.fryzek@fryzekconcepts.com>2024-09-23 08:01:56 +0100
commitb62062c72a2354ba06b53706d94d3db53c224f12 (patch)
tree3160048a29fd8ebede5cdc6d4dabc1976facadfa /scripts/dungeon_manager.gd
parent3ef1fc4df2e3178d37061ad13b5d366771193dd2 (diff)
bsp_level_generator: Increase size of doors to 2 grid tiles
Diffstat (limited to 'scripts/dungeon_manager.gd')
-rw-r--r--scripts/dungeon_manager.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/scripts/dungeon_manager.gd b/scripts/dungeon_manager.gd
index 270a5a0..513fcd6 100644
--- a/scripts/dungeon_manager.gd
+++ b/scripts/dungeon_manager.gd
@@ -11,7 +11,7 @@ func _ready() -> void:
pass # Replace with function body.
func create_enemies() -> void:
- var num_enemies = randi_range(1, 10)
+ var num_enemies = randi_range(4, 10)
for i in range(num_enemies):
var enemy = enemy_inst.instantiate()