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[gd_scene load_steps=3 format=3 uid="uid://lq1udyctjxaj"]
[ext_resource type="ArrayMesh" uid="uid://wwps1q5d5bo8" path="res://models/round_room_Door.res" id="1_f3lgx"]
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_r75os"]
data = PackedVector3Array(-0.5167, 1.2472, -7, -1.2472, -0.5167, -7, -1.2472, 0.5166, -7, -1.2472, -0.5167, -7, 0.5166, -1.2472, -7, -0.5167, -1.2472, -7, 0.5166, -1.2472, -7, 1.2472, 0.5166, -7, 1.2472, -0.5167, -7, 1.2472, 0.5166, -7, -0.5167, 1.2472, -7, 0.5166, 1.2472, -7, -0.5167, 1.2472, -7, 0.5166, -1.2472, -7, -1.2472, -0.5167, -7, 0.5166, -1.2472, -7, -0.5167, 1.2472, -7, 1.2472, 0.5166, -7)
[node name="Door" type="Node3D"]
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = ExtResource("1_f3lgx")
[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D"]
shape = SubResource("ConcavePolygonShape3D_r75os")
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