diff options
Diffstat (limited to 'prefabs')
-rw-r--r-- | prefabs/bsp_level_generator.tscn | 4 | ||||
-rw-r--r-- | prefabs/test_arena.tscn | 12 |
2 files changed, 6 insertions, 10 deletions
diff --git a/prefabs/bsp_level_generator.tscn b/prefabs/bsp_level_generator.tscn index 9b3c198..dbb62a5 100644 --- a/prefabs/bsp_level_generator.tscn +++ b/prefabs/bsp_level_generator.tscn @@ -2,7 +2,5 @@ [ext_resource type="Script" path="res://scripts/bsp_level_generator.gd" id="1_6jn1x"] -[node name="BspLevelGenerator" type="Node2D"] +[node name="BspLevelGenerator" type="Node3D"] script = ExtResource("1_6jn1x") - -[node name="Camera2D" type="Camera2D" parent="."] diff --git a/prefabs/test_arena.tscn b/prefabs/test_arena.tscn index 7b7a510..81bd235 100644 --- a/prefabs/test_arena.tscn +++ b/prefabs/test_arena.tscn @@ -1,8 +1,9 @@ -[gd_scene load_steps=9 format=3 uid="uid://dlevowk0jrhlg"] +[gd_scene load_steps=10 format=3 uid="uid://dlevowk0jrhlg"] [ext_resource type="PackedScene" uid="uid://cc1m2a1obsyn4" path="res://addons/fpc/character.tscn" id="1_vc6b5"] [ext_resource type="Script" path="res://scripts/player.gd" id="2_puqns"] [ext_resource type="PackedScene" uid="uid://cuad3khwmhnsa" path="res://prefabs/enemy.tscn" id="3_4ykmj"] +[ext_resource type="PackedScene" uid="uid://w7hxcvuvud" path="res://prefabs/bsp_level_generator.tscn" id="4_501hd"] [sub_resource type="Environment" id="Environment_2poci"] background_color = Color(0.130548, 0.170599, 0.433834, 1) @@ -78,7 +79,7 @@ environment = SubResource("Environment_2poci") transform = Transform3D(1, 0, 0, 0, 0.707107, 0.707107, 0, -0.707107, 0.707107, 0, 0, -0.0795405) [node name="Player" parent="." node_paths=PackedStringArray("HEAD", "HEADBOB_ANIMATION") instance=ExtResource("1_vc6b5")] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.97532, -1.28752, 0.602886) +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 0, 3) HEAD = NodePath("PlayerCam") HEADBOB_ANIMATION = NodePath("PlayerCam/HeadAnimation") LEFT = "left" @@ -108,13 +109,10 @@ libraries = { } [node name="Enemy" parent="." node_paths=PackedStringArray("target") instance=ExtResource("3_4ykmj")] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8.49959, -1.54414, -8.92046) +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, 20) collision_layer = 5 motion_mode = 0 target = NodePath("../Player") gravity_enabled = true -[node name="CSGBox3D" type="CSGBox3D" parent="."] -use_collision = true -flip_faces = true -size = Vector3(20, 4, 20) +[node name="BspLevelGenerator" parent="." instance=ExtResource("4_501hd")] |