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-rw-r--r--prefabs/bsp_level_generator.tscn8
-rw-r--r--prefabs/bullet.tscn17
-rw-r--r--prefabs/door.tscn16
-rw-r--r--prefabs/enemy.tscn29
-rw-r--r--prefabs/level_generator.tscn6
-rw-r--r--prefabs/round_room.tscn16
-rw-r--r--prefabs/test_arena.tscn120
7 files changed, 212 insertions, 0 deletions
diff --git a/prefabs/bsp_level_generator.tscn b/prefabs/bsp_level_generator.tscn
new file mode 100644
index 0000000..9b3c198
--- /dev/null
+++ b/prefabs/bsp_level_generator.tscn
@@ -0,0 +1,8 @@
+[gd_scene load_steps=2 format=3 uid="uid://w7hxcvuvud"]
+
+[ext_resource type="Script" path="res://scripts/bsp_level_generator.gd" id="1_6jn1x"]
+
+[node name="BspLevelGenerator" type="Node2D"]
+script = ExtResource("1_6jn1x")
+
+[node name="Camera2D" type="Camera2D" parent="."]
diff --git a/prefabs/bullet.tscn b/prefabs/bullet.tscn
new file mode 100644
index 0000000..db6cf54
--- /dev/null
+++ b/prefabs/bullet.tscn
@@ -0,0 +1,17 @@
+[gd_scene load_steps=4 format=3 uid="uid://cmhycifu5uwoc"]
+
+[ext_resource type="Script" path="res://scripts/bullet.gd" id="1_3dasu"]
+
+[sub_resource type="BoxMesh" id="BoxMesh_bp3aw"]
+size = Vector3(0.05, 0.05, 1)
+
+[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_c2hx3"]
+shading_mode = 0
+albedo_color = Color(0, 1, 0, 1)
+
+[node name="Bullet" type="Node3D"]
+script = ExtResource("1_3dasu")
+
+[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
+mesh = SubResource("BoxMesh_bp3aw")
+surface_material_override/0 = SubResource("StandardMaterial3D_c2hx3")
diff --git a/prefabs/door.tscn b/prefabs/door.tscn
new file mode 100644
index 0000000..bfe3abe
--- /dev/null
+++ b/prefabs/door.tscn
@@ -0,0 +1,16 @@
+[gd_scene load_steps=3 format=3 uid="uid://lq1udyctjxaj"]
+
+[ext_resource type="ArrayMesh" uid="uid://wwps1q5d5bo8" path="res://models/round_room_Door.res" id="1_f3lgx"]
+
+[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_r75os"]
+data = PackedVector3Array(-0.5167, 1.2472, -7, -1.2472, -0.5167, -7, -1.2472, 0.5166, -7, -1.2472, -0.5167, -7, 0.5166, -1.2472, -7, -0.5167, -1.2472, -7, 0.5166, -1.2472, -7, 1.2472, 0.5166, -7, 1.2472, -0.5167, -7, 1.2472, 0.5166, -7, -0.5167, 1.2472, -7, 0.5166, 1.2472, -7, -0.5167, 1.2472, -7, 0.5166, -1.2472, -7, -1.2472, -0.5167, -7, 0.5166, -1.2472, -7, -0.5167, 1.2472, -7, 1.2472, 0.5166, -7)
+
+[node name="Door" type="Node3D"]
+
+[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
+mesh = ExtResource("1_f3lgx")
+
+[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D"]
+
+[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D"]
+shape = SubResource("ConcavePolygonShape3D_r75os")
diff --git a/prefabs/enemy.tscn b/prefabs/enemy.tscn
new file mode 100644
index 0000000..9ed692e
--- /dev/null
+++ b/prefabs/enemy.tscn
@@ -0,0 +1,29 @@
+[gd_scene load_steps=5 format=3 uid="uid://cuad3khwmhnsa"]
+
+[ext_resource type="Script" path="res://scripts/enemy.gd" id="1_aut2k"]
+
+[sub_resource type="CapsuleMesh" id="CapsuleMesh_xh601"]
+
+[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7r0x4"]
+
+[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_s5qw4"]
+
+[node name="Enemy" type="CharacterBody3D"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.54414, -1.58742)
+motion_mode = 1
+wall_min_slide_angle = 0.0872665
+script = ExtResource("1_aut2k")
+
+[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
+mesh = SubResource("CapsuleMesh_xh601")
+surface_material_override/0 = SubResource("StandardMaterial3D_7r0x4")
+
+[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
+shape = SubResource("CapsuleShape3D_s5qw4")
+
+[node name="HitTimer" type="Timer" parent="."]
