Now About Social Code
summaryrefslogtreecommitdiff
path: root/models/wall.tres
blob: 3408dca35a0cf162670ca5854243ccc2b1bb1f8a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
[gd_resource type="ArrayMesh" load_steps=4 format=4 uid="uid://do51kw6o3nu1v"]

[ext_resource type="Texture2D" uid="uid://cn3wok1och2k0" path="res://models/wall_panel.png" id="1_2twoe"]

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7oodk"]
resource_name = "Material"
cull_mode = 2
albedo_texture = ExtResource("1_2twoe")
texture_filter = 2

[sub_resource type="ArrayMesh" id="ArrayMesh_lkndq"]
_surfaces = [{
"aabb": AABB(0, 0, 0, 1, 2, 1),
"format": 34896613377,
"index_count": 36,
"index_data": PackedByteArray("AAAGAAQAAAACAAYAAwAGAAIAAwAHAAYABwAEAAYABwAFAAQABQADAAEABQAHAAMAAQACAAAAAQADAAIABQAAAAQABQABAAAA"),
"name": "Material",
"primitive": 3,
"uv_scale": Vector4(0, 0, 0, 0),
"vertex_count": 8,
"vertex_data": PackedByteArray("/////wAAAAD//wAAAAAAAP///////wAA//8AAP//AAAAAP//AAAAAAAAAAAAAAAAAAD/////AAAAAAAA//8AAA==")
}]
blend_shape_mode = 0

[resource]
resource_name = "wall_Cube"
_surfaces = [{
"aabb": AABB(0, 0, 0, 1, 2, 1),
"attribute_data": PackedByteArray("AAAAAP//AAD//wAA//8AAAAA/v////7///8AAP///v8AAAAA///+/////v8AAP//AAAAAP7/AAAAAAAAAAD+/wAAAAD//////v8AAAAAAAAAAP///////wAA//8AAP//"),
"format": 34896613399,
"index_count": 36,
"index_data": PackedByteArray("AQAUAA4AAQAHABQACgATAAYACgAXABMAFQAMABIAFQAPAAwAEAAJAAMAEAAWAAkABQAIAAIABQALAAgAEQAAAA0AEQAEAAAA"),
"material": SubResource("StandardMaterial3D_7oodk"),
"name": "Material",
"primitive": 3,
"uv_scale": Vector4(0, 0, 0, 0),
"vertex_count": 24,
"vertex_data": PackedByteArray("/////wAA////////AAD/v/////8AAP+///8AAAAA/z///wAAAAD/////AAAAAP+/////////AID/////////v/////////+///8AAP///z///wAA//8AgP//AAD///+/AAD//wAA/78AAP//AAD//wAA//8AAP+/AAAAAAAA/78AAAAAAAD/PwAAAAAAAP//AAD//////78AAP////8AgAAA//////+/AAAAAP///78AAAAA////PwAAAAD//wCA/3///////3//fwAAAAD/f/9/////fwAA/3///////3//fwAAAAD/f/9/////fwAA/3////9///////9//3///wAA/3//f////3////9///////9//3///wAA/3//f///")
}]
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_lkndq")