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author | Lucas Fryzek <lucas.fryzek@fryzekconcepts.com> | 2024-09-29 14:28:57 +0100 |
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committer | Lucas Fryzek <lucas.fryzek@fryzekconcepts.com> | 2024-09-29 14:28:57 +0100 |
commit | 0b14efee60765701f439b5174e56c0cf0639d20c (patch) | |
tree | ba319069e4f0a8d1377f34c5254246b65cff1765 /scripts/locker.gd | |
parent | 688a0418fd24c9ffff7dca43dd027ccb3784a373 (diff) |
player,bsp_level_generator: Add lockers and interaction
Diffstat (limited to 'scripts/locker.gd')
-rw-r--r-- | scripts/locker.gd | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/scripts/locker.gd b/scripts/locker.gd new file mode 100644 index 0000000..b19d23a --- /dev/null +++ b/scripts/locker.gd @@ -0,0 +1,11 @@ +extends Area3D + +var contents: int = 0 +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + contents = randi_range(0, 20) + +func get_contents() -> int: + var con = contents + contents = 0 + return con |