Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-09-22 | bsp_level_generator: Create navigation mesh | Lucas Fryzek | |
Also make enemy AI use nav mesh for finding player | |||
2024-09-20 | bsp_level_generator: Switch to grid based approach | Lucas Fryzek | |
Generate levels on grid and use grid to place doors. Basic POC of BSP levels is now working. | |||
2024-09-19 | bsp_level_generator: Add 3D floor and wall generation | Lucas Fryzek | |
Still need to figure out how to place and generator doors between rooms | |||
2024-09-17 | Initial commit | Lucas Fryzek | |