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path: root/src/intel/vulkan/anv_cmd_buffer.c
AgeCommit message (Expand)Author
2025-09-24anv: fix crash in ESO testsLionel Landwerlin
2025-09-23anv: fix streamout config comparisonLionel Landwerlin
2025-09-05anv: remove unused gfx/compute pipeline codeLionel Landwerlin
2025-09-05anv: switch over to runtime pipelinesLionel Landwerlin
2025-09-05anv: add infrastructure for common vk_pipelineLionel Landwerlin
2025-08-14anv: dirty descriptor state on CmdSetDescriptorBufferOffetsIván Briano
2025-08-14anv: check for pending_db_mode when dirtying descriptor modeIván Briano
2025-08-11anv: rework gfx state emission (again)Lionel Landwerlin
2025-08-08anv: move 3DSTATE_VFG emission to dynamic pathLionel Landwerlin
2025-08-08anv: move 3DSTATE_CLIP emission to dynamic pathLionel Landwerlin
2025-08-08anv: move SBE emission to dynamic pathLionel Landwerlin
2025-08-08anv: move 3DSTATE_SF dynamic emission pathLionel Landwerlin
2025-08-08anv: move primitive_replication emission to dynamic pathLionel Landwerlin
2025-08-08anv/brw: move sample_shading_enable to wm_prog_dataLionel Landwerlin
2025-08-08anv/brw: store min_sample_shading on wm_prog_dataLionel Landwerlin
2025-08-08anv: fix source hash utrace printsLionel Landwerlin
2025-08-06all: rename gl_shader_stage to mesa_shader_stageQiang Yu
2025-08-01anv: store gfx/compute bound shaders on command buffer stateLionel Landwerlin
2025-08-01anv: avoid looking at the pipeline to flush push descriptorsLionel Landwerlin
2025-08-01anv: move URB programming to dynamic emission pathLionel Landwerlin
2025-08-01anv: break ANV_CMD_DIRTY_PIPELINE into each stageLionel Landwerlin
2025-08-01anv: make anv_pipeline_sets_layout looks more like vk_pipeline_layoutLionel Landwerlin
2025-08-01anv: reuse runtime flags field for descriptor set layoutLionel Landwerlin
2025-08-01anv: move over to common descriptor set & pipeline layoutsLionel Landwerlin
2025-07-31build: avoid redefining unreachable() which is standard in C23Antonio Ospite
2025-06-23anv: Emit STATE_COMPUTE_MODE before COMPUTE_WALKER when new async compute lim...José Roberto de Souza
2025-06-06anv: Increase max VBs to 33 on Gen11+Caleb Callaway
2025-05-23anv: don't use pipeline layout at descriptor bindLionel Landwerlin
2025-03-12anv: move xfb buffer storage to 64bit address + mocsLionel Landwerlin
2025-03-12anv: move vertex buffer storage to 64bit address + mocsLionel Landwerlin
2025-03-12anv: move index buffer entry point out of genX codeLionel Landwerlin
2025-03-04anv: Implement VK_EXT_device_memory_reportLucas Fryzek
2025-03-03anv: Release correct bo for RT scratchLucas Fryzek
2025-02-15anv: move RT stage bits to main headerLionel Landwerlin
2025-02-13anv: enable vertex fetching component packingLionel Landwerlin
2025-02-05anv: use A64 messages for push constants loads on Gfx12.5+Lionel Landwerlin
2025-02-05brw/anv: rework push constants for mesh/task shadersLionel Landwerlin
2025-02-05anv: reuse helper for compute push constantsLionel Landwerlin
2025-01-02anv: limit the memcpy data for push constantsLionel Landwerlin
2024-12-04anv: Implement cmd_dispatch_unaligned callbackSagar Ghuge
2024-12-04anv: Implement flush_buffer_write_cp callbckSagar Ghuge
2024-12-04anv: Implement write_buffer_cp callbackSagar Ghuge
2024-11-27anv: rework Wa_18038825448 to track state on anv_gfx_dynamic_stateLionel Landwerlin
2024-11-26anv: remove 3DSTATE_VF_STATISTICS from pipelineLionel Landwerlin
2024-11-26anv: remove 3DSTATE_MULTISAMPLE from the pipelineLionel Landwerlin
2024-11-26anv: remove 3DSTATE_RASTER from pipelineLionel Landwerlin
2024-11-18anv: Store fast-clear colors with the view swizzleNanley Chery
2024-11-13anv: utilize ray query bo per queue for Wa_14022863161Tapani Pälli
2024-10-28anv: Refactor clear color loading functionsNanley Chery
2024-10-16anv: when handling descriptor sets, layout cannot be NULL if dynamic_offets a...Dylan Baker