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Lucas Fryzek
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anv_cmd_buffer.c
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2025-09-24
anv: fix crash in ESO tests
Lionel Landwerlin
2025-09-23
anv: fix streamout config comparison
Lionel Landwerlin
2025-09-05
anv: remove unused gfx/compute pipeline code
Lionel Landwerlin
2025-09-05
anv: switch over to runtime pipelines
Lionel Landwerlin
2025-09-05
anv: add infrastructure for common vk_pipeline
Lionel Landwerlin
2025-08-14
anv: dirty descriptor state on CmdSetDescriptorBufferOffets
Iván Briano
2025-08-14
anv: check for pending_db_mode when dirtying descriptor mode
Iván Briano
2025-08-11
anv: rework gfx state emission (again)
Lionel Landwerlin
2025-08-08
anv: move 3DSTATE_VFG emission to dynamic path
Lionel Landwerlin
2025-08-08
anv: move 3DSTATE_CLIP emission to dynamic path
Lionel Landwerlin
2025-08-08
anv: move SBE emission to dynamic path
Lionel Landwerlin
2025-08-08
anv: move 3DSTATE_SF dynamic emission path
Lionel Landwerlin
2025-08-08
anv: move primitive_replication emission to dynamic path
Lionel Landwerlin
2025-08-08
anv/brw: move sample_shading_enable to wm_prog_data
Lionel Landwerlin
2025-08-08
anv/brw: store min_sample_shading on wm_prog_data
Lionel Landwerlin
2025-08-08
anv: fix source hash utrace prints
Lionel Landwerlin
2025-08-06
all: rename gl_shader_stage to mesa_shader_stage
Qiang Yu
2025-08-01
anv: store gfx/compute bound shaders on command buffer state
Lionel Landwerlin
2025-08-01
anv: avoid looking at the pipeline to flush push descriptors
Lionel Landwerlin
2025-08-01
anv: move URB programming to dynamic emission path
Lionel Landwerlin
2025-08-01
anv: break ANV_CMD_DIRTY_PIPELINE into each stage
Lionel Landwerlin
2025-08-01
anv: make anv_pipeline_sets_layout looks more like vk_pipeline_layout
Lionel Landwerlin
2025-08-01
anv: reuse runtime flags field for descriptor set layout
Lionel Landwerlin
2025-08-01
anv: move over to common descriptor set & pipeline layouts
Lionel Landwerlin
2025-07-31
build: avoid redefining unreachable() which is standard in C23
Antonio Ospite
2025-06-23
anv: Emit STATE_COMPUTE_MODE before COMPUTE_WALKER when new async compute lim...
José Roberto de Souza
2025-06-06
anv: Increase max VBs to 33 on Gen11+
Caleb Callaway
2025-05-23
anv: don't use pipeline layout at descriptor bind
Lionel Landwerlin
2025-03-12
anv: move xfb buffer storage to 64bit address + mocs
Lionel Landwerlin
2025-03-12
anv: move vertex buffer storage to 64bit address + mocs
Lionel Landwerlin
2025-03-12
anv: move index buffer entry point out of genX code
Lionel Landwerlin
2025-03-04
anv: Implement VK_EXT_device_memory_report
Lucas Fryzek
2025-03-03
anv: Release correct bo for RT scratch
Lucas Fryzek
2025-02-15
anv: move RT stage bits to main header
Lionel Landwerlin
2025-02-13
anv: enable vertex fetching component packing
Lionel Landwerlin
2025-02-05
anv: use A64 messages for push constants loads on Gfx12.5+
Lionel Landwerlin
2025-02-05
brw/anv: rework push constants for mesh/task shaders
Lionel Landwerlin
2025-02-05
anv: reuse helper for compute push constants
Lionel Landwerlin
2025-01-02
anv: limit the memcpy data for push constants
Lionel Landwerlin
2024-12-04
anv: Implement cmd_dispatch_unaligned callback
Sagar Ghuge
2024-12-04
anv: Implement flush_buffer_write_cp callbck
Sagar Ghuge
2024-12-04
anv: Implement write_buffer_cp callback
Sagar Ghuge
2024-11-27
anv: rework Wa_18038825448 to track state on anv_gfx_dynamic_state
Lionel Landwerlin
2024-11-26
anv: remove 3DSTATE_VF_STATISTICS from pipeline
Lionel Landwerlin
2024-11-26
anv: remove 3DSTATE_MULTISAMPLE from the pipeline
Lionel Landwerlin
2024-11-26
anv: remove 3DSTATE_RASTER from pipeline
Lionel Landwerlin
2024-11-18
anv: Store fast-clear colors with the view swizzle
Nanley Chery
2024-11-13
anv: utilize ray query bo per queue for Wa_14022863161
Tapani Pälli
2024-10-28
anv: Refactor clear color loading functions
Nanley Chery
2024-10-16
anv: when handling descriptor sets, layout cannot be NULL if dynamic_offets a...
Dylan Baker
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