Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-09-29 | bsp_level_generator: Add more tiles & move tile logic to level gen | Lucas Fryzek | |
Move more of the tile generation logic like player starting pos, level exit, enemy location, etc to bsp_level_generation and have dungeon_manager just place nodes based on whats in the grid. | |||
2024-09-26 | dungeon_manager: Create 3D portal model with texture | Lucas Fryzek | |
2024-09-26 | dungeon_manager: Add level exit, and load new level | Lucas Fryzek | |
2024-09-23 | enemy: Add line of sight to AI to look for player | Lucas Fryzek | |
2024-09-23 | bsp_level_generator: Increase size of doors to 2 grid tiles | Lucas Fryzek | |
2024-09-22 | Add enemy spawning and ability to kill enemies | Lucas Fryzek | |