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Untitled space game made in Godot 4
Lucas Fryzek
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2024-09-26
dungeon_manager: Create 3D portal model with texture
Lucas Fryzek
2024-09-26
bsp_level_generator: Add more models and textures
Lucas Fryzek
2024-09-26
enemy: Add alien model with basic animations
Lucas Fryzek
2024-09-26
bsp_level_generator: Add special door tile
Lucas Fryzek
2024-09-26
dungeon_manager: Add level exit, and load new level
Lucas Fryzek
2024-09-23
player: Make bullet shoot directly up properly
Lucas Fryzek
2024-09-23
bsp_level_generator: Fix walls generating past the end of the room
Lucas Fryzek
2024-09-23
enemy: Add line of sight to AI to look for player
Lucas Fryzek
2024-09-23
bsp_level_generator: Increase size of doors to 2 grid tiles
Lucas Fryzek
2024-09-22
Add enemy spawning and ability to kill enemies
Lucas Fryzek
2024-09-22
bsp_level_generator: Fix navmesh generation
Lucas Fryzek
2024-09-22
bsp_level_generator: Generate level geometry manually
Lucas Fryzek
2024-09-22
bsp_level_generator: Create navigation mesh
Lucas Fryzek
2024-09-21
bsp_level_generator: Make walls only 1 tile wide
Lucas Fryzek
2024-09-20
bsp_level_generator: Switch to grid based approach
Lucas Fryzek
2024-09-19
bsp_level_generator: Add 3D floor and wall generation
Lucas Fryzek
2024-09-17
Initial commit
Lucas Fryzek