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[gd_scene load_steps=4 format=3 uid="uid://cmhycifu5uwoc"]
[ext_resource type="Script" path="res://scripts/bullet.gd" id="1_3dasu"]
[sub_resource type="BoxMesh" id="BoxMesh_bp3aw"]
size = Vector3(0.05, 0.05, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_c2hx3"]
shading_mode = 0
albedo_color = Color(0, 1, 0, 1)
[node name="Bullet" type="Node3D"]
script = ExtResource("1_3dasu")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource("BoxMesh_bp3aw")
surface_material_override/0 = SubResource("StandardMaterial3D_c2hx3")
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