+wait_time = 0.2
+
+[connection signal="timeout" from="HitTimer" to="." method="_on_hit_timer_timeout"]
diff --git a/prefabs/level_generator.tscn b/prefabs/level_generator.tscn
new file mode 100644
index 0000000..73924f6
--- /dev/null
+++ b/prefabs/level_generator.tscn
@@ -0,0 +1,6 @@
+[gd_scene load_steps=2 format=3 uid="uid://dcu5otkh0t1pg"]
+
+[ext_resource type="Script" path="res://scripts/level_generator.gd" id="1_nqcyo"]
+
+[node name="LevelGenerator" type="Node3D"]
+script = ExtResource("1_nqcyo")
diff --git a/prefabs/round_room.tscn b/prefabs/round_room.tscn
new file mode 100644
index 0000000..4601f05
--- /dev/null
+++ b/prefabs/round_room.tscn
@@ -0,0 +1,16 @@
+[gd_scene load_steps=3 format=3 uid="uid://bps2lettms1up"]
+
+[ext_resource type="ArrayMesh" uid="uid://bemri7myupqwc" path="res://models/round_room_RoundRoom.res" id="1_8mdb7"]
+
+[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_wurhb"]
+data = PackedVector3Array(-1.9134, 1.5, -5, -0.5166, 1.2472, -5, -1.2472, 0.5166, -5, 4.9995, 1.5, -1.9132, 1.9134, -1.5, -5, 1.9134, 1.5, -5, 4.9995, 1.5, -1.9132, 4.9995, -1.5, -1.9132, 1.9134, -1.5, -5, 1.9134, 1.5, 5, 4.9995, -1.5, 1.9136, 4.9995, 1.5, 1.9136, 1.9134, 1.5, 5, 1.9134, -1.5, 5, 4.9995, -1.5, 1.9136, 0.5166, 1.2472, 5, 1.2472, 0.5166, 5, 1.9134, 1.5, 5, -1.9134, -1.5, 5, -5, 1.5, 1.9134, -5, -1.5, 1.9134, -1.9134, -1.5, 5, -1.9134, 1.5, 5, -5, 1.5, 1.9134, 4.9995, 1.5, 1.9136, -1.9134, 1.5, 5, 1.9134, 1.5, 5, -1.9134, 1.5, 5, -5, 1.5, -1.9134, -5, 1.5, 1.9134, -5, 1.5, -1.9134, 1.9134, 1.5, -5, -1.9134, 1.5, -5, 1.9134, 1.5, -5, 4.9995, 1.5, 1.9136, 4.9995, 1.5, -1.9132, 4.9995, 1.5, 1.9136, -5, 1.5, -1.9134, -1.9134, 1.5, 5, -5, 1.5, -1.9134, 4.9995, 1.5, 1.9136, 1.9134, 1.5, -5, -5, 1.5, 1.9134, -5, 1.2472, -0.5166, -5, 1.2472, 0.5166, -5, 1.5, 1.9134, -5, 1.5, -1.9134, -5, 1.2472, -0.5166, -5, -1.5, -1.9134, -1.9134, 1.5, -5, -1.9134, -1.5, -5, -5, -1.5, -1.9134, 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5, 0.5166, -1.2472, 5, 1.9134, -1.5, 5, 1.2472, -0.5166, 5, 1.9134, 1.5, 5, 1.2472, -0.5166, 5, 1.9134, -1.5, 5, 1.9134, 1.5, 5, 1.2472, 0.5166, 5, 1.2472, -0.5166, 5)
+
+[node name="RoundRoom" type="Node3D"]
+
+[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
+mesh = ExtResource("1_8mdb7")
+
+[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D"]
+
+[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D"]
+shape = SubResource("ConcavePolygonShape3D_wurhb")
diff --git a/prefabs/test_arena.tscn b/prefabs/test_arena.tscn
new file mode 100644
index 0000000..7b7a510
--- /dev/null
+++ b/prefabs/test_arena.tscn
@@ -0,0 +1,120 @@
+[gd_scene load_steps=9 format=3 uid="uid://dlevowk0jrhlg"]
+
+[ext_resource type="PackedScene" uid="uid://cc1m2a1obsyn4" path="res://addons/fpc/character.tscn" id="1_vc6b5"]
+[ext_resource type="Script" path="res://scripts/player.gd" id="2_puqns"]
+[ext_resource type="PackedScene" uid="uid://cuad3khwmhnsa" path="res://prefabs/enemy.tscn" id="3_4ykmj"]
+
+[sub_resource type="Environment" id="Environment_2poci"]
+background_color = Color(0.130548, 0.170599, 0.433834, 1)
+ambient_light_source = 2
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+"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
+"times": PackedFloat32Array(0)
+}
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+"times": PackedFloat32Array(0)
+}
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+"times": PackedFloat32Array(0, 0.5, 1, 1.5, 2)
+}
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+"times": PackedFloat32Array(0, 0.5, 1, 1.5, 2)
+}
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+[sub_resource type="AnimationLibrary" id="AnimationLibrary_7dyvd"]
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+"RESET": SubResource("Animation_l0ukc"),
+"walk": SubResource("Animation_nw35k")
+}
+
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+
+[node name="OmniLight3D" type="DirectionalLight3D" parent="."]
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+
+[node name="Player" parent="." node_paths=PackedStringArray("HEAD", "HEADBOB_ANIMATION") instance=ExtResource("1_vc6b5")]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.97532, -1.28752, 0.602886)
+HEAD = NodePath("PlayerCam")
+HEADBOB_ANIMATION = NodePath("PlayerCam/HeadAnimation")
+LEFT = "left"
+RIGHT = "right"
+FORWARD = "forward"
+BACKWARD = "backward"
+jumping_enabled = false
+in_air_momentum = false
+sprint_enabled = false
+crouch_enabled = false
+
+[node name="PlayerCam" type="Node3D" parent="Player"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
+script = ExtResource("2_puqns")
+grapple_distance = 50.0
+
+[node name="Camera3D" type="Camera3D" parent="Player/PlayerCam"]
+current = true
+
+[node name="MeshInstance3D" type="MeshInstance3D" parent="Player/PlayerCam"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.215, -0.09, 0)
+mesh = SubResource("BoxMesh_ox60m")
+
+[node name="HeadAnimation" type="AnimationPlayer" parent="Player/PlayerCam"]
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+"": SubResource("AnimationLibrary_7dyvd")
+}
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+target = NodePath("../Player")
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+
+[node name="CSGBox3D" type="CSGBox3D" parent="."]
+use_collision = true
+flip_faces = true
+size = Vector3(20, 4, 20)